ViscountEric's Money-Is-No-Object Want List
The Imaginary Store List (The Pegleg Gnome)
Mining Colony ................................................... $25.00
Wizards of the Coast
Wizkids
In the last few days of February's #ZineQuest3, there's still a steady stream of ideas that are just not piquing my interest.
Then there's Blackvale - Fantastical Pittsburgh Campaign Setting.
From the Kickstarter:Alternative Armies announced that a new print of the Advanced Laserburn had arrived and was available from their website.
Restocks are a regular announcement, but Laserburn has a special place in my heart, and my current events.The end of February has finally arrived, and I'm satisfied with my painting production. It's not the mad, last-second dash to finish up units for a Cold Wars game satisfaction, but it's been a quite acceptable flow getting units off the table.
The final painting post for the month is the third squad/vehicle for the Gnomish Space Marines (GSM). Following up on the last GSM theme, here are The Chimneysweeps.
The Chimneysweeps are a local police force gone wrong. Armed to the teeth with GSM/Planetary Defense Force military surplus, these folks do as they please, so long as it doesn't attract the "real" proper authorities. Shaking down the locals, and going to extreme ends to maintain control, certain factions of the police are far more ruthless than others. Following the lead of their armored assault, err.. recon vehicle, they shake down anyone with extra credits in their pockets, be it innocent citizen, or criminal element not already paying them off.
SCI-FI 118 Dwarf Infantry Squad 1 |
SCI-FI 113 ARMORED RECON CAR |
I've got to admit, that looks pretty darn good.
Project 350: 503 (325/178) from 499 (326/173). There was some initial headway made, but I cleaned off my phone of some interesting items. Luckily, I'm not adding future holiday posts for 2033, rather I now have pending posts spaced through till St Patty's Day, with room set aside for AARs and painting.
Next: Gnomish Space Marine Heavy Weapons will make an appearance, the last of the minis to immediately refurbish, and a very special multi-national group of bounty hunters for Gnome Wars, plus some time to delve into some terrain projects I foolishly thought I could finish in February. Hopefully, something unanticipated catches my eye and I go off-plan for something neat.
Forward of the Georic Gazetteer, by Riknl Kannex,
My first encounter with Georic was brutal, as if one was violently awoken from a peaceful trance. Once I overcame the sudden pain that wracked my body, I threw myself into the study of the primitive language and investigating the peculiarities of this world. Unlike my own homeland, a trove of knowledge was available on each kingdom, with acceptable gaps for invasions, uprisings, and the general ineptitude of civilization in general.
Once I gained a stable foothold in this realm, I began to explore across the lands, covering thousands of miles. I travelled vast seas, stumbled through ruins of long-lost civilizations, and bizarre races of man who rivalled the subhuman barbarians that plague us from the Wildlands.
You hold in your hands the results of my travels: The Georic Gazetteer. I have attempted to describe all that I have seen, along with some notable, yet notable facts and statistics to compared them with other regions.
Riknl Kannex,Written 1150.
Riknl Kannex of Anon-Maxis |
As a response to our great celebration, the Krugraf has deemed it necessary to publish new editions of older tomes of great import, so that their knowledge spread throughout the educated classes. The Georic Gazetteer by Riknl Kannex is such a book. Widely regarded as a geographic primer for nearly 200 years, in spite of some inaccuracies, it was the best collected source of history of the continent of Talaishia since the fall of the Ancien Empire.
The Kannex clan were rife with power brokers and power users. Part Senzaran, possibly with elvish blood, their kin stood as magical advisors or kings, powerful alchemists, and one ancestor of Riknl Kannex even held the throne of Senzar for a short while.
Riknl appeared to have been hit with the wanderlust and travelled the most of this world we call Georic, although funding of such an ambitious expedition was never explain. Herein this Gazetteer, the sorcerer recounts the tales of his travels throughout the strange and mysterious corners of realm, focusing primarily on the northern continent of Talaishia, the home of most of the worlds knowledge and wisdom. While portions of the text are quite encyclopedic, it is widely believed that Riknl had a penchant for exaggerating myth and legend of the regions, yet downplaying other important facts. I
According to his accounts, Riknl Kannex spent the greater part of one dozen years exploring the Talaishian continent, before moving on to other distant shores. During this time he often traveled alone, typically in the guise of a collector of odd artifacts, though there is some evidence to suggest that Tamerlin may have attempted to pass himself off as a quack doctor or charlatan when the mood suited him. On occasion, he was accompanied by a motely crew of associates ranging from the Agenmoor Revolutionaries, Akana Heretics, Argivian Technologists, and folks passing themselves off heirs to many thrones, including the King of All Dwarves and a God of the Oceans.
