Four long years ago, I admitted to a GURPS version of myself, an amalgam of a 100-point version of me I created for a Red Dawn game gone gonzo, and interspersed with various dream memories I've had since high school. Two years ago, I posted an update with more skill points added from all the wacko stuff I've dreamed of, including infiltrating a Mormon cult. I openly admitted that I'm essentially Tom Arnold's character in True Lies.
It's two years later, let's see what two kids sleeping somewhat regularly has done to my dreams....
ST: 10 DX: 11 IQ: 13 HT: 12
No changes to stats. Unless I develop consistent super-powers in dreams, it's much too difficult to improve them point-wise. More likely, they'll start dropping as I feel older in REM sleep.
Advantages: Charisma +2 (I am a helluva guy), Common Sense (I'm constantly warning people in dreams not to do stupid things), Luck (if I survived the Red Dawn game, I have it in spades), Voice, Light Hangover.
Acting: 13 (+1)
Leadership, Politics, and Theology lean towards advancing my position as an in-house rep. Yet another sport means I'm trying to keep myself active. And bicycling. Let's say I'm trying to be green.
This now makes me a 210-point GURPS character. A knowledgable pro who's left the dirty work of secret agent support and now oversees operations from the comfy confines of a leather chair behind a utiliatarian metal desk.in a small office. I wasn't going to use gunplay often, but I'm much likelier to use my brain and voice to resolve a situation.
It's two years later, let's see what two kids sleeping somewhat regularly has done to my dreams....
ST: 10 DX: 11 IQ: 13 HT: 12
No changes to stats. Unless I develop consistent super-powers in dreams, it's much too difficult to improve them point-wise. More likely, they'll start dropping as I feel older in REM sleep.
Advantages: Charisma +2 (I am a helluva guy), Common Sense (I'm constantly warning people in dreams not to do stupid things), Luck (if I survived the Red Dawn game, I have it in spades), Voice, Light Hangover.
Disadvantages: Bloodlust, Nearsighted (corrected), Gluttony, Stubbornness,
Sense of Duty (Friends). Enemy: The Mormons (earned "in-game" no points)
Sense of Duty (Friends). Enemy: The Mormons (earned "in-game" no points)
Skills: for skill checks, one rolls 3d6 and roll your skill level or less. These are the skills I've put points into, which means most simple actions are automatic. If I wanted to do something that's not on the list, like speak French or pick a lock, my default skill level is usually IQ or DX -5... or worse. A skill level of 10 is average, 12 rather skilled, 14 well-trained, 16+ expert.
For breaking down the years, I'll try to the following. I'll list the skills I had points in first. Bolded means points were added to the skill and "+2" will denote an actual point increase of the skill .
For breaking down the years, I'll try to the following. I'll list the skills I had points in first. Bolded means points were added to the skill and "+2" will denote an actual point increase of the skill .
Acting: 13 (+1)
Administration 15 (+2)
Anthropology 10
Archaeology 10
Area Knowledge: Iceland 13
Area Knowledge: Lehigh Valley 13
Area Knowledge : Michigan Upper Peninsula 11
Area Knowledge: New York City 13 (+2)
Area Knowledge: South Africa 13
Bard 19 (let me...entertain you!) (+1)
Boating 9
Boxing 10
Brawling 13
Camouflage 14
Carousing 12
Conspiracy Theory 11
Dancing 10
Diplomacy 13
Driving: Auto 14
Driving: Diesel Locomotive 11
Driving: Motorcycle 9
Driving: Tractor Trailer 11
Economics 11 (+1)
Engineering 12
English 14
Fast Talk: 13 (+1)
Forensics: 10
Forgery 10
Geology 10
Guns: Pistol 14
Guns: Rifle 14
Guns: SMG 13
Hiking 10
History 16 (+2)
Hobby: Gaming 13 (+2)
Hobby: Models 12
Intell Analysis 11
Interrogation 11
Law 11
Anthropology 10
Archaeology 10
Area Knowledge: Iceland 13
Area Knowledge: Lehigh Valley 13
Area Knowledge : Michigan Upper Peninsula 11
Area Knowledge: New York City 13 (+2)
Area Knowledge: South Africa 13
Bard 19 (let me...entertain you!) (+1)
Boating 9
Boxing 10
Brawling 13
Camouflage 14
Carousing 12
Conspiracy Theory 11
Dancing 10
Diplomacy 13
Driving: Auto 14
Driving: Diesel Locomotive 11
Driving: Motorcycle 9
Driving: Tractor Trailer 11
Economics 11 (+1)
Engineering 12
English 14
Fast Talk: 13 (+1)
Forensics: 10
Forgery 10
Geology 10
Guns: Pistol 14
Guns: Rifle 14
Guns: SMG 13
Hiking 10
History 16 (+2)
Hobby: Gaming 13 (+2)
Hobby: Models 12
Intell Analysis 11
Interrogation 11
Law 11
Music Instrument: Saxophone 12
Navigate 10
Occultism 14
Punning 11
Running 13
Savoir Faire 16
Scrounging 13
Sex Appeal 15 (+1)
Sport: Basketball 10
Sport: Golf 10
Sport Volleyball 9
Stealth 11
Survival: Mountains 12
Survival: NBC 13
Swimming 10
Tactics 12
Wrestling 10
Year Three: (15.5 points towards all skills
Navigate 10
Occultism 14
Punning 11
Running 13
Savoir Faire 16
Scrounging 13
Sex Appeal 15 (+1)
Sport: Basketball 10
Sport: Golf 10
Sport Volleyball 9
Stealth 11
Survival: Mountains 12
Survival: NBC 13
Swimming 10
Tactics 12
Wrestling 10
Year Three: (15.5 points towards all skills
Acrobatics 8
Climbing 9
Computer Operations 12
Fast Talk 13
Merchant 11
Naturalist 10
More points in Administration, Area Knowledge: NYC, and Acting, and more social skills like hobbies and sports means one thing: at some point, I've been kicked upstairs away from the car chases and intell drops in Iceland. And its the first time imaginary me has really used a computer. I'm old school like that.
When the Tom Arnold version of me talks, people listen. |
A better cut of suit, some salt and pepper hair, and my voice (and a Bard skill of freakin' 19) mean I command the attention I demand.
Year Four (18 points towards all skills)
Animal Handling 10
Bicycling 11
Club 11
First Aid 13
Judo 9
Leadership 12
Politics 13
Sport: Football 8
Theology 10
Leadership, Politics, and Theology lean towards advancing my position as an in-house rep. Yet another sport means I'm trying to keep myself active. And bicycling. Let's say I'm trying to be green.
This now makes me a 210-point GURPS character. A knowledgable pro who's left the dirty work of secret agent support and now oversees operations from the comfy confines of a leather chair behind a utiliatarian metal desk.in a small office. I wasn't going to use gunplay often, but I'm much likelier to use my brain and voice to resolve a situation.
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