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Sunday, March 31, 2024
Saturday, March 30, 2024
Vote for Eric Jacobson for HMGS Board of Directors
One day, I will follow the wise advice of William Tecumseh Sherman, but for now, I have been nominated as a candidate from the Historical Miniatures Gaming Society (HMGS) Board of Directors, so I will run, and if I get enough votes, I will proudly serve if elected.
A micro-armor Sherman in every garage and a 15mm chicken in every mini case. |
The biggest problem with the BoD that even a 5-year mission like Star Trek is subject to the whims of a small electorate and limited terms. The foundation of a program or plan might barely be set and a new group of candidates get elected with wild-eyed ideas. Do we want growth? Do we want stability? Do we want collaboration? I'm game to consider anything, so long as there's a practical application AND we have the manpower to pull it off. We're not shrinking down to two cons and we're not going to pie-in-the-sky Baltimore Next Level, but to review the options, and nip speculation with fact-based decisions through multiple lines of communication sounds fair.
And yes, most of that has been looked at before, but it's time to act like Sisyphus and push that boulder back up the hill.
Friday, March 29, 2024
Another Month of New Gaming (April 2024)
Issue #290 of Game Trade Magazine is available at your FLGS, or online in PDF form here.
ViscountEric's Money-Is-No-Object Want List
The Imaginary Store List (The Pegleg Gnome)
Tuesday, March 26, 2024
(Gamma World) This Is Not a Test #25 - The Hisser Village of Notex
Our heroes, the De Facto Explorers, assisting the Hissers of Notex with the sky falling....
=================
Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers. Recovering from his injuries from the Glow near Ulmin.
Sonny Helianthus: a sentient sunflower artifact examiner with trusted Restorationist ties.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble, and finding it often. Recently "gave birth" to a litter of sentient earthworm babies.
Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. Recent jousting champion of Fair-Town and has been awarded... a peacock he has named Chambray.
Ramsay Kallax: Mutated Ram from the far-off KIA Academy with a predilection for ancient treasures... and the occasional head-butt.
================
The De Facto Explorers had crested a ridge and finally got a good view of the strange object of the Ancients off in the distance.
Hoping they were nearing the Hisser village of Notex, they worked there way towards the structure. As they approached, they realized this odd structure was atop an mesa over sixty foot above the the rest of the terrain.
The group took numerous breaks to use their spyglasses and binoculars to spy any activity on the structure. Nothing look amiss, other than the quite square base holding onto the structure. The cliffs below it seemed sheer, with a few masses of vines in random places. No stairs or trails were noticeable, but viewing further down caught a number of concrete towers enclosed with a fence.
Constant and closer review disclosed a number of buildings inside the wooden walls, as well as large gardens, and a large collection of tents. The vague figures moving around were made out to be hissers. Sneaky Pete spied through his binoculars one final approach. He detected figures in the the tower that were definitely snake-like, and as he panned across the field of vision, catching a hisser staring at him through their own set of binoculars. Pete waved. The hisser followed suit.
The group advanced forward, weapons slung, save Lathar, who mounted No-Name and readied his lance. The wall ahead of them was only three meters high, and over 120 meters across. Four large concrete towers loomed large in the corners of the facility, but two smaller ones flanked the actual gate.
A single voice shouted out, "That's far enough."
Sneaky Peter froze in his tracks. The rest of the group continued moving. Realizing that somehow someone was speaking to him telepathically, he shot back a response, 'Alright, we'll stop, but we were asked to come here for help. We mean you no harm.'
'Alrighty then, we got through to only one of you. Meet us at the front gate.'
Pete informed the others of his "personal" conversation and they proceeded to the gate. Within 30 meters, the towers appeared to have turrets on them, and hissers holding rifles of the ancients. The wooden fence also appeared to be a facade of the true defenses, a 2-meter metal wall behind the wooden one. The top of the metal wall was adorned with twisted masses of razor wire.
Upon reaching the door, Pete moved forward ahead of the group and the gate opened, "Hey, guys who sent us?"
"Justinian!"
"Justinian from the Explor... Hey guys what group he was with?"
"The Restorationists"
"Yeah, right.... 'Justinian from the Restorationists sent to us to help you with your problem of the sky falling.'
The same hisser responded telepathically, 'Excellent, we've been waiting for you, put your hands down and come in.'
