The Hultr with some Battle Valor Space Dwarves (in progress) |
With a Space Marine (and Space Dwarf) for scale |
The Hultr with some Battle Valor Space Dwarves (in progress) |
With a Space Marine (and Space Dwarf) for scale |
In world where a dozen figures take me months to complete, it's usual for me to paint up a figure in 24-hours, but here we are.
Fun fact for once, I have no idea what this figure is! A little Cthulhu, a little sci-fi. Is that a vest it's wearing or a hood that's part of the body? I did rebase the figure, but there were no obvious markings underneath.Any help in uncovering the origins of the figures would be appreciated. I assume it came in some at one of the HMGS flea markets.
Size comparison with Gydran and Battle Valor bounty hunters. |
Simon Bell has launched a Kickstarter for 28mm Halfling Spacemen .
Figures will be available in metal and resin.The normal non-COVID world is getting a little crazy, so I'll post what I can get, with some hope that something else can get painted from the painting queue before the end of the month.
After painting Kim Jong-Un "appropriately," it was time to paint up a second one more befitting to his nickname, "Rocketman!"
KJU with RPG from Brigade Games |
Next Up: More Space Dwarves, Forge Father halftracks, and a slew of individual figures.
Project 350: Maintained identically 508 (333/175) from 508 (333/175)
I adore my project manager I set up on Google Drive, but my enthusiasm overwhelms practicality and basic reality. Like every human, certain cues can cook the creative juices in a different direction, and a trip cleaning the painting bench can stoke the fires of a pretty cluttered painting queue. A lot of the projects are getting completed, but we're looking at Christmas 2021 release dates to be posted.
And it doesn't help that Bernie Sanders is re-igniting my Spice Girls Espionage RPG ideas that I put on the back burner until Summer.
I already had Old Spice in the game, and Pumpkin Spice, even Turmeric! |
The casual reader of this monthly post going over the new releases, as be Alliance Game Distribution, might ask, "Viscount Eric, why don't you list everything/omit some things in your imaginary store list. It's quite simple.
The pdf of Game Trade Magazine #252 is now available here.
Leroy, of Leroy and Jenkins fame.... |
Thanks to COVID, the cuts at the Postal Service, and additional COVID-related staffing issues at the Postal Service, this holiday season has been a series of one delay after another. On Monday, we received three different packages from three different companies. All were Christmas presents ordered PRIOR to Black Friday. At least Amazon has the decency to cancel an order at the last second, rather than leave us hanging.
Also caught up in the USPS nightmare was my sister's big box o' presents to the family. Priority Mail from Philadelphia to Wilkes-Barre? $18 and TWO WEEKS delivery time.
The good news is that the wait was worth it. Everyone loved their items, and I was colored intrigued
Midlam Miniatures has another solid Kickstarter launched, Bloody Peasants.
This collection has 12 human and 12 halfling farmers for $76US. Pledge levels range from specific figures to the full set of 24.
Brigade Games Gnome Wars Southern Americans Standard Bearer |
Brigade Games Gnome Wars Southern Americans Bugler |
(Edit: After writing this up, one of the kittens knocked over/drank the left over paint water. Joy) |
It's the worst kept secret in wargaming, but it was finally announced this morning that Cold Wars 2021 in Ocean City, Maryland was officially cancelled.
While HMGS was more than willing to institute the necessary changes to enforce social distancing, including restricting max players to games to three and spreading out dealer space, the continued high rate of infections, plus the probable economic hit to the dealers was just too much. It was the right decision, just one I was hoping for a different resolution.
Of course, this means my convention shopping list goes online!
Despite this lack of a drive to travel on a regular basis, Gnomes build roads. The original focus of their roads were to connect neighboring villages, or to ease the travel to a destination (mine, quarry, teddy bear picnic patch). Subsequent Wanderlusts forced the early repair and eventual improvement on many stretches, creating rudimentary road systems stretching across entire nations.
