Right after Historicon, friend of the blog, Award-Winning GM Mike Lung sent me this figure coming from Dragon Bait Miniatures:
The Easter Island Golem, sculpted by Kev Adams, is a fine figure, possibly a supplemental figure for our Polygnomial Armies for Gnome Wars, but I was more surprised that Dragon Bait was still in business!Gaming with the Gnomies
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Thursday, September 3, 2026
Easter Island Golem by Dragon Bait Miniatures!
Wednesday, September 2, 2026
Another Month of Meeples (September 2026)
Check out the latest issue of Meeple Monthly for more fun stuff, plus a host of random things I'm not listing under my imaginary store.
ViscountEric's Want List
ViscountEric's Money-Is-No-Issue Want List
Terrain Crate: Holiday Advent Gift Calendar ... $40.00
Tuesday, September 1, 2026
#RPGaDay2026 - A Recap
It was 2014 when I missed enough of this odd little community concept called #RPGaDay that I used the questions as filler for my December posts.
Fast forward to the present, and we've completed the 13th Annual #RPGaDay.
It was good. I'm tired.
To be honest I'm tired for a number of reasons. It wasn't a year I was necessarily enthused, nor did my ideas or nostalgia flow off the old keyboard.
The prompts were serviceable. They're serviceable every year, and everyone is subject to the writer's whim.
And a huge shoutout to my Monday night online group. I brought about a dozen of the prompts to the the sessions and we mined a few gems for topics that I had completely forgotten about.
Like last year, most clicks go to Twitter, while most engagement remains Bluesky's domain, although... I expected a lot more traffic. Although all the clicks from social media and other engagement for the month was still less than my Historicon 2026 AAR views... a month after the con.
My favorite post was about my friend Hoyce on Day 1 "Discipline." While the most popular overall is the gaming internet's obsession with Lathar Bracken, Day 3 "Poise"
Barring any surprises, I'll be back to daily community sharing with the #CharacterCreationChallenge in January.
Monday, August 31, 2026
#RPGaDay2026 - Day 31 - "Edge"
The final day of #RPGaDay , Day 31! And if I'm grateful, it's for the prompt "Edge" to be the last day. It's been the one problematic prompt, even with the helpful alternate question to help us along.
So, I've devolved to tooting my own horn, "What's my edge as a GM?"
If my players were here, they'd say my greatest strength is continuity. The world is just a series of things, growing, evolving, adapting to the rest of the campaign. Even if portions of the game are too linear, recalling NPCs, actions, and events keep the campaign lively, a slowly developing web, rather than that straight line of events. It's a constant proof (and threat) to the players that every interaction, every decision reverberates through the campaign in some direction.
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| And sometimes it feels like this... |
My biggest suggestion? Treat everything in game like it has a true memory, imperfect and changing, and let that influence future interactions and events.
Alternative Question: Why does a character think they have an edge?Sunday, August 30, 2026
#RPGaDay2026 - Day 30 - "Pride"
It's Day 30, the penultimate day of #RPGaDay ! And we should show a little "Pride" that we've made it this far.
We'll even go so far and used the Alternate Question: A game event that you are still proud of?
Now, I always go down the convention game rabbit hole, and I don't anticipate too much deviation, but Let's try a non-con game
"It's a Wonderful Reunion" Circa 1999 With the spring semester of college looming, I had split the group into gamers and non-gamers for the summer. About half the group got teleported to, and adventured in Talislanta for the summer, while a few of them still were stuck with some pretty horrible things back in town. And after a few sessions for the "homebodies" who survived everything, only to have the armed threat of foreclosure on their base of operations, the "Chateau" on the first day of Yule.
We met on the evening of move in day on campus, staffing with the dorm basement like improv theatre, some of the PCs with murder plots for the moneylender coming, while villagers, townsfolk, and their lost fellow adventurers made big reveals... only for the next person to make an appearance to prevent tying up loose ends. One of the least likely characters shows up with the gold to pay off the loan and save the Chateau, and there was artwork displaying a kobold Mariachi band.
That out of the way, let's cover my prideful moments after 35 years of running convention games.
"Scavenger Hunt" Circa 1996 A GURPS-IOU game at CoveCon, Blue Valley Farm Show Building, Bangor, Pennsylvania. This was the first con I ever helped run, and we.... broke even, to the penny!
The characters I put together were fantastic, my players were simply top-notch, and the looks on my friends faces as they ran their own games, watching the chaos descend, but all knew the students were close to obtaining the disco ball from the 1977 IOU Winter Social, only to face off against the Village People and their Disco Zombie minions.... culminating to when I played a Village People Greatest hits cassette as background music for the final combat.
It holds a dear place in my heart, but I kept no notes from the game, and every years, the memories get vaguer and vaguer.
Monster of the Week - Mepacon 41 - November 2021 - A game I actually PLAYED in! That weekend I had spent Friday and Saturday at Historicon in King of Prussia, playing and running wargames for the masses willing to leave their homes. I came home Saturday night so I could take my daughter to Mepacon, a mixed-game convention, since it was 20 minutes away. Mandatory masking AND proof of vaccination were annoying to hear other players on an active table, but otherwise understandable and tolerable.
I let Maja choose her game, and the only words I remember her describing it were "mature audience", "mystery", and "children's teeth." I thought the worst, but was relieved to find out it was Monster of the Week, and we were saving children from corrupted tooth fairies.
The game itself isn't too important, it's that, despite masking and other inconveniences, this was the first time we played together in a game as equals, rather than one of us as sidekicks. That itself warms a burnt out portion of this old man's heart.
