Tuesday, September 15, 2026

(Gamma World) Not a Test #129 - The Third Reflection of the Ninth Crossing

Our heroes, the De Facto Explorers, have decided to embark on an epic quest to reach Lathar's long-lost father, Harkonn. After side-quests, distractions, and backtracking, the group has made it past Fair-Town and KIA Academy, and they've just discovered a large blue luminescent phenomena crackling its way towards them.
============================================================== 
Lathar Bracken: A pure-strain human from River Bend.  He's got the muscle, the face, and a mount for most encounters.  Lathar's trusty beast of burden, No Name, travels wherever he does.   Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust.  Recently married to the now-pregnant Thunnelda Haycock.   He had recently received a letter from his long-lost father, and has convinced the others to accompany him to the Wildlands.

Sneaky Pete: A mutated weasel scout.  Pete's telepathy and night vision take a backseat when he whips out his electrical powers.   Apparently addicted to his newly uncovered yellow powder found at "The Pool House"

Sonny Helianthus: an over 10' tall sentient sunflower artifact examiner with four arms, and trusted Restorationist ties. Knowledgeable,  but not a good one with device repairs or upgrades.   Sonny may have recently detonated an atomic device in the petrified woods... although no one else knows. 

Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places,  and finding it often.   He  has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair.  Recently attacked and kidnapped then left for dead by an unknown group, looking for revenge.  Also pregnant for the third time, and due to deliver badly out of season

Poppy and Speedy: Two of Squiggles' offspring from his first... litter(?) They're now teenagers in worm years, old enough to grab diminutive muskets and help their Manchi and his friends on this epic quest. 

===============================================================

The Explorers fled out of the compound, desperate to make it outside of the path of illuminated blue energy barreling towards them.  But the swath of destruction (?) seemed to be expanding.  

Pete scurried out beyond the phenomenon's reach.  Somehow Lathar cajoled No-Name to move faster.  But as the two heroes turned around, they saw the crackling energy enveloped the base, cross the top of the river and continuing flowing into the woods on the other side of the Big River.  

And they could only see Sonny standing there obscured by the blue aura.... the energy rolled like a cloud or fog.   He was standing next to several glowing forms.  There was no sign of Squiggles or his kids.

And for once, both the human and the weasel... both were afraid.  


Squiggles' parental instincts may have kicked in for the first time.  The look of terror in his offspring's faces gave him a drive deep in his soul he had never felt before.

It wasn't enough.  

It wasn't the oncoming blue storm that got them, it was the a series of invisible waves flying through the air.  More of these waves must have made the kids' "segments hurt" before, but these dropped all three worms... Squiggles could barely look up to see Sonny's plant structure also succumbing to the waves... it was the only reason he hadn't teleported away to safety.   

Squiggle's survival instincts allowed him only one command to his children:

"DIG!!!!"

The worms' primal instincts kicked in they were quickly, but barely beneath the surface, Squiggles doing most of the rapid tunnelling, while Poppy and Speedy expanded and cleaned up.  

Getting under the ground, and no longer subject of the waves, the worm family recovered, but the blue glow was still cast 

======

Pete kept walking backwards, away from the blue energy.  He saw the glowing figures next to Sonny.  Six beings of light suddenly turning into only one, and standing in front of the sunflower.

"Lathar, c'mon, we need to get out..."

"Get out?"

"Yeah, keep on moving...."

"Are we leaving them?"

"What do you want to do?"

"I don't know Pete, we should jump on No-Name and charged back into there... Sonny has bailed us out so many times..."

"We're going back into the blue???

"Yes"

Lathar hopped on the back of No-Name, still draped with supplies,  The Staggon started to move towards the blue energy.  A few steps in, Lathar leaned over, his hand outstretched to grab Pete... when No-Name reared back in fear.   Lathar went flying off it's back, along with whatever supplies were on him.  Pete narrowly evaded catastrophe. 


======

Squiggles and his children were barely underground but safe.  He had pulled Poppy and Speedy close to his furry body.  

Squiggles was taken aback with the feel of Sonny's giant frond, dipping deep within the tunnel.

"Squiggles?  Squiggles?"

"Yeah....?"

"I can't guarantee that it's safe, but it's not dangerous."