Most construction and maintenance is the responsibility of the locals. However not all road wear-and-tear is the result of local (or wandering) Gnomes. The Gnome World is full of other sentient beings (mice, rats, ducks, frogs, turtles, and teddy bears to name a few), who take advantage of Gnome industriousness.
When there are no locals, or the maintenance is laborious (thanks to non-Gnome traffic) or hazardous (not every inch of the Gnome World is civilized), tolls may be set up to offset the costs.
Two mouslings take advantage of a simple toll booth, for safe passage through the dark forest. |
I didn’t think I needed this today, but I did.
Needless to say, *******SPOILERS******
This week I completed a group of rogue gangers for my Gnomish Space Marine army/campaign. Last week, I introduced Cawdor and Van Saar, today we add Escher and the Delaque Brothers. I don't know where I might have gotten the inspiration to paint these guys from.
These Gnomish thugs are the Digger Corps Slayer Squad, now available at Macrocosm Miniatures. Macrocosm's Sci-Fi Dwarves Command Squad Kickstarter is in the middle of its campaign and has successfully funded.
Escher, the Gang Leader |
The Delaque Brothers, Blackie and Blondie |
While I foresee some sci-fi games with these fellows using Pulp Alley or Savage Worlds, I'd really like to get things moving in Planet 28. All the rules and supplements can fit in a half-inch binder (single sided) and still have a ton of room for unit rosters. I was going to stat out the bunch, but I'll save that for another post down the road. The best part, in reviewing the unit creation rules, I quickly created stats and point costs for weapons they're wielding (re: hand flamers), but are not listed in the equipment, because they actively encourage and explain customization. Point costs aren't this cryptic system I was plagued with, that only seemed to correspond with the monetary cost of the figure.
...and Cawdor and Van Saar from last week. |
Project 350: I needed to relearn basic addition after these last few weeks. We've dropped considerably 510 (339/171) from 526 (349/167), a significant drop, even before my math failure. I cleaned up some of the old backlog. I consolidated some of the far-future planned Pulp campaigns into one draft, especially after realizing all the links to the Lead Adventure Forums had changed. Hopefully there will be a moderate snowstorm yet this winter where I can take some time and go through things and find the updated links. I also cleaned out some pending artwork on the blog drafts and my phone and scheduled some new posts. Most is in the far-off future, and this is currently a bit of a dry spell for scheduled posts actually posting.
NEXT: Now that I'm caught up with last month's GSM project, I've only got three projects for the second half of January.
Roadside America was a piece of true Americana, positioned right off the roadside of the both the US, then the Interstate Highway Systems. The idea of a huge miniature village might not have originated with the attraction, and other bawdier sites may have taken a former claim of largest miniature display (usually in *scoff* HO scale), but the twinkle in my eyes as a kid and as an adult when I walked around the display never diminished.
Sure, it was dated, sure the twice-an-hour tribute to (Christian) America might feel a bit forced in today's climate, but at the time it was created it was a heartfelt gesture.
Thanks to an every-changing world, a family business desperately looking for a buyer, and COVID being the nail in the coffin, Roadside America closed it's doors. Now, the bittersweet portion of the process has begun, the auctioning off of many pieces of the attraction, from hex signs, to pieces of the display, to the large Amish folks sitting outside to greet you.
The online auction ends on January 23rd, and with nine days left when I wrote this, while many items could be considered priceless to fans, there are not steals anymore. Many of the hand-crafted buildings are up to $200-300 bids already. Perusing the lots, one doesn't realize just how many bridges crisscrossed the display, almost all them scratchbuilt out of wood.Definitely worth more than the $2,600 bid at the time of this post, but how to re-use if properly? |
One of the benefits of this lovely quarantine has been discovering the Georgetown University Wargaming Society's online presentations. The topics focus primarily on the history of wargames, the theory of wargame design, and the application of wargames in practical elements. It's definitely not your usual "The Horses of Napoleon's Women" offered as seminars at regional conventions.