The gate opened further and the Explorers ented, they were greeted by an older hisser with an eyepatch.
'I am Gorel, come inside and let us do our formalities. Not all the Restorationists are as trustworthy as Justinian.'
'Before we conduct business, we must discover the true intentions of everyone here, Pete. We will need the others to open up your minds, unless you are their official translator.'
Pete spoke of the proper etiquette, and convinced the others to be less resistant to the Hissers only form of communication.
Gorel motioned to another hisser, who carried a glass jar full of flat pieces of wood, with curved ends.
'These are our serum sticks. We need you to put them into your orifices.'
Everyone placed one stick in the their mouths, and after a few moments, Gorel asked them to remove them.
Ramsay's was colored green.
Sonny's was an odd flourescent yellow-green.
Squiggles; was solid yellow.
Lathar's was solid yellow.
Pete's was solid yellow.
Gorel examined them, 'This is sufficient. Follow me.'
The hisser led them down the main lane in the village. Spying down a row of smaller buildings, the could definitely see a destroyed house, and a garden area with a large crater destroying over half of the plot. He finally led them to a large L-shaped two-story wooden building the center of the fenced in area. Inside were Gorel and two other older hissers behind a table.
After Gorel spoke 'This is Pete and his friends from Justinian. They have come to solid our problem with the falling sky.' He introduced the other Hissers as Herka and Joveena.
Joveena connected with the party, 'You may have noticed the recent devastation the wrecked our village. The sky is falling, and it's destruction is getting closer to our villagers, no matter what we do. If we're lucky the sky is striking the great cliff. If we're luckier, they are landing on the far side of the cliff. Luckily this phenomenon has only hurt two villagers thus far.
Sonny requested to examine what was falling from the sky, and the elders concurred.
Lathar somehow picked up a telepathic whisper between Herka and Joveena. 'Tell them about the dish that does not serve...'
'Where's the dish?"
'It's the object atop the cliffs. It's usually been a beacon for our weary travelers returning home. portions of it have begun to move within the past few weeks.'
Lathar spoke out loud, "So do we want to get to this dish, or search around?"
Sonny reverted back to old ways, "I really want to see what's landing in the village."
Gorel led them on a short tour of the town. In the wreckage of a destroyed building, there was a lumpy, metal orb withing the wooden shards. One side of the orb had significant signs of of melting.
'Most of the items fallen from the sky are hitting the cliff face and bouncing off, or are just outside the walls. It's only a matter of time before someone's in the garden or a building when it's hit.
All eyes turned to Sonny, looking for an explanation, but the sunflower was just as perplexed as everyone else. He stared up at the dish and didn't see any obvious pieces missing off of it, and worst yet, he had nary a clue what the wreckage originally was!
They spent an hour trying to figure out a path or method to scale the cliff, Nothing seemed probable, and the Hissers never pondered how to get up there. Perhaps none of them ever experienced the flying mutation?
Next they investigated the crystal-clear, pure water source, emerging from the base of the cliff. There was no obvious source filling the basin, although the overflow would trickle along the cliff base, under the wall. The run-off then pooled in another location downhill, until that run-off led to the stream in the valley.
Finally, they toured around the cliff/mesa. The other side of it had an assortment of melted wrecked impacted. Returning back to the village, the party continued to ponder diving into the basin and finding it's water source. Sonny worked over the cliff, still as sheer as ever. Then he saw one of the rock sections jutting out 3-4 inches then making a 90 degree turn to the right. Following across, he met another right angle, and then going down, was an odd control panel to the right of it. A very dull glow in some of the buttons was barely detectable.
"Guys!!!!!!"
GM Notes: Everyone failed their search rolls, except for Sonny, who rolled a "1".
We spent the last 25 minutes of the session discussing that Squiggles could swim into the basin. "A swimming worm won't last too long." Even if they attached a line to him, or use some of the mystery metal for a sturdier support. I believe Mike suggested we simply impale the worm on the metal, "Just in case."
Next: #26 - The Room of Pain
Monday, March 25, 2024
(Gnome Wars) The Annual Swiss 3rd Engineer Regiment Easter Egg Hunt
A weekend with the girls was curtailed by something the Germans translate to "March Angriness" but we did manage to put together an Easter game.
First off, I ported over all the Dollar Tree buildings and let them set up the village to their liking, including a bridge over a pond of jelly beans.