Squiggles and his children crawled back out in to the blueness.  Within the aura was a new figure, translucent, glass-like, staring at all of them.

Sonny:  This is fascinating, I have no idea what it is....

Squiggles:  Are you trying to communicate with it? 

Sonny:  Yes, yes!  Squiggles, meet... oh I hope I get this right... The Third Reflection of the Ninth Crossing. 

The being nodded it head and spoke, a cacophony of multiple voices saying it all off a bit.

"Correct" 
The Third Reflection of the Ninth Crossing

Sonny: There were six of them, the other five vanished.  

======

The invisible waves of energy had nearly crippled Sonny, Sonny was nearly helpless when the visible blue energy had hit him...  

Fifteen meters tall by 150 meters wide, but outside of the world shining with blue light, nothing seemed to change within the aura.  Past Sonny, down along the riverbank, was an odd sigil, glowing in the air..... the area the energy crossed revealed a dry river beneath it, with water flowing away from it, both downriver and upriver.  

Where the riverbed met the shore, six figures... clear translucent humanoids forms... bodies apparently composed entirely of glass... and the sigil disappeared.

Sonny's plant body was wracked with lingering pain, but he could stand up, intrigued by these new acquaintances. He was weakened, but was quietly trying to pool his power together, just in case he needed to teleport away... just in case. 

"Hello"

The beings look at Sonny, trying to process what they're seeing.  They each raised a single hand separately and hold it up in the air.... Then a crackling sound emitted through that group.... and five of them vanished, leaving just one.

"I guess you're designated to talk to me?"

The being looked behind it, pondering the disappearance of the other entity's  

I am the Third Reflection of the  Ninth Crossing. 

"Hello Third Reflection, I'm Sonnny"

Hello Sonny.... Is this the world where we failed? 
  
"Probably.  The Ancients failed , I gather.  Unless you consider it a success."  

No... but we promised it would pass

The being looked up within the aura, towards the sky, trying to look for something. 

"What did you fail?"

We mark this as an acceptable loss.  We said later.... this isn't later enough.

"Are you the Ancients?"

The being simply chuckled... in five similar voices.

"Should we would be worried about the river?"

The River is where we originally put the error.

"What are you and why are you putting errors in our River."

The Third Reflection showed struggle trying to speak.

I used to be plural, I miss the overlap.... This body is too loud.  I can hear it thinking...

He asked if it would hurt.... We said no

"Who asked?"

He... is.... downstream, maybe in this time.

"Which way is downstream?"

The Third Reflection turned back to the river... and the water flowing up and down river, chuckling again in his signature awkward attempt at harmony:

We learned the wrong lesson perfectly.

For just a moment, Sonny pondered using the Children's Alchemical Laser that he had discarded at his feet.... but influence from his fellow Explorers faded... grabbing his furry worm friend out of his burrow needed to be the next step.

======
Squiggles kept staring at The Third Reflection, all the while trying to hail Pete and Lathar...  The being shuffled its feet to keep track of the worms circling.  Poppy and Speedy kept quite close to their Manchi. About halfway around the circle, Speedy got brave, stepping half the distance between Squiggles and the creature.

The being kept watching, but finally spoke towards them.

Don't stand too close, I crack when I'm anxious.

Squiggles pulled his kin backwards, earning another nod of approval from it.

"Is this your first time here?"

We failed to stop, or  to stay, or to agree, but this river is in every version...

"Have you seen others like me.... or Sonny?"

Yes, he asked if it would hurt.... We said no.

======
Pete and Lathar recovered from their debacle, realizing the single  glowing creature remaining had human features, and the entire Wurmtail family had reappeared.

Pete: "It doesn't appear to be hurting them, but be ready to flee.  I'm not going into that.  

Lathar:  "Are they... talking?"

Pete: "They're moving their arms like it... they don't look like their in danger... yet."

Lathar:  "I'm leaving my rifles here with No-Name, just taking my shield.  Don't go anywhere.

Lathar, shield in hand, walked up the to the aura and walked into it.  Nothing seemed to unnatural, outside the blue-tinted vision and his hair standing on end. 

Squiggles motioned to his friend to be peaceful.... Lathar walked gingerly and sideways, until it made eye contact with the creature, and it spoke to him:

He... is.... downstream.

