A weekend with the girls was curtailed by something the Germans translate to "March Angriness" but we did manage to put together an Easter game.
First off, I ported over all the Dollar Tree buildings and let them set up the village to their liking, including a bridge over a pond of jelly beans.
I also let them compile the scenario rules, with me asking some clarifying questions.- Each team of three gnomes, no firearms (egg hunts are dangerous enough!)
- Playing card initiative. Single Joker in the deck causes an event.
- Each figure gets two actions. 6" movement per action, picking up items is one action.
- Each figure can hold five eggs, picking a carrot (sack) allows them to pick up ten.
- Returning eggs to the home base secures those eggs. Dumping the eggs is a free action.
We did NOT add rules for Posey the Cat. |
I've got to admit, they set up the game quite balanced, with an even number of eggs on every side, and more than enough carrots.
Who conducts an Easter Egg hunt during a religious service? |
Millie scrambled for carrots and a more efficient approach, although Maja was snatch up a few eggs that Millie's gnomes came up short for. Apparently, no one wanted to start fist fights over eggs with plenty available.
Of course, the very last card through the deck was Joker, activating the very onery rabbits.
It also coincided with Millie accidently knocking over the Easter Island heads, ensuring that the rabbits did not have a vow of non-violence.
Big nasty pointy teeth!!!! |
And others chased down the gnomes. Successful knocked an egg away. Gnomes with no eggs lost future actions.
In the end the gnomes retreated. The rabbits influenced the winner, knocking one egg from Millie's crew, and at least four from Maja. Maja may have been eating her spoils as the game progressed, so we can't blame it all on the rabbits.
Oh the carnage.... |
No comments:
Post a Comment