If you're still en route to Lancaster, have fun storming the castle.. or bunker... or dirigible made of cheese....
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Friday, November 7, 2025
Thursday, November 6, 2025
(Painting) Hawaiian Gnomes Wave 2
It's been a bit of fun with the research but the rest of the Hawaiian Gnomes are complete!
Like I've said before, I've seen them called Hawaiians, Polynesians, Tiki, Rapa Nui (Easter Island) and to be honest, there's enough borrowed from each culture that they could all work.
With that many variables, here's my big in-game suggestion: The Polygnomials.
I did paint the early batch as Rapa Nui stone heads, but the rest I've fiddled around with bulky wooden Tiki-inspired heads. The head style does not bring out the best in some Tiki styles, so I kept them simple.
Now the strange little critter I had found during my early research post-Historicon, and as luck would have it, I failed to write in down and now I'm at a loss. Polynesia in general doesn't have a good sized primate, but I swear it's some sort of trickster character with black and white colors.
I also completed the previously missing figure from the three-piece goblins with spears set coming from Brigade Games. I updated the original post.
In the Queue: More Gnomes, Pulp, and Miscellany cleaning up the table, as things have already exploded.
Project: 350 - Ah, the double edged sword of productivity! I'm at 488 (281 drafts /207 scheduled) up from 481 (287/194).
Wednesday, November 5, 2025
(Savage4) Tomb of the Serpent - #4.3 The Haunted Hall
There were more dreamers around the world, who dreamt of Egypt, who dreamt of ancient artifacts. For one group, their dreams led them to Scottish Borders, through West Linton and Blyth Bridge, past Kirkurd Church and solemn gravestones, then down a narrow, tree-lined path to Fotherington Hall. They recognized the building immediately.
I know there are some nice set-ups for Tomb of the Serpent, but my kids are more amused by building it out using Jenga blocks.![]() |
| "Mango" Tangier, Dolores "El Dobbie" Gato (Wild Card) Diana "Dibby" Boyle (Wild Card) , and Aurelio Farmer |
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| So far, so good. |
Dolores had gone solo, and started to move a painting in the room... too many safes in walls from a past life. The visage of a ghost appearing did surprise or hurt her all.... The faceless cultist who attacked her drew blood. She needed to get rid of both of them, fast!
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| Dolores drawing a LOT of attention. |
Tuesday, November 4, 2025
(Gamma World) Not a Test #96 - Currying the Favor of Inanimate Objects.
Our heroes, the De Facto Explorers, have returned to their "Pool Room" with their "glow-resistant" suit to clear out some odd objects, and continue their experiments on the Alchemical Laser.
=================
Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust.
Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers. Apparently addicted to his newly uncovered yellow powder found at "The Pool House"
Sonny Helianthus: a nearly 10' tall sentient sunflower artifact examiner with trusted Restorationist ties. Knowledgeable, but not a good one with device repairs or upgrades.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places, and finding it often. He has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair. He may be pregnant... again!
================================================================
Sneaky Pete was giddy. Sonny was using a scoop to lower a small log in to the pool for the Alchemical Laser. The sunflower had notated the settings for the control room, and after a few clicks, the log was still floating atop the pool, but transformed. Sonny carefully lifted it out and it seemed to disintegrate upon touching the table.
Pete scurried over, using his yellow-stained hands test the material, without any other concern.
He didn't say anything, shoving two handfuls into mouth and scooping the rest into the old glass jars held had carefully lugged through the wilderness, just for this one occasion. He gleefully toted his treasures into the back corner of the control room.
Pete's addiction to the yellow powder seemed to grow. Back in Fair-Town, he had broken of one of his jars sending the powder airborne. Dropping a container of some of the of the powder had made him irate. Squiggles tried his best to understand, but most activities only seemed to distract him. His paws, face, and clothing were all stained, and while the spicy, pungent aroma of the powder was originally intriguing to his friends and neighbors, it was now becoming overbearing every time he stayed indoors.
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| Sneaky Pete, Yellow Powder Addict |
Monday, November 3, 2025
(Painting) Random Male Monks of Kawaii
As I mentioned before, I cleaned up the office, which meant reorganizing bins of lead... Some of the lead was rude and not only ended up on the table, but jumped the painting queue! These monks are part of that results.
These figures are massive compared to other figures on the bench, yet when I measured them, base-to-eyes? 25mm. I picked these up at one of the Wally's Basements during the HMGS cons for only a couple dollars, so I have no idea who originally cast them. They'll probably be part of my color coding process for bad guys in Season 4 of the Egypt game.