Lathar became breathless for a moment, but regained his composure, "How far?"

You are earlier than expected....

Speedy:  Are you from here? 

Our failure was marked as an acceptable loss.

Poppy: "How did you fail?"

Yes, he asked if it would hurt.... We said no

Lathar seemed a bit more insistent:  Will my journey end in sorrow, or in happiness?

This is why forgiveness takes so long...

With that cryptic answer.... they notice the blue aura going across the river remained, but the Big River has resumed going fully downstream.

Lathar:  What was it like before?

If we just learned, we could stop repeating. 

The Third Reflection stared off across the river.

The river hums differently here, it always does...

Lathar continued to treat the being like a local village soothsayer.

"Does he want to meet me?"

The being chuckled for but a moment, like Lathar amused it

You look like him before the apology....

"What was his affront?"
====================

It was at that moment, that it turned in the direction of Pete outside and started walking....

He is not singular anymore...

It walked out of the aura and towards the trees... and Pete.

Pete could hear it, like it was talking to itself.

This body is too loud.  I can hear it thinking...

Pete used his mental mutations to try to connect with it.  He's met with his own voice reflected back to head.

The being turned it's head towards the weasel before passing him.

If we learned, we would stop repeating...

Pete speaking out loud: Is there anything we can do for you? 

Not in this version where we meet you.

Next: #130 - The Slow Walk to the Gren

Monday, September 14, 2026

Trying to Figure Out the Fall Con Scene

 I’ve had the fortunate situation of traveling up upstate New York to watch Maya play volleyball the past two weekends.  With the move up there, a new travel team, and the very backwards set up for varsity sports at the new high school, it's  been a bit more trying than it should.

I’ve been paying more attention in recent months, not to the player interaction, but how a coach actually "coaches'.   In my conversations with Maja, I've realized that there are honestly few true coaches been any level of sports that can instruct to a full roster, strategize with the flow of the game, and just general personnel management.  With some Shake Shack between us, and with no disrespect to the wonderful adults who have stood in that role over the years for both my daughters, but we really only came to a consensus of two coaches in the dozen years of sports,  that have really been excellent coaches, in all segments.

And as a further downer for the weekend, Shake Shake is nothing more than overpriced vintage Wendy's with pretentious Frosties.    

I do have to laugh, our time was probably better spend attending CouncilCon 26 in Schenectady, even if she had to leave halfway through the day to go to work… If I didn’t have to take the journey to go visit my mother and take care of yardwork and fixing a few more things, I may have even stayed for Sunday

Despite being the emotional athletic support systems both weekends, I have gotten a few other things done.

I finished a revisit to Flights 2 and downgraded the their review.  It's only a half-gnome deduction, but  the folksy and cluttered appeal began to wear thin as I double checked a few things.  

I've also been able to visit not one, not two, but THREE different game stores, with pending reviews coming up.  

Most importantly,  was able to enjoy the extra time with my daughter, trying to plan a game-filled November we normally have in Pennsylvania.

First off, FALL-IN 2026, November 6-8, 2026 at the Wyndham in Lancaster will NOT have a formal HMGS NEXT GEN presence.  I'm half tempted just to sign up for the day or the weekend, maybe volunteer to judge events for a slot, although between my  conversations with Maja and a my long drive down the Thruway on Sunday, I think I have an event to run a) that's fun  b) simple to assemble and c) still Gnome themed.  It might require a few trips to the dollar store, Michael's and definitely the evil Hobby Lobby.    With this, I might just be willing to run the joust.  

Mepacon 51 -  Is the following weekend , November 13-15, in Allentown Pennsylvania. 
For Mepacon 50, I had run an assortment of “best of “games. I’ve done over the last 35 years of convention.  

For Mepacon 51, I was strongly pondering a Fistful of Lead sci-fi game to cover the alien theme and I was actually being pressured to run a sequel to the “Cthulhu Comes to Springfield" games, most notably, an alien themed vignettes under "Don't Blame Me, I Voted for Kodos!" 

I don't think I'm willing to do the 12 hours of gaming anymore to get the free badge.  Hell, I’m not sure I might even go anymore.

Couple that was some pretty big news for the Gamma World campaign happening this Monday night, as well as the normal October-to-September year end reviews I do  and we’re sort of had a crossroads of what I really want to do, And what’s really important?

