Showing posts with label Wizard of Oz. Show all posts
Showing posts with label Wizard of Oz. Show all posts

Thursday, April 24, 2025

(Painting) Colonel Hans Von Guulfling - Southern Province for Wars of Ozz

There was a time where I thought Wars of Ozz was going to be my second fantasy wargame behind Gnome Wars, or at least assimilate some of the figures into the game.  Alas, the difference in scale proved just difficult enough, but I did pick up some individual figures when I had the chance.  

I finally got Colonel Hans Von Gulfling finished, ice cream cone and all...

Colonel Hans Von Guulfling

Tuesday, January 21, 2025

(In the Heart of Oz) Drupe the Languid Nap'ricot - #CharacterCreationChallenge

Today's entry into the #CharacterCreationChallenge takes a different turn.  I've taken some AI generated art from Nightcafe and will not stat them out.  Rather, I'm using  In the Heart of Oz to flesh out a PC sandbox adventuring in the Land of Oz.

In the Heart of Oz is a system-neutral sandbox zine rules for adventuring through Oz.  It has a LOT of fabulous charts.  It seems fitting that the character that capture my whimsy is a "Nap'ricot"

Drupe the Languid Nap'ricot

Motivation - Love of Sleep
Trick - Incredibly Lucky
Flaw - Can't be trusted with stuff (will loose/forget/give it away)
Flaw - Fear of Lollipops/Lollypops

The Nap'ricot arrives in Oz, and through a series of events where they dispatch some unwitting guards to the Emerald City, the Wizard believes the fruit is trying to assassinate him, so he hires three bumbling body doubles to confuse this ruthless killer.

For campaign background, the Gillikins have invaded the Winkies for specific territories. It seems that the invasion will be quick and extremely successful if not thwarted. Secretly, they have recruited the services of TranceDance, a Sexdecapus, (16-armed octopus) that has the ability to use all its arms to mesmerize living creatures.

TranceDance, AI art in the style of W. W. Denslow


Wednesday, September 11, 2024

Monday, February 6, 2023

(Kickstarter) Carapace & In the Heart of Oz - a Hex Flower RPG Bonanza

What's better than a cool 'zine with multiple pledge levels?  How about two zines in the same campaign!

Creator M Blake has launched a Kickstarter for two separate zines, Carapace & In the Heart of Oz

From the Kickstarter:
The first, Carapace, offers the horrors of procedurally exploring a labyrinthine giant ant colony in search of the giant ant Queen, The second, In the Heart of the Oz is more of a gonzo sandbox setting, based in the Land of the Wizard of Oz.

I'm certainly intrigued by the Hex Flower Game Engine for both games.



Sunday, February 20, 2022

Wizard of Oz Minis from Killer B Games

I was pleasantly taken aback recently, when Recreational Conflict announced that they were the US distributer for Killer B Games, specifically their Adventures in Oz line.




Wicked Witch of the West
Hammerheads
Munchkin Headman

Compared to the other companies' attempt, including the close variants in Wars of Ozz, these are very true to the source material and artwork I remember reading the stories as a kid.  The Winkies are solid figures for any fantasy game.

The best news for a anglo-phobic ordering guy like me is that Killer B has an American vendor in Recreational Conflict and most of the lines should be fully stocked by now.

Guess it's time to set up my Cold Wars Historicon Shopping list!



Sunday, September 19, 2021

Wars of Ozz Over at Quantrill's Toy Soldiers

As much as I love Wizard of Oz setting and the Wars of Ozz game, I haven't done much work on either.  

So it's only right and fitting to give props to someone who is!

Quantrill's Toy Soldiers has a refreshing take on an Ozz project, all in a much more fun 1/32 scale. 

The thing I love the most, besides the gratuitous gnome shots?  Repurposing figures they already own to achieve all these cool units.  My lead(plastic) pile is big enough already, so to reuse minis for a different game is certainly inspiring. 

And a post about some of the in-game action.  link.

https://quantrillstoysoldiers.blogspot.com/2021/09/more-ozzz-recruits-dwarves-and-munchkin.html


Thursday, September 2, 2021

Wars of Ozz Toy Soldiers

 The Wars of Ozz continue to rage on.  Product for the Wave 2 Kickstarter is under production/distribution, and the first wave are readily available in the US from Old Glory.

