Friday, September 25, 2026

(Painting) A Year-End Statue Base and a Tent

 It's the last Painting Friday until my gaming year turns over October 1st.    A good time to clear off two bulkier items off of the painting bench.  Check out my September 30th post for all the other over 100+ figures I knocked out this year!

Another 3-D printed object: a tent that I simply do not remember its origins from Historicon.  

Given To Cry a Joust is a very sudden project I'd like to flesh out, I might hunt a variety of these, but I'm not sure when I'm going to use it. 

And then there's the easiest project I've had sitting on the bench: a candle holder from the dollar store...

Which turns into a decent statue base.... 

That's a 30mm base on the werewolf. Anything smaller than 28mm would fall in...

Next:   The Hawaiian Gnomes accessory post should be ready for October, but I do I have some work on my game for Fall-In!  More to come with that, but I do begrudgingly need a visit to Hobby Lobby this weekend.

Project 350:  I'm definitely putting in more projects than I'm finishing, moving up to 472 (311/161) from  470 (310/160).  I've got a pile of reviews and maybe, just maybe, the mouslings will get resurrected.

Tuesday, September 22, 2026

(Gamma World) Not a Test #130 - The Slow Walk to the Gren

Our heroes, the De Facto Explorers, have decided to embark on an epic quest to reach Lathar's long-lost father, Harkonn. After side-quests, distractions, and backtracking, the group has made it past Fair-Town and KIA Academy, and they've just encountered a large blue luminescent phenomena and met a cryptic glass like translucent being, the Third Reflection of the Ninth Crossing.

============================================================== 
Lathar Bracken: A pure-strain human from River Bend.  He's got the muscle, the face, and a mount for most encounters.  Lathar's trusty beast of burden, No Name, travels wherever he does.   Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust.  Recently married to the now-pregnant Thunnelda Haycock.   He had recently received a letter from his long-lost father, and has convinced the others to accompany him to the Wildlands.

Sneaky Pete: A mutated weasel scout.  Pete's telepathy and night vision take a backseat when he whips out his electrical powers.   Apparently addicted to his newly uncovered yellow powder found at "The Pool House"

Sonny Helianthus: an over 10' tall sentient sunflower artifact examiner with four arms, and trusted Restorationist ties. Knowledgeable,  but not a good one with device repairs or upgrades.   Sonny may have recently detonated an atomic device in the petrified woods... although no one else knows. 

Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places,  and finding it often.   He  has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair.  Recently attacked and kidnapped then left for dead by an unknown group, looking for revenge.  Also pregnant for the third time, and due to deliver badly out of season

Poppy and Speedy: Two of Squiggles' offspring from his first... litter(?) They're now teenagers in worm years, old enough to grab diminutive muskets and help their Manchi and his friends on this epic quest. 

===============================================================

When the Third Reflection of Ninth Crossing exited the blue aura and walked past Sneaky Pete and towards the hills and woods away from the river.  

The rest of the Explorers emerged out of the aura... Sonny seemed dead-set to follow the being into the foothills.   The others had concerned, specifically that they had left supplies and equipment in the dome inside the blue aura, as they ran for their lives. 

Sonny scurried up the hill towards the Third Reflection... 

"Wait" 

The Third Reflection stopped at the crest of the hill for just a moment and spoke quietly and directly towards the sunflower.

"Someone is missing a decision."

The Third Reflection of the Ninth Crossing

The being began walking at a agonizing slow-motion stride.  It was enough for Sonny to walk closer up to it and asked a direct question.

"Who is the he that you mentioned to me before?"

"Please, don't make me say his name.  Names anchor... Sonny."

Sonny came back down the hill, "Pete, you stay here.  If it takes off faster, follow it."

Speedy stayed with Pete to watch the slowly moving entity.  Pete stayed on high alert, keeping  the same distance and snail-like pace of the glass-being, searching for traps and ambushes along every inch (and it had time)...

The rest crossed the blue barrier and fetched the equipment they left inside the dome.   No-Name had no desire to enter the phenomenon, so it took a number of trips to lug everything and pack most of it properly.  By the time they were packed up and followed the faint trail where The Third Reflection wandered off to, followed by Pete.  They found Pete with a full furry face covered in the yellow powder he was addicted to.   

Once the Third Reflection realized everyone was following them, they resumed a more reasonable walking pace.  

They walked through the wooded foothills through the early morning hours.  Thankfully the Third Reflection always took a reasonable path through the untamed wilds, avoiding significant drops and impassable undergrowth.  It was still not easy-going.