Perhaps it's the request from Maja to bring "The Boyfriend",  Drew, to SATLOF (Saturday After Thanksgiving Left Over Feast) my college roommate, Steve (and Angi) still host.  Considering Steve was one of the "trusted uncles" Maja begged opinions of the young man, this should be a smooth transition.


Friday, September 11, 2026

(Painting) Underground Burrowing Monster

I may have created a new personal gripe about 3-D printing.  I have no idea where I bought this piece while at Historicon:

I don't think it's Trainwreck 3D, but with the random purchases I grabbed and put into a bag, I can't be sure if this was one of their figures that isn't on the website, or is it somebody else's.

As to be expected, we have a new threat on Death Planet Iota.  A Murder Wurm?  A baby Krayt Dragon?  A burrowing suit of organic power armor? We'll need a scenario to try it out!  

Next:  So now that I finally got one thing off the painting bench, what's on the agenda?   An absolute mess that needs a weekend without anything else to do to clean up.  The Hawaiian Gnomes will get an accessory upgrade, there's the regular assortment of miscellaneous things, and I do have to prep this year's Christmas project that I've acquired (Mwhahaha)...

Project 350:  After all the chaos of #RPGaDay, I resume my quest to reduce my draft and scheduled blog posts with an unfortunate uptick.  I'm currently at 470 total posts behind the scenes (310 drafts / 160 scheduled), up considerably from  460 (297 drafts/163 scheduled)  way back on July 3rd.  

The scheduled number really can never drop below 100, as that's all the various holiday filler posts I've set up... for nearly the next 20 years!   And while there are a handful of cool scenarios I've seen on other blogs that I'd like to recreate, the uptick in drafts is early prep work/placeholders for my next RPG community event, the #CharacterCreationChallenge. in January.

Wednesday, September 9, 2026

Fall Gnome Homes at Dollar Tree

 This might be the best time of year at your local Dollar Tree:  leftover Summer product, Halloween, Fall, and even the first waves of Christmas.  

FYI:  There are a few additional Fall options for the gnome homes, including a few gnome blisters that are wildly out of scale. 

While my Christmas swag is immediately going into my "Christmas Vllage" box, as-is, I will admit it's been a long time since I immediately primed up something when I got home. 

A rough hint for the dollar store hobbyists?  It's Summer-party related.


Tuesday, September 8, 2026

(Gamma World) Not a Test #128 - Time Constraint

Our heroes, the De Facto Explorers, have decided to embark on an epic quest to reach Lathar's long-lost father, Harkonn.  After side-quests, distractions, and backtracking, the group has made it past Fair-Town and KIA Academy, and they continue to explore some sort of abandoned facility along the Big River.

==============================================================

Lathar Bracken: A pure-strain human from River Bend.  He's got the muscle, the face, and a mount for most encounters.  Lathar's trusty beast of burden, No Name, travels wherever he does.   Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust.  Recently married to the now-pregnant Thunnelda Haycock.   He had recently received a letter from his long-lost father, and has convinced the others to accompany him to the Wildlands.

Sneaky Pete: A mutated weasel scout.  Pete's telepathy and night vision take a backseat when he whips out his electrical powers.   Apparently addicted to his newly uncovered yellow powder found at "The Pool House"

Sonny Helianthus: an over 10' tall sentient sunflower artifact examiner with four arms, and trusted Restorationist ties. Knowledgeable,  but not a good one with device repairs or upgrades.   Sonny may have recently detonated an atomic device in the petrified woods... although no one else knows. 

Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places,  and finding it often.   He  has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair.  Recently attacked and kidnapped then left for dead by an unknown group, looking for revenge.  Also pregnant for the third time, and due to deliver badly out of season

Poppy and Speedy: Two of Squiggles' offspring from his first... litter(?) They're now teenagers in worm years, old enough to grab diminutive muskets and help their Manchi and his friends on this epic quest. 

===============================================================

With the young worms, Poppy and Speedy, guarding the back gate, the rest of the Explorers continued their exploration of the abandoned compound... still in the domed marked "MRF" on the outside.

They stared at the display in the shiny metal cabinet again.  Shelves of small jars, with labels full of patterns and strange symbols.  