Within the writings are odd refences that historiographers have been unable to piece together. Perhaps they are references to the culture of the distant pre-Imperial Aegyptian and Parthian civilizations. Still, there is to be considered a possibility that the mentions are beyond that, during the primordial ages of Georic, before not only the founding days of the Ancien Empire, but before the first recorded rulers of Senzar itself. Consider this a warning to the reader of the text.
The GM Comments: This post begins an ongoing series looking into the nations that make up my World of Georic. The world has been used in one twisted form or another over the last thirty year, and it is high time to codify the basics structure and expectations.
The world has gone through three drastic cartographic overhauls, and I openly admit to taking material from pre-existing books and using it to my own devious plans.
The goal of this projects is to review the mis-mash of campaign notes over the years and to publish a synopsis on one country on the last Thursday of every month. This will based on the campaign chronology of my own personal gaming, starting with the Lost Dispatches, and ending with the Burning Trogs Redux up to and including the year 1148. Emeron Unleashed, which my friend Hoyce runs, deviated from my one geography and timeline around the year 1069. However, everything he posts is considered canon in a yet to be determined future. I will be reviewing those entries and will at least be setting those regions to properly reflect the future adventures that will take place.
-Vis
While the recon car and tombstones were part of a recent order, I went back to older Battle Valor backlog to work on the next groups.
I haven't actively added an Orthodox Jewish community in any of my games, but they could now be well-defended in a Pulp or Zombie setting.
Just the like Spanish Inquisition, Battle Valor's Pulp line contains a number of eclectic armed religious groups. I'll eventually acquire some of the many weaponized Catholics, but they only have four armed Jews available, all bedecked in shtreimels (the furry hats).
PULP 22 Armed Jews |
Barry Manaslow, Acolyte of The Church |
Sergeant Summer of the Baronial Guard of Gulluvia |
Not the biggest fan of the "real" game companies jumping onto #ZineQuest, but Steve Jackson Games has so much material, both new and old, that they can roll out a 'zine Kickstarter with style.
Steve Jackson Games' Illuminated Manuscript & Ogre 1976 Playtest Booklet are two separate 'zines being offered in one campaign:
Project Cassandra is a Kickstarter campaign about Cold War psychics trying to avert a cataclysmic vision from coming to pass.
More snow today, so, another gnome. |
Lordy, Lordy, Mepacon is 40!
Mepacon is the local weekend gaming convention for Northeastern Pennsylvania. After relocating to just down the road from my house, the wonders of COVID hit and things have been virtual ever since.
The Spring edition of the convention will April 16-18 and it will be the 40th incarnation of the con.
Normally that spells a chance for great celebration (and it should be my birthday weekend), but it happens to be the weekend before our multi-million dollar sales database goes live.
What a drag it is getting old.
I know I'm getting old, because BOTH daughters would now be charged admission to get into the con.
At this point I certainly don't mind paying for the whole family, but it's now a nostalgic longing for the days of when they were small.... and a pining for face-to-face gaming so they can properly learn from their copy of Kobolds Ate My Baby.
#ZineQuest3 should be running out of steam by now, yet there are still a steady trickle of new 'zine Kickstarters getting launched.
The latest to pique my interests is Phantom Trade by Orcs Unlimited. A pamphlet-sized RPG about hunting ghosts in the 1980's makes me notice. The fact that there is only one tier keeps my eyebrows raise. The fact that the only pledge level is a $1 and that nets you a printable pdf AND a smart phone-friendly pdf makes this a no-brainer of an experiment.
Let's be real, with a million Space Dwarves packed up in their original shipping boxes, we're not sticking with one paint scheme, when there's so much material to play with.
In the Gnomish Space Marine Universe, not everyone is a GSM. Planetary Governors loved to trickle military-grade equipment to the locals constabulary. It's repainted, refurbished, and reappropriated, usually not for the betterment of the community. After the first batch of Space Dwarves were painted in a traditional Squat style, I'll paint a few as local police
Nothing says abuse of power for local law enforcement, or a corrupt Brazilian-styled Death Squad, than an armored personal carrier. I'm sure one of the Hultr Half-Tracks might be re-purposed, but for now an Armored Recon Car from Battle Valor will do.