One of the advantages of the joining the War of Ozz Facebook Group are the little sneak peaks of ideas and future minis for a third wave (oh, it's a-coming!)

One of the happy surprises recently were a few pictures of the tentative "toy soldier" army, details still pending.

It's been a long time since the Eureka (Mike Broadbent) Toy Soldiers were available, so, regardless of scale or proportions, these would be a welcome addition. 


Saturday, June 19, 2021

(Kickstarter) Adventures in Oz - 5th Edition Setting and Sourcebooks by Double Critical

I know I've seen attempts at creating at RPG in the merry old land of Oz, but the Kickstarter for Adventures in Oz by Double Critical is the first solid attempt I can recall. 




Designed for use with D&D 5e, Adventures in Oz is a two volume set covering far beyond the original famed storyline and delving into all the other books written by L Frank Baum.  

The Campaign Setting book covers more than a dozen new classes with Oz in mind, and new player races, so you can play a Munchkin, a Winkie, or even a Winged Monkey.

Beasts and Beings includes all the strange and wonderful creatures from the books statted out, as well as the classic NPCs (and plug and play heroes).  


Sunday, May 9, 2021

(Kickstarter) Wars of Ozz: Wave 2

Sally 4th (Old Glory through the US) is back with their first expansion for their Wars of Ozz black powder fantasy miniature wargame.  Wars of Ozz, Wave 2

This campaign brings about four new items:

The Imperial Gnome Army:  I would be remiss if a blog named Gaming with the Gnomies, didn't call out the Gnomes in the Kickstarter first.  These are not Gnome Wars sized gnomes, but by golly, an army of these is awfully tempting.  




The Campaign/Board Game:  Playable by itself as a standalone boardgame, or use the map to track the campaign and play out the battles on the tabletop.    $70


The Land of Harvest Army  (Part of it is waaaay corny....)




The Impkin Army



Thursday, March 11, 2021

Munchkin Houses for Wars of Ozz

It's quite impressive how much support is coming out for the Wars of Ozz miniature game.  Finally houses that I don't have to cobble together from the dollar store!

Monday Knight Productions has a whole line of Munchkin buildings, designed with the game in mind


Prices seem reasonable, with a variety of buildings, roofs, and even the Munchkin pond!

Monday, March 8, 2021

Previews of the Wars of Ozz 2 Kickstarter

The Wars of Ozz Kickstarter was a great success (now available through Old Glroy in the US and Sally Forth in the UK), and building upon the growing buzz, a few new figures were teased for the next Wars of Ozz Kickstarter, sometime this Spring.


Munchkin Townsfolk

Resin Buildings


Saturday, June 27, 2020

(Kickstarter) The Wars of Ozz

In what might be the most intriguing Kickstarter for me this year, a collaboration with Sally 4th, Old Glory, and "Buck" Surdu brings forth the massive Wars of Ozz miniature game.

Ponies of a different color!
Wars of Ozz is a fantasy miniatures game set in the marvelous world of Ozz first chronicled by L. Frank Baum's in 1900, later turned into movies by MGM and Disney and now the inspiration for a totally unique mass battle tabletop experience. Russ has taken Baum's world as an inspirational starting point for creating our own 'Ozz', a post-apocalyptic Earth where after the last 'Madness Bomb' fell in the 'Last Great War', survivors mutated and chaos reigned until several hundred years later the Wizard arrived.

The 'Wars of Ozz' rules have been developed by John 'Buck' Surdu, an established and prolific rules author whose previous works include Gaslight, Combat Patrol, ACP164 and many more great rules. The rules have been designed from the start to provide an enjoyable two player, multi-player or solo gaming experience. A typical unit consists of 20 miniatures, mounted on five bases. A typical 'Brigade' (a single player command) contains around five units and an Army would contain two or three 'Brigades' with an overall commander to facilitate team play. A game can be played to it's conclusion in 2-3 hours, once units are committed to battle, melees are resolved decisively by the rules mechanisms.
So this is not some great a la carte Kickstarter like a Reaper Bones.  Getting into the Kickstarter without ordering by mail or picking them up whenever conventions return requires a decent investment. 