Searches revealed only one important thing in the dome.  A one foot by two foot black box on the side of the cabinet was revealed to Sonny from above to be a clipboard, double hold punched printed paper held together by two large rings run through the board... scraps of paper suggested many other sheets of paper had been in their 

Page 1: 
Designation: CB-RV-17 / PROXIMITY SITE - SAMPLING COMPOUND

Security Level: BLACK-IRON (downgraded post-withdrawal)

“Research objectives compromised. Containment no longer assured. Recommend immediate transition to denial posture.”

Page 2:  

Filed by: Lt. R. Kess (Acting Containment Officer)

Key Points:

  • One freezer unit (BIO-VAULT C) registers internal pressure drop

  • Alarm did not trigger automatically

  • Manual inspection notes:

    • Frost pattern inconsistent with door opening

    • Interior surfaces show micro-fracturing, like stress from inside

Addendum (handwritten):

“Sample was not taken.... Sample escaped....  That should not be possible."

Page 3:  

Source: Arc-Tech Sensor Mast 
Correlation: 99.2% match with historical events

Notable Annotation (red ink):

“This is NOT a natural surge.
Something anchored it.”

Page 4:  

Encrypted Burst Transmission
Origin: Coalition Command, River Theater
Priority: ABSOLUTE

“Cease all research activity immediately.
Initiate DENIAL PROTOCOLS.
No recovery attempts.
No pursuit.
Base is to be considered compromised beyond reclamation.”

Follow-up (Timestamped 2 minutes later):

“If personnel resist evacuation, leave them.”

Page 5: 

  • ✅Scuttle arc-tech equipment

  • ❌Bio-Vaults Failed

  • ✅Burn all anomaly logs

  • ✅Troops successfully withdrawn 

  • ✅Hunter packs accounted for and reassigned. 

“Time constraint.”

Concerned by the strange data, the group reassigned the young worms to different positions and continued searching the other domes.  

Most of the domes showed signs of barracks: cots, footlockers, some emptied, tables that once displayed something.

Lathar pried open on of the plas-tech footlocker with his sword.  black uniforms, combat boots, toiletries, and a disturbing picture of a man, his partner (?), and two small children.  The children's face had been physically worn out/erased... 

The cloth journal was expected of some soldier in charge.  It was mostly the standard fare: missing his family, worried about his men, but the last page seemed scribbled....

"The Doctor mentioned magic!!!! What fucking bullshit is that?" 

Pete acquired a map!   It was mostly a sketched map of the Big River below KIA. The actual river itself was well detailed, showing rapids, islands, and low points.  What was worrisome were the repeated words along both side of the river.

"Do Not Camp"

Working through the next dome, there was a series of destroying pieces of tech, shredded papers, that Pete confused as comfortable bedding, and one lone terminal with a single blinking message: 

SOURCE UNDEFINED

Sonny played with the terminal with no success.  So did Lathar.  Pete simply pulled the plug on the device, plugged it back in, and a simple blinking horizontal line appeared in the upper left hand corner of the screen.  

Sonny:  "I'll work on this later, if we have time."

In the final dome were more cots and empty footlockers.  Two cryptic message were carved into the surface of the latrine: 

"The River Listens"

"Don't Dream Here"

The explorers pondered how far these humans had travelled... and more so whether it was safer to spend the night there, under heavy guard than risk it outside the walls.  

They didn't rely on the resting Sonny the Sunflower as a guard, setting up a rotation.

The rest, including No-Name resided in the dome with the terminal, Sonny's new obsession.  He worked through half the night, until becoming more and more aggravated, stomping out to see Squiggles and relieving him early to collect himself in the autumn night. 

Sonny stepped up on the concrete block wall, towering over the metal fencing, as he stared across the river.  It was still quiet.  No insects.  No birds.  No animals.  Just the sound of the Big River, gurgling, swirling, and rolling.... upriver.

"Upriver???"

Alarmed, Sonny ventured back towards the dome, only to be met by Squiggles and his children staggering out.  

"Sonny, something's weird...  The kids..."

"Did they eat the rations?"

"No, no... cause I feel like it too... No-Name seems startled inside."

"Uncle Sonny.... my segments hurt!"

