I'm closing in on 13 years of game stores reviews. I've given two five-gnome reviews: Pop's Culture Shopped in Wellsboro, PA, the epitome of what a small town game store can amount to, and Games and Stuff in Glen Burnie, MD, which is an ultimate and proper use of commercial gaming space.
I think with the The Adventurers' Academy in York, PA, I may have found my third.
This weekend was a volleyball tournament down in York for my daughter, Maja. We were there from 8am-6pm on Saturday, and with worsening snow the further north we travelled to get home, their mother left with them, and I stalled a little longer by visiting a game store in the area. The pictures I saw did not do it justice (and were actually a dated configuration).I think the concept of the medieval/fantasy inn for a game store might run older than D&D itself. Nice tables, dark stained accoutrements and equipment. I've seen enough failed half-attempts, but Adventurers' Academy might be the first I've seen in person that knocks it out of the park.
I mean, when I walk in to a pleasant greeting and this quirky apparel section, I know this isn't going to be a Magic store with some dice, two role-playing books, and the "We're becoming a GW sanctioned store soon." answer.
Location: The building is an older commercial strip mall (with medical and other offices in the facility with the generalized entrance. The outside entrance for Adventurers' Academy is well-lit and covered.
Cleanliness: It was a busy time on a wintry night, and the store was as immaculate as one could expect.
Miniatures: I had one of my few moments of sadness, as I found the sign for "War Games" and it was a small display of Kill Zone with a single Battletech starter box on a shelf, a further search netted a diverse 40k selection directly behind me. There was also a good assortment of WizKids D&D and Generic Fantasy. as well as a WELL STOCKED Army Painter and GW paints and supplies.
There was a beverage cooler and racks of decently priced snacks.
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If the girls were with me, this is how I couldn't afford gas home. |
The "Gifts & Geekery" had a prominent footprint, from jewelry to t-shirts, foodstuffs to plushies. A lot of impulse buys around the center aisle leading up to
CCGs: It took me this long to mention the accoutrements along a ceiling shelf. Miliary caps for wargames, medieval helmets and accessories above role playing, The furniture selection alone for CCGs put every other Ikea-based shelving decision to shame.
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Now THIS is a role-playing table. |
The drawbacks? I call myself a pseudo-grognard, so there is a level of polish that brings Critical Role to my mind, and I'm not a fan of anything they do. Most importantly, if it works, stick to it. What I want more of probably doesn't sell, and the discovery of a small clearance section shows me they know what sells and knows when to get rid of things that don't.
I'm not sending a plaque, but a 5 gnomes out of 5 rating from me for a game store is big news, only the third time I've done it. I would like to find a reason to go down and visit in the spring or summer.
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