Saturday, July 11, 2026

The #RPGaDay2026 Prompts!

 Probably didn't need an announcement that #RPGaDay was coming, then the announcement of the prompts, but here we are.  

Back again for year 13, #RPGaDay2026 is a celebration of rele-playing games from our own unique perspectives. 

Each day, they is a prompt to base your response from in social media, blog, vlog, podcast, artwork, or any other medium you wish to express yourself.   


If the prompts aren't doing it for you, they are providing question/topics to expand upon things.   To be honest, most of the questions are the direct take most of us would use, almost there are a few gems that might be worth a look.

1. Share a character or fellow player who is a strong example of discipline.2. What does one character’s stature in their community mean to them?
3. Poise: How does one character present themselves?4. An enjoyable moment of charm gone right or wrong?5. What burden is a  character willing to carry until the end?6. Reach: Who would you like to be able to share RPGs with?7. A moment of mercy received or given?8. A moment when a character kept or broke their resolve?9. Give one reason why it is a privilege to play with your group.
10. A secret you hope comes out about a character?11. A character made great by having or not having tact12. Most things end. What is one RPG loss you still feel?13. Strain: So far, what is the heaviest set of RPG things you have carried to play?14. What is a game held in high regard you have yet to play?15. How would you organize an endurance session of your favorite game?16. One thing that will cause a character to lose their composure?
17. A satisfying example of a character’s integrity18. Directness: A fast introduction of a new PC or player?19. A huge risk taken because of desire?20. Have the characters kept or broken more promises?21. Share an RPG charity past or present that moved you22. An enjoyable moment of grit PCs did or did not tough out23. An enjoyable moment of good or bad fortune
24. Your preferred distance in any type of RPG conflict?25. One game you want to get more familiar with?26. One game you regret not trying?27. What do you hunger for most from a session?28. Devotion: Game you have played the most!29. Labor: Thing you are most willing to work on for a game30. A game event that you are still proud of.
31. c     

Friday, July 10, 2026

(Painting) Yet Another Gnome Wars Hawaiian Gnome Pineapple Catapult

 Historicon is officially less than a week away!  I'm not hitting the full panic mode until after this weekend: final packing, organizing what needs to come with us for the Gnome MEGA-GAME and figuring out, for the first time ever, if we're taking my car or my daughter's to the con...

But I do know I'm done painting figures with it.  

As we assemble the boats, terrain, and what have you, I was given only one job: paint up one more Hawaiian Gnome Pineapple Catapult, and even I'm shocked I got it done the Friday before the con! 


They'll get their official debut at our events at Historicon.  Most games still have slots available, and as a reminder, those who do what to "Bring and Battle" their gnome units, we'll be allowing smaller constructed squads rather than full units for most events, so be warned. 



Thursday, July 9, 2026

Christmas in July - Polar Bear from Christmas Familiars (Reaper 01553)

 Another one of the Christmas Familiars, these are great figures to use the snow effects I have, but might explain why I just didn't go all in for Frostgrave.  



Wednesday, July 8, 2026

Christmas in July - Christmas Seal from Christmas Familiars (Reaper 01553)

Just how many times can I put Christmas in a blog post?  

Not in time for Christmas (There I go again), but this little seal is just one figure out of the pile of Reaper holiday packs my buddy Scott gave me back at Mepacon Fall 2024.   Out of the lead/plastic/resin pile, I'd like to see all them finished up eventually.  



(Backerkit) Space 1889: After for 5th Edition

Strange Owl Games under license from Ulisses Spiele, is taking another shot at a classic Victorian sci-fi game.  

Space 1889: After takes the classic aetherflying and largely Martian intrigue and puts it into the world's most popular role-playing system. 
I absolutely adore the idea a offset print, library quality rule book.  The fact that it's 5e tames my excitement. 

Tuesday, July 7, 2026

(Gamma World) Not a Test #124 - A Return to the Wrong Celery

Our heroes, the De Facto Explorers, have decided to embark on an epic quest to reach Lathar's long-lost father.  They have left Fair-Town after a lengthy stopover, but after only a half-days travel, they encounter a woman and a severely hurt mutant mycelium that appear to need their help!