Pete's drug-addled paranoia was fueled even further a mile or three from the river.

Birds started singing again.

Then Pete saw the five figures atop a nearby hill.  They all wielded spears, and wore loincloths and other other clothing made out of plants.  They didn't appear to be fully human, but Sonny was the first to realize they were entirely green.

Sonny: They're green.... Greetings!

Pete:  Are they plants.

Sonny:  I don't think so....

Hello...

Two of the Five Green Men
The largest of the Green Man was staring at the Third Reflection, who was still walking past them.

Why hello stranger....

The Third Reflection kept walking, but turned its head to acknowledged the Green Man

"It wasn't angry at first..."

Well... someone chose silence instead of correction... and that is why we are here...

It's no surprise that the Explorers were completely confused. 

The Third Reflection stopped.  

"I would like to be forgiven, even if it's not my fault"

The large Green Man motioned with arm, to a direction outside the purview of the Explorers...

You can sit by the fire... but not too close 

And with that, the green being spoke directly at Sonny....

It doesn't belong here.

"Agreed!"

We will have it disappear

"Sounds violent?"

No... 

"Do you know what it is?"

No, but it staying here will certainly create more violence
.
"What are you going to do?"

We are going to send it home.

"How?"

Very.... Very.... Carefully.

"Does it want to go home?" 

I think it does....

The Third Reflection emerged from over the hill, recognizing the conversation was entirely about them.

Sonny:  "Hey Third Reflection, do you want to go home?"

"I want to stay where I can be remembered without being needed."

"We'll remember you, Third.  You can go home."

And for the first time, the being actually smiled.  

"Third Reflection, theses guys are going to help you."

"I'm not afraid of thinning."

"We're going to mosey away, are you going to be okay."

"Yes"

The Third Reflection raised its hand up in the air, as they originally greeted Sonny. 

The rest of you need to return to the blue world, let us handle the green.  That blue is unnatural, the green is predictable, the reason for your four arms,  the weasels nervousness, the human's sorrow, and the worm's scanning above as well as below... 

"You're not going to hurt him, right?"

I don't think we could if we tried.


Go back to the river... Rest.  I do not know where you're going, but you will need all the rest you can.

The Explorers turned, ready to backtrack their path towards the river.  They could hear Third Reflection from the other side of the hill.

"The ground remembers me..."

The decided to turn to the river early, but they did notice that the blue aura fading away as the sun began to rise.  

Exhausted, they found a safe spot downriver.  Squiggles, for the first time, dug a shallow burrow and curled up beside his children. 

Pete set up a bed among the tree branches.

Lathar and No-Name laid down further from the river, leaning up against each other, falling asleep to a single word in his head... 

"Downstream"

Even Sonny, who doesn't sleep, promised guard duty, but ended up in a trance. 

All of them dreamed of a large sneak of weasels, surrounded by trees, but a large concrete wall further away....
A peculiar shared dream

GM Notes:  I did not have any clue what to do with the Third Reflection, but the group actually rolled for a random encounter, and late night Gren seemed to put an end to this plot line for now.  I also forgot that part of the group encountered Gren when travelling in the foothills beyond Riverbend.

Next: #131 - 

Monday, September 21, 2026

(Kickstarter) Space Dwarves (Miscellany?) by Macrocosm Miniatures

After 37 other Kickstarters, the good folks at Macrocosm kept things oddly simple for their latest Kickstarter, Space Dwarves. 

Two leaders, two mourning space dwarves with a tombstone, and a random mercenary dwarf. 

It's not the most affordable campaign, and after years of eating the Royal Mail costs, they've finally upped the shipping from the UK.  I'll still bite.

Sunday, September 20, 2026

(Gnome Wars) Hawaiian Gnome Tiki Giant Now Available from Brigade Games

Thankfully, checking out the Pirate for "Talk Like a Pirate Day" for me, allowed me to realize the secret  Hawaiian Gnome Tiki Giant I saw at Historicon is now on the Brigade Game website.

He is a towering six inches of resin, and $18 is not a bad price of all.

Of course, we're still working on the play-test rules for the Hawaiians (really it's just the pineapple catapult we're tinkering with), so I'll have some stats for the behemoth ready by Fall-In! 

Saturday, September 19, 2026

Talk Like a Pirate Day… at Brigade Games

 I've had a few employees that drove me crazy, and Maggie was certainly near the top of my list, but every year, she actively celebrated, "Talk Like a Pirate Day,"  and with the Pirate Gnomes from Brigade Games heartily available, it would be right and fittin' for a landlubber to order a unit or three.

