Tuesday, March 7, 2023

(Star Wars d6) #80 - Downtime on Hosnian Prime

 The Crew of the Pretio in This Week's Episode 

Ne'vets Aharo - an exotic animal broker, both legal and otherwise, majority owner in the Pretio.

Duk'k - Sipsk'ud Bounty Hunter, recently rescued by the crew. Offering his services in order to get off this barely existing hunk of mud. His warning shots are dead center mass kill shots.

Sid - A peculiar woman who has shown to be a good pilot, and even better shot, than the previous pilot.  Possible Imperial ties. 

Latorna Savvn - Rebellion pilot and saboteur, trying to lay low from the Empire after a series and destructive attacks.

Evus - Twi'lek male, former slave, then former associate of Ne'vets, currently working for Crom-Crom the Gungan on Naboo, but caught back up in the nonsense of the Pretio

Down Time on Hosnian Prime
After a successful post-mission report
With their client, and an odd 
Offer from the Imperial Science Corps, 
The crew is in much need to rest, recuperation,
And in the case of the Pretio, much-needed repair.

Hosnian Prime is a urban planet with many options
For a group of vacation, surely 
None of them can be probelmatic?

Duk'k and Ne'vets returned from their odd dinner, to a sign of...  way too quiet.  Sid napping, curled up in the co-pilot seat.  Latorna had been working R2-H8(r), going through planetary directories, making calls on repair shops to fix the Pretio, but after a few good leads, and better network connectivity, she relegated herself to watching Galactic Dating Shows.  

R2-H8(r) was the only one who acknowledged Ne'vets and Duk'k's arrival.

"The last of the those ex-cons finally left the facility an hour or two ago."

The advantage of a client meeting on an Inner Rim world such as Hosnian Prime was that the crew could find whatever rest and relaxation they needed, as well as all the necessary services without hopping from planet-to-planet.

The first item on the to-do list was the replacement of the top turret on the Pretio.

Installing a brand-new set of quad-turbo lasers, plus repairing/replacing armor on the room of the ship would take three days to get the ship in, and at least five days, so the crew took the Piscopo out of storage for shopping, trips, and finding a place to stay after three days.

"Hey Ne'vets, don't forget to have him order the roomier foot bar controls to better accommodate my webbed feet", Duk'k asked the his alleged boss, putting the finer details on the repair job orders.

Latorna finally got up from her binge fest of holo-vids, "Hey, if we're going to be spending time on planet, I need to go incognito."

"Is that stage name?  Your brother had a few of those," Sid chimed in.

Day Two on Hosnian Prime

Donning a blonde wig that no one knew was on board,  Latorna loaded up in the Piscopo, and ordered Duk'k to drop her off  at the closest cantina.  Duk'k complied and continued on with their day.

Duk'k and Sid proceeded to "Blastin' the Night Away," a trendy weapons store.  

Duk'k scoffed, "They're keeping their 'Emperor for Life' and 'Let's Go Bossk' bumper stickers for the back office to bring in more business. It'll do."

Sid upgraded to a stock heavy blaster pistol and a Berchie Sharpshooter Blaster Rifle without needing to show ID.   Duk'k figured it best, as an alien, to flip his Bounty Hunter ID and uncovered a  DLT- 19 MG-34 Blaster Rifle in the inventory.  Sid demanded a matching gun and the owner agreed to part with a used version to replace the Berchie.  One extra scope for Duk'k later, and the owner offered a legit location for acquiring jetpack fuel. 
DLT-19 MG-34 Blaster Rifle

Sid left her old blaster to be cleaned and maintained to be picked up tomorrow, and the duo left for jetpack fuel, an armorer, and some medical supplies.  

At the armorer, Duk'k managed to get some package of scanner upgrades for his helmet.  Dealing with a xenophobic tradesmen, Duk'k convinced him that the helmet was actually for Sid, and they now had a second stop on day two when the helmet would be ready.

Picking up the medical supplies, they headed back to the cantina, to pick up Latorna, headed to a grocery store to replenish the space Salisbury steak dinners, and returned to the Pretio without incident. 