Sunday, November 2, 2025
Another Month of New Gaming (November 2025)
Gotta admit some bias in going over this months solicitations from Alliance. I never list anything under the pretense of the "Imaginary Store List", but about halfway through, I was so unimpressed with a lot of the board games in the book that I simply didn't list them. Companies I've never heard of, odd game concepts, poor box art and ridiculous prices didn't help.
Game Trade Magazine #309 can be found at your Friendly Local Game Store (FLGS) or digitally in PDF form here.
Saturday, November 1, 2025
(Savage4) Tomb of the Serpent - #4.2 The Craft Fair of Chaos
But he's never dreamt of Egypt before. Doesn't even remember if he's ever seen more than artist's work of the pyramids, but there, in his dream, he's there, in all its vivid glory. The old gods of Egypt are there... with a message.
He wakes up, wide-eyed. The message is distorted and hazy, but the meaning is still clear. A great evil is returning to the world, and he must assemble his trusted cohort and save humanity.
He must go to this... Indiana....
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| Alexander (Wild Card), Elani (Wild Card), Viktor, and Myshkin |
Greystone, Indiana - Mr John T Rea has always been a respectable businessman. Scratch that, he's been a shyster and a con since the day he was born. But the cons aren't as profitable as they once were. Event the "Sideshow of the Incredible" hasn't been making money for weeks. They've been forced to join forces with a popular local community craft fair... with just the flair for pranks and spookiness.
It's the early morning, and Rea is wandering through town, grabbing a cup of coffee from the folks setting up a kitchenette in the back of a truck, before the craft fair... and his failure of a sideshow opens up. He worries about how he's going to make payroll this week, especially after spending the last of the money on a number of supposed relics some scoundrel pawned off on him. Egyptian in look, he's quite certain that law enforcement is going to descend on him. He just has no idea who's coming for him that morning.
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| Greystone, Indiana. The Objectives are numbered with green dice |
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| The Serpent Priest, 4 Militant Cultists (guns), 1 Fierce Cultist (sword) |
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| Another agent for the Servants... |
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| Alexander Mikoyn might be in trouble.... |
I've been playing "The Egypt Game" with my girls on and off for the last ten years. My plan for "Season Four" was a big send-off for our original heroes (Episode 4.1) followed by new groups/gangs/leagues, to use Pulp Alley, and run Tomb of the Serpent.
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| A lifetime ago... playing TIARA, which I created, but realized it was kid friendly Savage Worlds/Showdown. |
I got some of the inspiration for the board from a Pulp Alley game at The Land of Counterpane.
Friday, October 31, 2025
Thursday, October 30, 2025
(Painting) The Nā Koa Pohaku of the Pacific Islander Gnomes from Brigade Games
The big Gnome Wars release was what I was told was "Hawaiian" Gnomes. Since then there is great debate over the masks and dress whether they're Polynesian, Tiki, Hawaiian, and even a healthy dose of Rapa Nui (Easter Island).
I've decided for my first unit to have some diversity, so here are the Rapa Nui-inspired Hawaiian Nā Koa Pohaku: The Stone Warriors
Perhaps I don't understand Gnome physiology, but it's unclear is the figures have decorative garb completely around their necks (painted green), or if they just have very odd shoulder blades. I'm assuming in most cases, you won't see their shoulder blades... although if you're properly terrified the Island Gnomes might see yours running away.
There's also a unsubstantiated rumor that the Gnomes should be completely stone Rapa Nui, from head to toes. Does that mean the loincloth is stone too?
(Edit: I did complete the rest of the Island Gnomes, in Tiki-related style. They can be found here.
In the Queue: More Gnomes, Star Wars, and some Pulp trickling onto the bench.
Project: 350 - I'm adding just as much as I'm finishing... almost. 481 posts "in production" (287/194) from 479 (285/194) .
Wednesday, October 29, 2025
(Kickstarter) Space Dwarves Predators 'Hunter And Hunted
Macrocosm is at it again with another wave of Space Dwarves, paying homage to to a fantastic 80's movie with Space Dwarves Predators 'Hunter And Hunted
For us American folks, early bird pledges for the whole set are $54, and $60 when those are filled. Of all the British companies I frequent, I've never had a issue with delivery, be it product or physical shipping from the UK, so I can heartily recommend these...(Fistful of Gnomes) Attack of the Inflatable Mummies
I actually had the girls come down this weekend, and despite assuming my Uber-Dad persona, transporting them to sleepovers and early Halloween parties, we actually got some gaming and painting done!