It's certainly a good deal for 14 figures, but if ye only need a crew of seven scallywags, the Gnome pirate squad is a pretty decent deal as well... 

And let's not forget Brigade's 28mm Buccaneers, Pirates, and Privateers line as well, if ye would prefer to walk the plank, rather than playing with gnomes..

Friday, September 18, 2026

(Review) Sword in the Stone Games, Laurel Mall, Hazleton, Pennsylvania

I've had the good fortune to travel around a bit this summer, discovering quite a few game stores.  

But nothing quite got me excited like the opening Sword in the Stone Games in the Laurel Mall in Hazleton, PA. 

Even thought there was a shop a mile away from my apartment, I've frequented every name, iteration, and location of Sword in the Stone since they first opened, and I'm quite happy to swing by their main location in the Wyoming Valley Mall.  It's ten minutes away from me, even in bad traffic, there's always something new, and the staff is incredibly pleasant.  

Why is the Hazelton location, a store thirty-plus miles further away, excite me? 

Because the expansion is in collaboration with Erik at White Knight's Game Room in Williamsport.  Erik's been in business for thirty-sum odd years, in fact his location in Faxon was my go-to game store back in my Northern Tier living days twenty years ago... and his store has evolved in to a behemoth since then. 

Greeting:   It took less than a minute for the staff to not only greet, but fully engage me, and they were working with customers.  Since I've made this my go-to grade, it made me quite happy, and with a new business with a mall crowd, this is going to be essential. 

Cleanliness:  They had just celebrated their grand opening, so everything was new, clean, heck the smell of freshly cut wood was still in the air.  

CCGs:  Magic The Gathering, Pokemon, Yu-Gi-Oh, Lorcana, One Piece, Riftbound, Star Wars Unlimited, and pretty much whatever else the two other stores stock.  The case was focused on Magic singles, and certain Pokemon products allocated to one per customer per day. 

Board Games:  Not necessarily an immense selection yet, but a diverse one from big board games, to tiny cards games, even some I'm not familiar with!  

RPGs:  D&D and Pathfinder dominate, but they do spread further with their selection.  

Miniatures:  A beautiful and full wall of Reaper Bones (even with this grumpy old guy complaining about the price of plastic) will never be frowned upon, including a number of the larger figures. 

And they do promote Games Workshop, keeping inventory at reasonable quantities.

Other:  Just like the Wilkes-Barre location, they've got plushies, dice, CCG supplies, and can special order most traditional items in a week or two.  

And they have this guy, who is NOT for sale...

Amenities/Events:  They just opened up, but the back gaming space is... spacious, and already had a couple players on a Tuesday evening. Snacks and drinks are available.. plus some decent mall food options to boot. 


Board game nights are Wednesdays at 5pm and Sundays at 3pm.  There's a host of Magic formats, Riftbound, Digimon, One Piece, Yu-Gi-Oh,  and Gundam CCG as well.

With a visit mere days after the grand opening (and an appearance by note Magic artist Ed Beard), I was suitably impressed by what they had put together, and the potential they had for the future.

That being said, based on proper planning, inventory, design, staff, and potential for fun, on my Gaming with the Gnomies Five Gnome scale, I give the brand new Sword in the Stone Hazleton location four out of five gnomes.

Part of my calculations was my score was to obviously keep it lower than the  well-established Sword in the Stone's Wilkes-Barre location... and The White Knight's Game Room's "compound" in Williamsport. 

Except, in possibly my biggest gaffe of my 17 years of blogging, I don't have a current review of the Wilkes-Barre location and I've NEVER formally reviewed White Knight's!  

That will be corrected shortly, but if you're passing by Hazleton anytime, check out the new store (I used the Old Navy outside mall entrance, but the parking garage entrance will get your there faster.   Everything is currently set up on their Facebook page. 

Thursday, September 17, 2026

17 Years of Gaming with the Gnomies

On this day, seventeen years ago, I published my very first post onto Gaming with the Gnomies.

5700 posts, 4.5 million page views, still going strong.  I've painted a ton of figures, played a pile of games with my girls, and catalogued all my RPG campaigns.   It continues to drive and intrigue me. 

The end of September will be my "Year in Review", where I post stats, my top ten posts for the year, plus the all-time posts. For now, I guess I’ll keep doing this for a while longer.

And I still have the bulk of that Schneider tank in a shoebox somewhere in the office, certainly unfinished. It might fare better as a kitbash for Death Planet Iota at this point.  


Gaming with the GnomiesGaming with the Gnomies