With that prefaced, I understood all that would be involved with the United States Marine Corps breaking ground on a state-of-art wargaming center near their headquarters this year, but the giddy gamer in me giggled with the concept of a "100,000-square-foot facility is expected to house more than a dozen wargames each year, including two large-scale, 250-person exercises."
This is not rows and rows of Marine leadership playing Catan 40k, or cracking open a stack of old Avalon Hill games (although it could, and the picture in article, reproduced below does show Memoir '44?). Rather, an impressive mixture of traditional wargaming styles, specially-designed training exercises,, as well as digital/virtual immersion.
(Cpl. Timothy Hernandez/Marine Corps) |
Most intelligence agencies on Earth that deal with aliens will only admit to one Remoolian residing on the planet. Only the highest ranking directors in one or two the elite organizations that one their greatest failures is tracking a second Remoolian, Krug the Pug
Unlike the loyal Remoolian, that even assists Earth's defenses from time to time, Krug has brazenly eluded the proper authorities, choosing his targets wisely and keeping a power base that stays under the radar.He's been in operation for decades. Arriving close to 50 years ago, Krug has developed type of psychic mind control ability. It is unsure whether this power has been nurtured from his own brain, or is mechanically created with one of the many mind control devices throughout the galaxies.
Krug focuses on developing human "pets" that can care for him in his Pug disguise, and provide him access to some from of power. Most of these pets have either been in the entertainment industry, or were in the upper echelon of the social strata.
Tracing his journey, his travels in the 70's and 80's involved old money, technocrats, and Hollywood filmakers, most notably a cameo in the sci-fi movie Dune.
The last known "pet" of his was Alister Burke, an notable gay opera conductor in the Seattle with many social and celebrity connections ,who was under the Remoolian's control from as early as 2003 until his death in 2010. Rumors have suggested that Krug has left Earth sometime in the last decade, but all trails have ended up cold.
To better control his "pets" Krug has actively encouraged them to seek counseling and thereapy, and attends the sessions under the pretense or a service animal, even before such a concept was not commonly acceptable. Through his pets sessions, he's come to understand that he is a narcissist and upon accepting his limitations, and working to improve himself, has prevented himself from spoiling a a number of plans.
We finally took our Christmas tree down this weekend. Ornaments are packed away, garland discarded, and all the gifts finally out of the living room.
Taking up my bag of items which had been shoved under the tree, I realized I missed the biggest themed item of my gifts.
Here's hoping they've actually restocked the place when I descend upon the local store.It's fitting that the my rewards from the last Macrocosm Kickstarter arrived at my home yesterday, as their newest campaign was launched this morning.
This time, Macrocosm is offering a simpler campaign for their Sci-Fi Dwarves Command Squad.
The Command Squad |
Special Weapon Troopers ($6 add-on) |
Thunder Squad (£20 add-on) |
The Troopers (£15 add-on) |
The first week of the new year is complete, and I may actually be alive. I've properly rested, I've recovered from some secondary infections, I've laughed a lot, and even shoveled some heart attack snow without any issues.
I can also chalk up painting miniatures, even though the full squad isn't quite ready yet.
In the Gnomish Space Marine universe, not all Gnomes/Space Dwarves are part of the military establishment. Others run the seedier corners of life, where things can be far crueler than any battlefields. Sure, these gangs have been pressed into GSM service from time to time, but the individuals are just too violence-prone for the military.
Let me introduce two members of the Hivers gang, Cawdor and Van Saar
These are two the five miniatures in the Digger Corps Slayer Squad, now available at Macrocosm MiniaturesProject 350: 516 (349/167) up from 510 (346/164). A new wave of holiday jpgs have been added to future holiday posts. Star War Actual Plays are essentially caught up, with just a few details to review next session. I've misplaced my thumb drive that pulled off my old hard drive full of Burning Trogs Redux material, so that project may be shelved TBD. Heck, I've even gotten some reading done on my long-overdue book review.
Next: The last three gangers, the Nauvoo Legion, and a formidable armor platoon in 32mm