(269) Battletech: Grinder
Saturday 9am, 3hrs, Players 10, GM Mark Yingling, Period: Sci-Fi , Scale:1:285th Rules: Battletech - Total Warfare
The Grinder is a free for all Battletech Demo game where new (or returning) players will be taught using the Introductory Rules. You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be provided.
(121) Feudal Patrol - Anarchy in the Not Quite UK!
Saturday 9am, 3hrs, Players 6, GM Gregory Priebe Period: Medieval , Scale: 28mm, Rules: Feudal Patrol
Things get medieval as the forces of Empress Mathilda and King Stephen square off in a clash for the throne of England. Rules will be taught by one of the supplement authors. Learn the streamlined mechanics that enable you to fight the battle, not the rules. Children under 13 are welcome with a participating adult.
(155) Have Gun Will Travel
Saturday 9am, 4hrs, Players 10, GM: Marie Alcock-Hubley, Period: Western Scale: 28mm, Rules: The Rules with No Name
As famous bounty hunters and other legends you will track down and bring to justice outlaws from the original 1950’s “Have Gun Will Travel” board game on a huge western layout. Wear your cowboy hats and enjoy the fun as you search the Gold Mine or the Cliff dwellings, the town or fort or maybe Indian country as you race to secure your outlaws. Lots of surprises and fun.
(113) The Hood Who Was Good
Saturday 9am, 3hrs, Players 6, GM Buck Surdu, Period: Medieval Scale: 28mm, Rules: Feudal Patrol
The Sheriff and his men launch an expedition where Robin Hood is supposedly holed up to rid them of his menace once and for all. The Merry Men are ready for them. But is there a traitor in their midst? Can Friar Tuck maintain control over the thigh bone of Saint McGuggin? Can Maid Marion retain her honor? Who DID let the dogs out? Who? Who? Who?
(11) HMGS War College - HMGS Outreach
Saturday 9am, 1hr Host: Cliff Brunken
A call for Volunteers for the HMGS Home Guard. There are many opportunities to help HMGS at Conventions, HMGS Outreach, various committees and even run for the Board of Directors! Our team of veteran members will be presenting these HMGS opportunities and answering your questions.
(188) The Twinkie Heist
Saturday 9am, 4hrs, Players 8, GM Tu Tran, Period: Sci-Fi Scale: 28mm, Rules: Mein Zombie
You overhear the Snowball gang talking about looking for a huge Twinkie cache hidden nearby. Images of the golden sponge cake with its cream filling are swirling in your mind. Is it worth it to venture out and fight through the zombie hordes just for those spongy, yellow tastes of heaven? Absolutely!! It’s time to gear up for a Twinkie Heist! Come join us for some lighthearted, cooperative fun as we venture out to search for these delicious treats.
(272) Tombstone 1881
Saturday 9am, 2hrs, Players 4, GM: Martyn Kelly, Period: Westerni, Scale: 28mm, Rules: What a Cowboy
Based on the New York Times best seller, The Last Gunfight, by Jeff Guinn, we are refighting the greatest gunfight in history. The Earp brothers and Doc Holiday take down the Clantons and McLaurys in the town of Tombstone. Come and re-live the old-time films that you used to watch in your youth. The historical action is recreated on accurate terrain that includes Harwood House, C.S.Fly’s Photography gallery, Bauer’s and Papago cash.
(279) Tripods and Triplanes: City Under Siege
Saturday 9am, 2hrs, Players 12, GM Mike Jacobs Period: Great War, Scale: 1:144th Rules: Wings of Glory
Martian Tripods ring the city and begin a new kind of war—plunging heat rays fall like artillery, tearing buildings apart block by block. Churches vanish in white fire. Factories melt and are harvested for alien use. Howell is not being destroyed in rage—it is being dismantled. As civilians hide below and soldiers cling to shrinking defenses, General Stone orders a desperate counterattack. Break the siege… or lose the city forever.
(134) TOURNAMENT: Frostgrave Tales of the Frozen City
Saturday 9am, 7hrs, Players 18, GM David Cinabro Period:Fantasy, Scale: 28mm Rules: Frostgrave 2.0
Do you dare brave the frozen ruins for glory and treasure? Join us for a full day of magic, mayhem, and treasure hunting in the shattered city of Felstad! See Long Description for details
(226) HOBBY UNIVERSITY - Down and Dirty
Saturday 10am, 2hrs , Players 6, Host: Dennis Jensen
In this class we will get down and dirty and learn about weathering!
(237) HMGS War College - Prelude ot a Gathering Storm
Saturday 10am, 1hr Host: Michael W Harris
While WWI is the hallmark for naval gaming battle ideas for that time period, the years leading up to 1914 are opportunity rich as well. Join Admiralty Trilogy member Mike Harris for a synopsis of some of the navies and battles featured in the upcoming FGDN supplement Gathering Storm which will cover 1904-1914. In particular he will cover Germany, France, Austria and Greece. Following the presentation, Larry Bond and Chris Carlson will discuss upcoming ATG products and answer questions.
(27) Shores of Tripoli: The Battle for Derna
Saturday 10am, 5hrs, Players 10, GM Douglas Adams Period: AWI, Scale: 28mm Rules: Rebels and Patriots
This will be the curtain call for game voted "Best in Theme" for Fall-In 2025. If you wanted to try the "other side" or play, come join Mark's Game Room! President Jefferson decided to take the fight to the Barbary pirate states. Can the Marines plant the young American flag over Derna's ramparts? Or will the Pasha's defenders hold out till reinforcements arrive? Join and find out!
(374) The Frozen Tundra - A Pennsylvania Pete Adventure
Saturday 10am, 4hrs, Players 6, GM Annemarie D’Amato Period: Pulp , Scale: 28mm1 Rules: Home Brew - Audacious Adventures
Our fearless Hero, PA Pete has been transported from Casablanca to the frozen expanse of the Great White North. It is here that he hopes to find the clues to the plans of the Great Sphinx. But Pete is not alone in this adventure. The usual suspects hope to beat Pennsy to the plans. Will they get their hands on the plans or will PA Pete beat them to the punch. Come join the adventure of a lifetime.