==============================================================

Lathar Bracken: A pure-strain human from River Bend.  He's got the muscle, the face, and a mount for most encounters.  Lathar's trusty beast of burden, No Name, travels wherever he does.   Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust.  Recently married to the now-pregnant Thunnelda Haycock.   Just received a letter from his long-lost father, and has convinced the others to accompany him to the Wildlands.

Sneaky Pete: A mutated weasel scout.  Pete's telepathy and night vision take a backseat when he whips out his electrical powers.   Apparently addicted to his newly uncovered yellow powder found at "The Pool House"

Sonny Helianthus: an over 10' tall sentient sunflower artifact examiner with four arms, and trusted Restorationist ties. Knowledgeable,  but not a good one with device repairs or upgrades.   Sonny may have recently detonated an atomic device in the petrified woods... although no one else knows. 

Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places,  and finding it often.   He  has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair.  Recently attacked and kidnapped then left for dead by an unknown group, looking for revenge 

and two new additions....

Poppy and Speedy: Two of Squiggles' offspring from his first... litter(?) They're now teenagers in worm years, old enough to grab diminutive muskets and help their Manchi and his friends on this epic quest. 

===============================================================

After a night of rest, it was finally agreed that they should take the half day to return to Fair-Town with Trekk and his apparent savior Mirella Quince.    They strapped the mushroom man to a litter a top of No-Name.   Mirella kept up with the group, describe her noticeable limp.  She stayed alongside the stagon, watching her new mycelium friend.

Mirella Quince, Random Traveler from KIA Academy (with a photo bomb by Sonny)

By mid-morning, they were met by a surprising sight.  A group, dressed like Fair-Town guards, brazenly strolling down the road, five wide.  They wielded a variety of melee weapons, two of them with rifles of the ancients slung across their back.   They acknowledged the party and asked if there were any problems.  

It appeared the discussion with Captain Brom Halloway back in Fair-Town and produced immediate fruits, as these five men, members of the supplemental militia, were ordered to perform the first ever patrol of River Road.  

"Any worries?  Any problems?"

Sonny: Well, if you asked....

The group showed the militia the wounded and unconscious mushroom.   The militia were shocked (confirmed by Pete's telepathy), and once it was mentioned they were taking him back to Fair-Town for help from some of his own kind (What human would differentiate mushrooms from mutant plant plants?), the militia offered to escort them back to town... 

Pete sensed much fear in them, in so that none of the militia had ever left Fair-Town this far downriver.  

The rest of their travels were uninterrupted, and their militia escort even got them through the gate without delay or entry fee.   

The Explorers followed the main boulevard back to the Wrong Celery, Lathar carrying Trekk and asking for Duncan, the bartender.  


The little mushroom person was put into a backroom.  

Duncan: "We'll put him in the dark and feed him a line of shit... We'll take it from here, friend of plants... and non-plants like this lad."

Lathar: "Wait, mushrooms aren't plants?"  

"All plants need the sun to feed our bodies and our souls.  Your friend here is nothing like that.. but we share similar likes, and prejudices against us."

Once the injured mushroom got the help they needed, they reaffirmed Mirella if she needed anything else.  The former resident of the KIA sub-levels had no connections in town and few skills but was resolved to make a go at it.  She may have shook off some advances from the always amorous Lathar, but finally took 50 domars from him to start her new life. 

By the time they resolved everything, they just had enough time to leave town again and reach the temporary camp they used the night previous.

Thankfully, the rest of the the travels down to KIA was unexciting....  with no traffic coming from that city....

Next: #125 -  Allocation is Under Review

Saturday, July 4, 2026

#RPGaDay 2026 is Coming

Right on the heels of #FreeRPGDay comes the listing for #RPGaDay, the monthlong event in August were we cover a topic a day to convey our love and enthusiasm for role-playing games 

I do believe the full list is posted on the RPGaDay Facebook group, as well as the blogs directly linked to the organizers.  I'll post the full list here right after I finish the last two painting projects, where I'll pause my blog performance to focus on these.