SCI-FI 113 ARMORED RECON CAR |
The small Hultr Half-Track still dwarfs the recon car. |
ACC 001 Tombstones |
I also the old phot board a much needed new layer of flocking. Of course, I purchased spray glue instead of spray adhesive, so
Project 350: 499 (326/173) from 502 (328/174). Finally under 500! There's not magic pill to get my combined scheduled blog posts and drafts back down to 350 total: Keep my RPG Actual Plays current and actually play some miniatures games from the to-do list. If I drop dead tomorrow, I won't break 100 scheduled posts until the beginning of next year, so it's important to work through the backlog of drafts and ideas I've stowed away.
Two fun facts only I will appreciate: Back in November 2013, waxed poetically about the burden of having 27 blogs drafts cluttering things up behind the scenes.
The big actual play for episode #30 of my Star Wars d6 campaign from last Monday night is scheduled to post on March 1st.... 2022! The struggle is real!
Our Heroes (L-R) Lord Jon-Smythe Cuppenbrush, Nils Lingonberry, and Ted Mosby, Aviator. |
The "Valley of Gold" |
Respectable Swedish Hooligans |
Nils falls into a clue! |
"You're doing a fine job. I'll stay over here." |
One hooligan down.... |
Lift with your knees, not with your back.... |
The Odiferous Stinky Sven |
The Lord was in the truck for the action. |
"I need to go back and doing my own landscaping, less some more secret portals show up." |
Another weekend, another saga of craziness.
An ice storm is coming, and with no gaming over Valentine's Weekend, it's a day to rant a bit and use the back catalog of gnome art.
Basketball: Thanks to COVID, my normal soap opera of volunteering on the local community basketball league's board of directors has taken a much needed hiatus. Let's not even talk about the literal soap-opera-esque drama occurring between a number of the members, I'm just happy it doesn't involve me.
We've kept a small group of kids together through the Summer and Fall through a variety of off-the-book programs, and once indoor sports got the blessing of the PA Department of Health gods, I tried to organize a 6th grade team for at least my older daughter Maja, but enough parents didn't want to deal with enough other parents to make it happen.
Since I am the peacekeeper of the group, and since Maja is very good point guard for her age, she was asked to join not one, but two of these splinter teams. Surprisingly, the line-ups are pretty similar, just some folks don't want to deal with other folks. As an aside, a 3rd and 4th grade team was assembled with my younger daughter Millie, helping to lead the charge.
Fast forward to February. 6th-grade team #1 has been pretty ugly, playing in a pretty elite Scranton league where Maja would be the only player on our team to start on some of the other teams. She's also the only 6th grader on the team, the rest are good (and mostly short) 5th graders, plus Millie. This was the first team to form, and getting Millie any playing time was part of my negotiations.
My sixth grade point guard is stuck playing center and power forward and trying to enjoy it as best as possible, even if the assigned point guards can't usually get the ball into her. Millie's time is limited, simply just based on her size disadvantage, but she's the team enforcer, ripping balls out of much bigger girls' hands and forcing jump balls of a tenacity of a small, but vicious, dog.
6th grade team #2 has us teaming up with the coach I had a run-in with last year. The player that was center of attention in that fiasco is gone, and we spent enough time over the Summer programs to ally ourselves (and get her a position on the board to boot!)
That league is at our local CYC in Wilkes-Barre, isn't as flashy as the Scranton league, but some the other organized teams we're playing against are driving from an hour away to get playing time, and some of the more local teams have 3-4 girls on them with AAU experience.
Maja is largely a center with more freedom and leadership roles (she's been able to knock down three pointers when needed). Millie has a more prominent role as a bench player, and her enforcer skills are better appreciated.
Finally, the 3rd/4th grade team has a whopping six girls on it. A lot of potential girls had COVID-leery parents and some who tried out ultimately didn't make the cut. Competition is at the CYC and also involves an elite team from New York State secretly making the border crossing to play.
Millie (Rainbow Socks) in the 6th Grade Scranton league |
So, it's much too late for the short version, but last week(end), 6th Grade Team #1 won their first round playoff game. Maja played like a fiend, scoring half the teams points, getting assists in most of the other scores, and rebounding like it was in her blood. Millie had extremely limited time, but was on the court for the last twenty seconds, forcing a jump ball that ended the opponent's last minute rally. One more week of play at least for them!
