It's just after midnight as I try to put into words this past weekend at Historicon. I'm slowly rehydrating, I've snuck in a nap, and I'm still trying to weigh the awesome moments with a lot of ho-hum, but ho-hum at Historicon is so much better than most cons...
Wednesday: The underlying theme of the con wasn't inside the convention center, it was outside, in the form of the smoke and haze drifting down from the Canadian wildfires. When I left work on Wednesday, I had watched the orange skies roll into Northeastern Pennsylvania around 4pm. The level of eeriness never reached Lancaster, but it was disconcerting the entire weekend.
As has been tradition, my daughter Maja came down from Albany to spend the weekend with me. In a major change, I can safely say... we took her car. Her first Historicon was the "emergency" Valley Forge. She's now 17. Suffice to say, it didn't make anyone feel younger.
It's a little sad.. If I only had the opportunity to visit Wednesday night, hang out with friend and have a few drinks, I would consider this con a success.
Thursday: I'm soooo not used to NOT running a game on Thursday. It was a chance to sleep in, grab a coffee and a spinach breakfast sandwich at La Dolce Vita Courthouse Bakery - and sitting around talking with folks.
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| La Dolce Vita Courthouse Bakery |
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| Battle of Trenton |
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| Test of Grit |
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| Test of Grit |
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| Even More Test of Grit |
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| Fistful of Lead - "First They Came for Our Cows" |
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| All Quiet on the Martian Front |
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| Token 40k, outside of the tournament. |
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| Heavy Gear. |
After dinner, we helped set up the first Gnome Wars game "Treasure Island" run by Jim Stanton, and stayed around long enough to cause the proper chaos.
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| A glowing volcano, thanks to "Award Winning GM" Mike Lung. |
We were able to leave most of the board up for the Friday morning game, and headed down to close the bar.
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| Star Wars |
Friday: An early morning an a run over the Central Market from our Mennonite breakfast sandwiches, heading back to the Commonwealth Foyer for Maja's crack at running Treasure Island.
A few minor revisions and a good time was had by all.
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| Star Wars 15mm(?) |
We couldn't spend too much time scrutinizing: There was a mega-game that needed to be run.
The objective was pretty straightforward: Find the treasure on Treasure island, meet up with their ship on the second board and used them to safely get past the British fort and into town. Let's just say the cannibal gnomes were fast on their tales.
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| Hawaiians on Diabolical Terrain Outriggers |
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| The docks at New Providence were busy in the waning minutes of the game. |
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| Starship Troopers |
| Dad remains victorious |
After finishing her GMing obligation, I gave Maja freedom for all of Saturday.
No surprise, she slept in.
I ran over to he Central Market for breakfast, but the girl on Kom Esse were slammed, so one Spicy Jamaican Empanada and a latte later, and I was ready from by 11am Saturday game.
Most of our games were centered around a) the Mega-Game concept and b) promoting the Hawaiian Gnomes that were released last Historicon.
My game was the first real test of all the unit's abilities, and I'm happy to report that everything that's currently online will need a little tweaking on the Island Spirit, and the Pineapple Catapult. Now I just need to stat out the massive Tiki God figure that arrived at the convention this weekend....
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| Silver Bayonet, with Undead Moose! |
With Maja painting, swimming, and galavanting, sans boyfriend, I made the poor decision to walk outside to the Southern Market, to try the Pork Belly Sliders at Philthy Good
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| Lego Pirates! |
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| The HAWKS Armies for Kids game. Every kid who played got two 54mm armies, rules, and terrain. |
By 5pm, we were running the final Gnome Wars game, and by 10pm, we had packed everything up and hoofed it to the car....
Sunday - Loaded up the car well before Maja even attempted to wake up, did an early lap at Wally's and we left early enough to reach my mother's by noon, and back in Wilkes-Barre by 3:30 to unload the car, and she could get back to Albany before dark. Success!
Overall: Talking with people, it seemed like there were moments of transcendent greatness, with a lot of ho-hum stuff. Don't get me wrong, ho-hum is better than 98% of the world today.












































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