Inside the dome, Lathar tried to calm No-Name.   He was preoccupied by trying to remember the dream he had just awoken from.  It felt so right... but it didn't feel good. 

The group came back into dome.  Pete suggested that the pack up and leave quickly, finally emerging from dome and witnessing what was coming.   

The night sky was illuminated away from the river.... a large, blue, glowing aura stretching across the horizon on the left appeared to be working towards them at a rapid pace.....

The group fled the dome... running out the back of the compound.  No-Name acted particularly belligerent to its kind master Lathar, the barbarian pulling him by the reins like it was some obstinate camel.  

And the blue aura, know crackling with similar energy, kept coming.....


Monday, September 7, 2026

Burning Plastic AAR - Thanks to Cyrus Duane

Last Mepacon, I had the pleasure of running two games of Burning Plastic, the sci-fi miniatures rules I helped create (and mostly promote) more than 30 years ago. Some of my returning players from the 90's attended and some may have gotten reference sheets and some of the few remaining copies. 

I did get linked by friend and TTRPG author  Cyrus Duane  as he ran a game for his son.

This looks exactly like I envisioned "Your First Burning Plastic Game" to be.  I'm probably wrong, but it looks like one of those container playsets they sell nowadays, with plenty of terrain to play with!

In the end, the only criticism was the power versus point cost of the tank.  I only counter that a tank in such a sparse game is madness, and.... Self-Destruction rules.
I may have found an artist for Burning Plastic 2.0

Their second post involve3d dinosaurs!!!  
I'll be honest, I may have snorted when I read that the T-Rex had a 1" range.   Well done! 

Sunday, September 6, 2026

(Review) Cloud City Games - Kutztown, Pennsylvania

After an early weekend of yardwork at my mother's I went home the very, very long way.  

I had already been to Cloud City Games' locations in Stroudsburg, Easton, and the flagship store in Allentown, but they had opened up a new location in the gaming Mecca of Kutztown, Pennsylvania.  

Kutztown is it's own little geographical whole, but it's also a college town, home of Kutztown University.  

It's a smart idea, until the history of failed stores in the area, some by experienced folks with deep pockets, were part of the lore.

Worst case, I needed to make an appearance before they joined the shuttered predecessors.

I'm happy to report that we will not need an obituary.  

The good news is that it's in a decent looking strip mall, about a mile from campus. 

And I expected the sign up, and was not disappointed.

It's a smaller footprint than the other sites, but it's still quite vast. 

CCGS:  The reason for all those tables.  A good supply of Magic/Pokemon/Yu-Gi-Oh! singles.  Lots of packs, although somebody was unhappy they didn't have the particular boosters for one set, didn't have two full boxes to sell, and he didn't get some additional discount.   I don't miss entitled customers, although I have my hands full with entitled business owners at work.  

RPG:  A great selection of 5e, and Pathfinder but the heart of  Cloud City's role-playing section, to me, are the multitudes of Indy and zine-based games.  Pretty solid selection compared to the other stores.  

Minis:  GW racks, GW paints, and a large selection of the D&D mins/Wizkids licensed stuff.  A full rack of Monument Hobbies paints, with some GW scattered, needing a restock.

Events: A D&D night, a night of Monster of the Week (Both for high school kids!) , Magic Commander, Gundam, Pokemon and Yu-Gi-Oh!   That's a healthy Summer schedule. 

Staff:  I was acknowledged, they handled paying customers, and were working out the details for a project on Sunday.  

Comics:  The new releases and back issues were certainly there, but the bookcase after bookcase of graphic novels dominated that view when you first walk in. 

Other stuff:  The video game selection seemed bigger than the other sites, which tracks for a college town (The Stroudsburg location is NOT a healthy walk away, that's why the normal shops in the Poconos were a 20 minute walk max from the college campus.)


I'll be honest, it's a Cloud City location, albeit everything feels scaled down to 85% (except the graphic novels) . 

And for a brand new location in a college town, on Summer break, that's probably perfect.

I give Cloud City - Kutztown  three and half gnomes out of five.  

It does what it needs to, and with Cloud City in the Palmer Mall less than four minutes away from my mother's, I may swing by Kutztown only if I'm in the neighborhood.  

Cloud City Games, Comics, and Toys is located at 45 Constitution Blvd #2 in Kutztown.