But we did get our Halloween game in, finally bringing the oversized Dollar General Mummies onto the table, a sequel to the Attack of the Inflatable Zombie Pirates.
After the Attack of the Inflatable Zombie Pirates, and the snowball fights getting out of hand last winter, Holidaytown is having more than just its seasonal identity crisis. The permanent vendor structures were built on the village green for all the festivals, painted in a Christmas and MayDay Red. In response, the Halloween committee blew their budget on inflatable lawn decorations, to overwhelm the vendor buildings... and the gingerbread building all decked out in October.
A few of the more nefarious committee members wanted revenge on the town, and enchanting the generator and the new inflatable mummies in the middle of the festival was the fastest solution...
Lucky for the rest, there were six brave souls willing to fight back...
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| Our B-Team (Gnome, Vampire, and Sausage King) getting their picture taken, moments before it came to life. |
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| The B and C Team (Nun, Ninja, Leprechaun) |
The mummies did not discriminate against the heroes or the civilians. It didn't matter if they were a ninja, Santa Claus, the Eldar cosplay, the guy running the pizza stand, or even the dude in the Inflatable Godzilla costume, whoever was closest would be targeted.
At the end of the turn, a roar came from the church, a Giant Skeletal Dragon was climbing on top of the church roof... like a guardian for the cursed generator.
The Nun snuck around the statue, under the eyeless gaze of the skeletal dragon, inching closer to the generator. It still gave the Nun a front row view as the Skeletal Dragon leapt from the roof and devoured the poor civilian dressed as Stargirl (Next time I am adding horror rolls.)
The mummies advanced, although some villagers showed quite some resilience. The Eldar cosplayer couldn't pop her mummy, but she did push it back. She realized the sword was probably more effective without the protective foam around it, and once corrected, the mummy fell to the ground.
At the end of the turn, two inflatable zombie pirates entered the village green, one of them directly behind the Nun
A few more civilians staggered off the board, much thanks to the poor Leprechaun. His shillelagh was completely ineffective against and evil pillow of air, and throughout the entire battle, he just kept getting battered by his mummy. Finally getting a glancing hit in, he tossed himself over a fence for a little separation.
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| The civilians were a bit more valiant than originally planned. |
Turn Four:
The Nun stared down the Skeletal Dragon as she flipped the second switch, and the generator stops glowing and goes quiet.
Unsure of its own fate, the Skeletal Dragon ate the Nun in a sense of ornamental undead revenge. No more that a few second later, the Ninja leapt upon the creature's back in a slew it with one hit!
Turn Five:
One of the small children had turned from safety and ran back into the arms of her mother. The woman could only tell the child to ran as fast as they can... and they obeyed, not looking back to see her trip on a root and get pounced on by a deflating, but still very deadly, mummy.
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| Godzilla was a civilian, so that red wound token should have dropped him. |
Tuesday, October 28, 2025
(Gamma World) Not a Test #95 - The Charcuterie Toll
Our heroes, the De Facto Explorers, have had a triumphant stay in Fair-Town, Lathar has repeated as jousting champion, Sonny has acquired a "glow suit", and Squiggles has gleefully endured extended sessions of vermiculture.
They now only wait on the completion of Pete's feather cloak, a dream of his since their early days, for the group to return to Riverbend and perhaps, their secret "Pool Room"
=================
Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust.
Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers. Apparently addicted to his newly uncovered yellow powder found at "The Pool House"
Sonny Helianthus: a nearly 10' tall sentient sunflower artifact examiner with trusted Restorationist ties. Knowledgeable, but not a good one with device repairs or upgrades.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places, and finding it often. He has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair. He may be pregnant... again!
Thunnelda Haycock: A peculiar local woman, who has a penchant for wandering the surrounding territories for particular oddities, but has become the fiancé of Lathar. She just finished second to Lathar in the joust, yet there is an underlying current.
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Leaving Fair-Town
The last day in Fair-Town was finally here for the explorers, as Sneaky Pete was finally able to go to Mistral Stitchweaver's shop to pick up his cloak of red piranha feathers.
They traveled upriver, and encounter a fair share of travel both ways.
Two-thirds of the way back home, they encountered a new sign to the side of the road, in paint, "Pay the invisible toll or else!
Sonny flicks an "invisible domar" near the sign, and a pile of small stones hit his roots.