$25 nets you the rulebook, while the first package deal (Commander) in $198 for 70+ figures.  It's $371 for two full armies to against.
Winkie Infantry with long-dead ancestors supporting them.
Individual add-ons are available. (I'm definitely getting the rules, and for $40 I'm tempted to command Colonel Tik-Tok's Infantry Regiment.  Thank God both girls read the first six books before the infernal video app came to light, or else I'd be force to devise some insipid dance abilities in the rules.

Saturday, March 14, 2020

Cold Wars 2020 AAR - Pandemic Edition

"That's great, it starts with an earthquake, birds and snakes, an aeroplane.  Lenny Bruce is not afraid..."

Okay, it might not be the end of the world as we know it, but with COVID-19 ravaging part of the planet and terrifying many others it was the Pandemic Edition of Cold Wars at the Wyndham (Formerly HOST) Resort in Lancaster, PA.

My plan was simple enough:  Help out with the Teachers Program Thursday and Friday and come back home with no new viruses.

After the kids jumped on the bus, I jumped in the car and headed down.

The front is finally finished, and parking has changed... but thanks to Corona, it was a non-issue.
I've never gone down on a Thursday before, and I was just amused to see all the fabulous volunteers trying to get everything together.  With no rogue high schools showing up for the field trip offer from the Teachers Program, I quickly dashed over to Target for a few supplies.
The upper entrance to the dealer hall was closed due to construction.  The Wyndham looks like it will connect to the Outlets access road "Someday."
Toilet Paper?  Not needed but available.
Medication?  A veritable wastleland.
Lamps?  Completely wiped out.  I guess people didn't want to be living in the dark for two weeks.
I came back, wandered around a bit, and finally picked up my badge.  The old Host is gone, replaced by a shiny and new chain hotel whose skin is covering the old frame.  Almost everything is new and perfect.
One casualty of the renovation was the ballroom.  Gone was the old "Distelfink," replaced by the more wedding-friendly "Lancaster Ballroom."

The HAWKs room, pre-HAWKs arrival
The biggest early surprise was the completion of the Lampeter room (the old tournament/flea market area).  The floor was complete, registration expanded its footprint, and the rest of the area would be dedicated to gaming space.  The old Distelfink was divyed up between gaming space and the flea market "Wally's Basement."  With better lighting and much easier loading/unloading, I think HMGS was throwing the flea marketers a bone after years in the dark and dingy theatre.
Registration




I met up with friends, grabbed dinner, checked into my room, and jumped in the Battle of Crécy using a light version of Tactica.


How can the French lose????
Afterward, we partook in some spirts, and past that, we closed out Thursday with a raucous game of Squig Hoppers.

No one expects the Spanish Inquisition, but Pandemic will be played at 10 tomorrow morning. 

Friday morning I grabbed a late breakfast and skipped Hobby U for the first time ever in favor of waltzing down the hill to the dealers' hall.
The old Tennis Barn cleans up real good, even if construction blocked the far more convenient upper entrance.  On top of that, the overly pleasant weather mixed with the new side entrance meant that air flow was a little stagnant in some spots, and downright hot in others.
I had some time before my event, so I joined up with the Raybox Games demonstrators for a game of Legions of Steel.   As an old-school demonstrator myself 25 years ago, and an inactive playtester of the 2nd edition of the rules (Kickstarter coming soon), it was fun to sit down, see how much I remembered, and try not to kill off my UNE Commandoes.  
It was closer than I wanted, with this old vet of the game pulling out all the stops to survive with one figure running off the board.

After the game of L.O.S. I dashed over to the H.A.W.K.s. room for a presentation/playtest/demo of the Wars of Ozz game (coming soon!)

 As someone who actively looks at options for Wizard of Oz figures, this series, produced by Blue Moon, fills the niche nicely, although I didn't see any troops armed with knitting needles.

Finally, it was time to run the thrice a year Gnome Joust.  With attendees at a premium, we still managed to run a joust for twenty players!
 No bounties, and only a few jousters unhorsed who weren't named ViscountEric, but congrats to Rick Sr for a tremendous victory!
 We moved back downstairs to peruse Wally's Basement.  Outside of the random column or two in the aisles, the lighting was good, access was good, and deals were being down.
 The flea market was the first time I noticed a significant drop in gamer hygiene.  No, I don't mean people weren't washing hands or using hand sanitizer.  There were a few significant cases of gamer stench emanating from the masses, enough to make me not pursue one particular deal.

Shower and deoderant people!