My Little Pony - Mepacon 34-ish - November 2017 - COVID screwed up the numbering for the bi-annual convention, but there's a full write-up of the weekend here. With my daughters 8 and 6, my search for a good RPG for them was always in full effect. I had found a great game, My Little Pony: Tails of Equestria Storytelling Game and would run it every two hours when I could make it the Mepacon. Better yet, I allowed the kids to keep the pony they made at the table, and "level them up" each time they played at my table, be it that con, or a future one.
While most of my players were always kids, their parents, and two tolerable Bronies, things didn't escalate into awesomeness until the bro-nies showed up.
Brandon and Anthony were two college-age guys who had two open hours and signed up for the game, partly for fun, partly for the challenge.
Everyone was having a good time, but as the game progressed, it was obvious the young girl playing the pony Harmony was heading for direct show-down with the captain of the gnome legion. When that showdown took place, I expected her father on his feet, cheering her own, I expected the other kids, but the bros were the ones on their feet, standing on chairs, tossing Tokens of Friendship (think Savage World super-bennies) to improve her rolls every time she falter, cheering raucously with each success until the gnome legion was vanquished.
Kids get excited when they can play a game with their parents.
Parents are excited to play with their kids.
These two guys took that energy and ran with it.
Alternate Question: A game event that you are still proud of?
Saturday, August 29, 2026
#RPGaDay2026 - Day 29 - "Labor"
Four weeks down with #RPGaDay and we're in the home stretch with "Labor."
This September will be the 17th anniversary for the blog. I've been averaging OVER a post per day for over a decade. It's certainly a labor of love, especially the role-playing stuff. I normally post my Top 20 posts for the past 12 months at the end of September, and it normally is chock full of painting, convention AARs, game store reviews, and a few quality wargame recap, Even well promoted #RPGaDay or #CharacterCreationChallenge posts don't scratch the traffic of the other posts.
Why do I do it? Because introducing journals to the groups almost 30 years ago helped play. Adding experience for writing in the core book around 2001 produced some great entries for my Hackmasters games.
By 2018, I had catalogued much of my AD&D/OSR time, all the ongoing games Cthulhu and Star Wars games.
The only thing missing from my ongoing World of Georic campaign, was the early, non-journal years (1989-1997). The campaigns I kindly label the high school, army, and Sabut Tablesmasher storylines. There's bits and pieces, fleeting memories, and I either don't possess or threw out the material I ran for those guys.
The solution was to make a fictional character to wade through the aftermath of these supposed adventurers cause, and with that, the Lost Dispatches of Feraso was born. Thanks to a scribe who wrote above his station, Elsderth Millsbottom and his accumulated group of friends and allies acted as chroniclers, and sometimes damage control for the wake of destruction my high school group. It was great, because it filled in the story gaps for 30+ years, it helped the mis-matched accumulation of Greyhawk, Forgotten Realms, and Dungeon Magazine adventures all within a few leagues of each other, and they allowed me to map out sections I've barely put together,
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| Elsderth Millbottom: scribe, hero, judge, Baron Greyhawk, horrible father, racist witch. |
I covered the entirety of high school games, my entire army campaign, and the host of smaller, mini-campaigns I ran for folks. Eldsderth became a real character by the end of the 100 episodes, gaining titles, losing friends, abandoning his family for selfish reasons, and secretly filling in a ton of plot holes that eased my brain.
I still keep the sessions for our Gamma World campaign up-to-date, and I do some entries from the campaigns Gazetteer, but the Lost Dispatches is the last true labor of love I'll probably do for the blog.
Alternate Question: Thing you are most willing to work on for a game
Friday, August 28, 2026
RPGaDay2026 - Day 28 - "Devotion"
Day 28! Four weeks of #RPGaDay and we show our "Devotion" to the process.
The most devotion I've ever seen was Echelon and his animals....
My college roommate Steve has a 30-year, well-documented history of creating unique (and annoying) characters.
Despite some great ones after we moved to the online era gaming, he truly peaked with Echelon.
Echelon's back story alone was enough to create heart palpitations with a GM. When his only piece of equipment purchased was his trident, I knew I was in trouble.
With the rest of his starting gold he bought animals... and the cages and carts needed to transport them.
A regular Dr Doolittle.
And a lot of pigeons. A LOT of pigeons.
Echelon die NOT have buy in during the early episodes. Sure, he travelled to the dungeons of the ancient Temple of Alasku, but he refused to go down into them, worried some animal would eat his animals.
Echelon: Come back out here if you need healing.... Don't worry I won't charge.
He even brought a large tent, his fellow adventurers delighted that they could stay dry during an encroaching thunderstorm.
Echelon: No that's for the animals...
I also believe he let Timmy, the torchbearer, stay above ground to help him tend the animals.
This schtick didn't last very long, probably because I embraced it with foils.
As the party released prisoners from the dungeon, they gave them some rations and sent them out of the dungeon... and into the passive aggressive tones of Echelon, while he was feeding his cages of pigeons. Most simply wandered away, heading towards the nearest village, if the cleric pointed in the right direction.
Then I had Carthon come up, a basic 0-level human. And despite getting Echelon annoyed at every step... he stayed near the cart. He befriended Timmy, and finally Echelon allowed him to stick around as a servant.
Having Carthon around forced/allowed Echelon to actually adventure... adding more gold to his coffers.
When the adventuring party left on a mission for the ArchBishop of Hydincall and were all assumed dead. Carthon used his unknown skills (Echelon never asked) and liquidated some of the animals, and along with Echelon's fortune, bought a small estate "The Chateau" outside of the village, on the off chance that the group would return one day (spoilers: they did). The Chateau raised pigeons and made wine. It was a great action by Carthon, until Echelon and Talis learned how he financed the place.... and they nearly lost everything, but I talked about that on day 13 - "Strain"
Alternative Question:: Game you have played the most!