Sonny couldn't find a source of the thrown rocks, but he and everyone else could hear a disembodied voice snarling, "No freebies! Pay up or face the wrath of the Air Lords."
Pete powered up his telepathy and could feel at least two entities thinking.
"If they can't see us, do we really exist?"
Sonny and Pete had a lengthy conversation with these so-called "Air Lords" outside of Pete's telepathy, no one could detect anything. Even Pete and Squiggles using their scout abilities couldn't find tracks in the area.
The conversations grew louder among their invisible group."How much do we collect for the toll? We should have written it down..."
"We're invisible air lords, how would we be able to read it? Heck, where are half of us? Where's Greg???"
Lathar whispered something into Thunnelda's ear, and she quickly dashed over to the sign.
"Do you have cheese for a toll?? Wait! Do we like cheese? Why won't they pay a toll"
Sonny and Pete counted marching down the road, the recipient of many vocal curses from these invisible "Air Lords."
Meanwhile, Lathar and Squiggles conferred away from the sign and decide to make an offering for the toll. Taking a shovel, they placed some hard tack atop the shovel blade laid it near the sign.
Lathar: "If we did have some cheese, this could be a charcutier board" Like magic, the shovel and food seemed to vanish.
"You may pass, as well as the one poking around our sign, a boon upon your families!!!! Now, somebody find Greg"
Returning back to Riverbend
Lathar received a hero's welcome in Riverbend. For now, Thunnelda returns to her brother's home, as Lathar fights with his mother to let his fiancée to live in their home. The discussion advances to Lathar either showing up or shutting up. The wedding should be planned within the next two months, before the harvests begin.
The Explorers restock their supplies and trek out to the old Toard Jakey research facility that they've renamed, "The Pool House"
The Pool House
The Explorers restock their supplies and trek out to the old Toard Jakey research facility that they've renamed, "The Pool House"
Both Squiggles and Pete trip the ambush senses not once, but twice on their journey to the Pool House. Despite an extensive search, they could find nothing, nor were they eventually ambushed.
The Pool House appeared to be the same as they left things. Bedecked in the glowsuit, Lathar uses leverage and brute strength to drag the statue out of the pool room and out of the facility.
Realizing the best course of action was burying the odd statue, Lathar laughed:
"I really could have used that shovel right now...."
Squiggles refuses to be anywhere near the bird statue, but agrees to dig a hold deep enough for the statue to drop in. With the statue buried, Sonny and Pete when back into the control room, cleaning up a number of large black feathers on the floor.
"What are we going to do with these feathers?" Pete asked.
"Discard them, or we can give them to Greg at that invisible toll booth next time we go downriver," Sonny responded.
GM: I have provided Lather's player with a quest: Set up a bridal registry for Lathar and Thunnelda. I can't wait until it goes live, and I award extra xp.
Next: #96 - Currying the Favor of Inanimate Objects
Monday, October 27, 2025
"The Ballad of the Mighty Leek"
"The Ballad of the Mighty Leek"
(A haunting tune sung in dimly lit wasteland taverns, where mutants sip questionable moonshine and remember fallen heroes.)
(Slow, eerie strumming on a cracked-up acoustic guitar, with the occasional melancholic howl from a mutant wind in the background.)
[Verse 1]
Gather 'round, you mutants bold,
Hear a tale both dark and cold,
Of a hero tall and green,
A warrior lost to the cookfire’s steam.
[Chorus]
Oh, Mighty Leek, you fought so well,
Struck down by a dinner bell!
Blades and lasers could not fell,
But hunger rang your final knell…
(Low whistle solo, followed by the distant clang of a rusted pot lid.)
[Verse 2]
He led the charge with sharpened leaves,
Carved through foes like autumn sheaves,
Stood his ground in battle’s heat,
Till fate betrayed him to boiling defeat.
[Chorus – Soft, then rising]
Oh, Mighty Leek, you fought so well,
Struck down by a dinner bell!
Blades and lasers could not fell,
But hunger rang your final knell…
(Distant sound of a ladle stirring… the wind howls mournfully.)
[Bridge]
No grave remains, no stone to mark,
Just whispers carried through the dark,
They say his soul still stirs the pot,
A warrior’s spirit, forever hot.
[Final Chorus – Slow, fading]
Oh, Mighty Leek, you fought so well,
Struck down by a dinner bell…
Blades and lasers could not fell…
But hunger rang your final knell…
(Song ends with a single, eerie slurp sound… then silence.)


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