Day Three on Hosnian Prime
Sid and Duk'k went alone to pick up Sid's blaster, and Duk'k's helmet, and capped off an easier day picking up a bomber jacket and knife for Sid, then Sid treating Duk'k to ice cream.

Sid's new jacket

"My helmet's better than the ship's scanners!  I can almost see the ingredient breakdown for this ice cream!"

The crew dropped off the Pretio at the repair yard a day early, and leaving in the Piscopo without the droids, Ne'vets checked them into nearby resort, then asked Duk'k to drop him off at a local gambling den.  He made promises not to get get, hence why Sid was dropped off at the resort first.

Left to his devices, Ne'vets moved to the larger tables and spent hour working with a human female with long dreadlocks to fleece as many credits off of obnoxious local business owners as they could.

The woman tried to goad all of them into a large pot, including Ne'vets.

"C'mon, we didn't all play up to this table to do quarter-credit bets fellas."

"You know I've been doing this way longer than you," Ne'vets quipped back at the woman, "I'll do what I feel is right."

"That's fine, I'll take the pot"

"You ain't got the balls, son,"  one of the other card players mocked him.
Goaded by a Gotal.
With that, Ne'vets called and won the hand....

The woman was not happy, "You need to pull the sleeves, I'm not going to start counting cards."

Ne'vets obliged.

Knocking out a space-paper salesman, the Gotal, and the Rodian, a few new marks sat down, and the woman got friendlier to Ne'vets.  

"Just making sure I'm not dealing with some pissed-off crime lord."    The woman kept pressing on Ne'vets business dealings, and even offered to transport deliveries.  

"No thanks, we take care of our buyers and deliveries ourselves, or else we'll end up with a Tree Kraken nobody wants."

"I have no idea what that is, but I think I understand."

The evening's pile ebbed and flowed for Ne'vets until he used his com to reach out to Duk'k for a ride back.  

Ne'vets call only interrupted a half-inebriated Duk'k casually enjoying beverages and watching the news.

IMPERIAL NEWS NETWORK UPDATE

EFATE
Mass evacuations reported prior to the indefinite closing of the Class A Starport Facility on the planet Efate and formal announcement that world with be a forbidden travel zone.  The administrative capital was gutted during a recent firefight, there are no immediate plans to repair the facility until civil order

The only private space liner service permitted to operate out of has been restored on Efate.
In the event that travel to Efate is necessary, access can be obtain through the offices of the Oberlates Line at Down-Fraklin Starport. Travelers are advised however, to avoid travel to this world if at all possible.

REGINA
The joint investigative commission into the tragic series of explosions that ripped through Imperial Shipyards weeks ago, released their findings. 

The two page report concluded, contrary to initial statements, that there was no evidence of sabotage and that the explosions appeared to be due to equipment failure resulting in simultaneous discharge of chemicals which was detonated by sparks from a short circuit in a flux welding unit which had been inadvertently left on at the end of the evening work shift.

Public attention had been rivetted on the investigation since it was revealed that hated Rebel Terrorist Latorna Savvn was initially held responsible for the attacks and the thousands of to deaths it caused.

An initial public statement by Imperial Naval Commander Lobeck hault-Donesev, the former project-liaison officer, implicated Savvn in the explosion, and had mention Rebellion activity on Efete and Skako.  

When the Imperial Naval Intelligence representative on the joint commission, Lieutenant Artura Gramlyn, was questioned about the inclusion of the planets, she replied, "There is no organized rebel activity between these incidents.  They are all local actions unrelated to each other.

Duk'k arrived at the gambling parlor, secured Ne'vets, and despite a bad feeling about being tailed, but arrived back at the resort without further incident.  

GM Notes:  Duk'k purchased an 4,000 credit upgrade package on his helmet that gives him bonuses for tracking moving targets.   The only downside?  When targeting, the Mandalorian-style helmet lights up with a moving red light along the vertical cut  in the face... like a sideways Cylon.

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