More of the "Award Winning" Wars of Ozz game.
 I wandered back down to Lampeter for a few more games of Squig Hoppers.
 And I won by *this* much...
 Saturday, I wandered around the dealer hall and Wally's (not much in particular), and was more amazed by a strange phenomenon occurring.
People were showing up! 
With neighboring states already hip-deep in states of emergency and schools closing left and right, everyone was worried that once Governor Wolf got his act together, the con would need to shut down.
Instead of some sort of uniform presence on Saturday, I watched a light but steady stream of families coming through registration.   A little ray of hope before we're all stuck in our homes in some capacity for the next two weeks.
THE SITE:  After years of decay and year of renovations, the Wyndham looks like a quality establishment (even if we aren't coming back for a looong time.).  I found a few particular flaws with some renovations, it's such a vast improvement compared to a decade, I won't bring them up.


Bar Service (and stock) was improved from last year, and while the traditional menu seemed overpriced, I have no remorse from spending seven bucks for a pulled pork sandwich and a coke.  

LODGING:  This was the first con I stayed on-site on this property since the Halloween weekend snowstorm from Fall-In! 2011. The rooms are spectacular. Clean sheets, good plumbing, and working HVAC gave everyone a good night's sleep. We didn't have mold, but we did have an odd side room still under construction. It did not affect our experience. I did suffer through "unsecure" free wi-fi, so I could only check my e-mail and nothing else, but when I checked, 93 of them had the subject "Coronavirus."
DEALERS/FLEA MARKET:  The smaller, brighter flea market made things awfully convenient.  Our aging population spills over to the dealers, and five of them canceled.  The holes in the hall were a bit disconcerting, and the crowds were small, but those down there were spending money.  Again, following my rant after Fall-In!, if I had ordered my specialized stuff from the vendors and arranged pick-up for Cold Wars, I would have more swag in my hands.  A lot from my wantlist was unavailable due to canceling vendors or limited booth space.  It happens.

EVENTS:  Lots of cancellations, but I'd like to see the pre-con cancellations compared to the board after Saturday night.   I heard a number of stories of one player, one GM games that were ultimately scrapped, but most of the games I saw in the Distelfink, Lampeter, and the club rooms had plenty of players.  The split between games in Distelfink and Lampeter did create an empty feeling in both rooms.  Plus, in hindsight, there should have only been seven rows of tables in Lampeter, not nine.
Hobby University:  Between the cancelations, Corona fears, and the chance to partake in a fun activity, Hobby U was jumping most times I poked my head in. 
On a similar subject, the Board Game Library found a space in the "Old Battletech Room," which had the best air conditioning in the entire building.  I actively told a few folks/families on Saturday to check out the Library after they hit the dealers hall.

Take Me Down to Ocean City:  It's a bit sad that the last con at the "Host" will go out with a whimper, rather than a bang.  Next year's Cold Wars is moving to Ocean City, Maryland in mid-April.  Moving the con into my kids' AAU schedule will be disconcerting, but less so compared to Fall-In! moving right into my busiest weekend of the years.  Oh well... I'll figure out what can be done...

MY PLUNDER:  Two Kickstarters ending next week put a hamper on my buying spree (plus see my comments above about my unfulfilled want list.)
  • The con swag bag with a beer cozy, hand sanitizer, and a fridge magnet for Ocean City was nice.  My kids use the old bags all the time
  • 2x MDF houses 
  • 10x Post Apocalyptic characters figs.
  • 8x  Back of Beyond figures, including the Mad Baron himself, for an RPG scenario.
  • Old Glory Pancho Villa - US Personalities set, also for an RPG scenario.
  • Old Glory Siwash the Fighting Marine Duck Vignette promo
  • 11x Brigade Colonials. 
  • A whole pile of "illegal" Koplow Panda Dice.
  • 1x Legions of Steel promo Nightmare and the latest copy of the 2nd edition playtest rules...

Given the circumstances, HMGS decided wisely to let the show go on, and most, if not all, of the regular attendees with health issues stayed home.  Our group had a good time and spent some money.  Here's hoping the Saturday day-trippers did as well.  Let's be honest, I probably had a higher chance of contracting something at Golden Corral or Target.
Here's hoping in the next two weeks (I still have to go to work), that I can get some work done on the figures on the painting bench.