Maja's Jump Ball |
6th Grade Team #2 is only on week three of their schedule. They're 0-5, and vastly undersized. They lost again Sunday, but played their opponent far better than their first meeting, and better yet, they're all learning the game (and plays). Despite their size, I think they (and the other girls we're playing against) can give the local junior high teams a run for their money. The older girls are lacking an aggressiveness this team has in spades. Maja also has a few friends on the other teams, so I think she enjoys her
Millie guarding her friend Grace (stolen from my wife's social media) |
The 3rd/4th grade team is also on week three, and actually won their first game! Still not sure how Millie, the second smallest of the bunch, leads the team in rebounds, but with knack to dive on loose balls and pass them without getting called for travelling is pretty impressive.
Box it Up: No, let's not talk about my wife's inability to order a reasonable amount of take out food. (As I am no longer a human garbage disposal at meal time, the number of take out containers clogging up our fridge is pretty stupendous after the weekend.)
I managed to get one of the 80-figure Chessex carrying cases this past week, and gleefully added the completed Gnomish Space Marines (troops only thus far). It brought back such found memories that I snagged up two more at half off retail, even with hefty shipping included. Might was well use one to pack up everything loose before the oversized kittens finally destroy something sitting on a display, and shelf, and the other to prep the Tomb of the Serpent campaign figures. Don't worry those who wargame on the cheap, I'll still be using hardware/fishing tackle containers for Gnome Wars and bulk figure storage and transport.
And with another purchase on the fly, I'm reconsidering my "must have" list for my virtual Cold Wars dealers hall. The more things change...
Make it Through the Day: And here's hoping I've recovered from my testing week at work to survive until my 9pm Star Wars game. Of course they demanded to visit the only island on the map, and I am too eager a GM not to provide an extra adventure to an already convoluted story.
Here's to a successful week of gaming, writing, and painting.
Despite all my collected gaming knowledge and trivia, I only discovered the concept of the solo-LARP this year.
Single-Player LARP have been around for awhile, but after listening to the What am I Rolling? Podcast run a game of Twain, it can be quite intense, incredibly introspective, and far more emotional than you might anticipate. Depending on your state of mind, and the subject matter of the game, not all of these games might not be appropriate.
I probably missed a few of these solo LARPs during #ZineQuest3, but as I've often used the statement, "I remember when all this was corn!" to my kids, I needed to investigate any game called I Remember When All This Was Trees by Destiny Media.
In the middle of February, there are a ton of #ZineQuest offers currently on Kickstarter. I've done my best to cover the campaigns that at least interest me.
One that I've been been forced to reconsider for promotion and pledging is Rocket to Russia by John "Hambone" McGuire.
From the Kickstarter:I was quite pleased with the response to the success of the Gnomish Space Marines last week... but now for something completely different.
Complete with Comfy Chair, PULP20 The Armed Inquisition |
Next: More humorous Battle Valor figures have been pulled out, right next to the next batch of GSM, , some Gnome Wars, and some terrain pieces I need to start on to complete a successful February of projects.
With no convention to plan for, and our potential cruise paid off now for two years, my normal plan of doing the taxes and waiting dutifully this week for the refund to be direct deposited is unecessary. I'll complete the taxes this weekend and casually look at the Virtual Vendor's Hall that is the internet to fill in a few items.
I fell upon a quick sale over at Battle Valor and will be getting yet another wave of Space Dwarves and other humorous figures, but my high point yesterday was the arrival of a new 80-figure Chessex Carrying Case.
It's been a long time since I've purchased a new Chessex case. Sure I've owned GW cases when they were only moderately ridiculous, I've appreciated the Armoury and Global Games "gun cases," and my current set-up for Gnome Wars and Pulp figures involves hardware/fishing tackle containers ($7 at the local shop), but the Chessex containers feel... professional, and far sturdier.
The 80-figure case hasn't changed much. Two tiers of forty spaces, the foam is far more rigid until you start taking pieces out, but I did discover that the plastic latches are a little bigger and a lot sturdier. Once this one is full of Gnomish Space Marines, I'll move onto a second, identical case. At $26-30 on Amazon (they're almost never at a FLGS), it's an online order I'm willing to make.