I also let them compile the scenario rules, with me asking some clarifying questions.- Each team of three gnomes, no firearms (egg hunts are dangerous enough!)
- Playing card initiative. Single Joker in the deck causes an event.
- Each figure gets two actions. 6" movement per action, picking up items is one action.
- Each figure can hold five eggs, picking a carrot (sack) allows them to pick up ten.
- Returning eggs to the home base secures those eggs. Dumping the eggs is a free action.
We did NOT add rules for Posey the Cat. |
I've got to admit, they set up the game quite balanced, with an even number of eggs on every side, and more than enough carrots.
Who conducts an Easter Egg hunt during a religious service? |
Millie scrambled for carrots and a more efficient approach, although Maja was snatch up a few eggs that Millie's gnomes came up short for. Apparently, no one wanted to start fist fights over eggs with plenty available.
Of course, the very last card through the deck was Joker, activating the very onery rabbits.
It also coincided with Millie accidently knocking over the Easter Island heads, ensuring that the rabbits did not have a vow of non-violence.
Big nasty pointy teeth!!!! |
Oh the carnage.... |
Saturday, March 23, 2024
(Planet 28) Immovable Force
The Ratskins |
The Chimneysweeps. Disregard the heavy support gnome. |
On the far end of the board, the gnomes had injured one Ratskin, the Ratskin's shotgun-wielding brother started to unleash Hell. It was still difficult to wound the gnome with the blasts, but the shot sent him flying backwards multiple time.
With the one gnome constantly getting pushed back towards the firefight in the center of the complex. The one gnome thought valor was for another day and ran around the wall, letting the Ratskin leader set the charge unmolested.
With his compatriot already in the sewers, the lone Ratskin in the firefight in the center of the complex, exchanged fire, only for the blasts to continue to be absorbed by gnomish physiology.
Even a decent shot (2d8 =11) was absorbed by the gnome's armor (d8+d4). This was the theme all game. |
Obejective Two: Armed. |
By this point the security bot was fully operational and moving through the complex, with weaponry more than capable of injuring the Ratskins. As they fell back, the leader detonated both charges, destroying both objectives, and possibly leaving on of their kind either killed by the blast, or buried under the rubble. A partial victory for the Ratskins, a major one for the Chimneysweeps, although no one wanted to contact the client about the two large explosions in the complex.
Friday, March 22, 2024
RIP James Ward (1951-2024)
James Ward, one of the pioneers in the early days of role-playing, passed away this week.
A few tidbits, just in case you don't know anything about him:
- The D&D Character Drawmij, is "Jim Ward" backwards.
- His writing credits included Metamorphosis Alpha and Gods, Demi-Gods, & Heroes (the 4th white book for original D&D.
- He wrote multiple of editions of Gamma World.
- I was a bit surprised he wrote far more novels than RPG material over the years.
Mister Nizz writes his memories far better than I do mine.
Thursday, March 21, 2024
The Mike Lung Gallery #89 - The Adventures of Bernard and Cindy, Part Two
Part Two of Mike Lung's "All Things Zombie" game with poor Bernard and Cindy.
The Adventures of Bernard and Cindy, Continued!
Emboldened by his success, in a moment of craziness Bernard
rushed from cover to meet the remaining zombies!
With his pistol and axe, he cut down two more of the undead.
However, Sally who was trailing behind was surprised by a zombie
woman hiding behind the truck.
Instinctively, she swung her bat just like at a ball game. With a gruesome “Crack”, the zombie
collapsed at her feet.
Stan and Sally were forever united once again!
Bernard shouted at Sally, “Come on! We need to go!” But she was too stunned to move.
Two more zombies shambled out behind the truck and tried to
grab her.
“Crack! Crack!” Both
zombies dropped to the ground with their heads shattered as Sally wildly swung
the bat!
With that, the campground went quiet. Bernard and Cindy approached the camper in
hopes of finding food and possibly shelter.
One last zombie lurched out of the camper, but Bernard was
ready and quickly put it down. The young
heroes were rewarded with some food and a bit of rest.
Campground carnage!
The End
Wednesday, March 20, 2024
Tuesday, March 19, 2024
(Gamma World) This is Not a Test #24 - Podogs Down by the River
Our heroes, the De Facto Explorers, off to possibly assist the Hissers of Notex
=================
Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers. Recovering from his injuries from the Glow near Ulmin.
Sonny Helianthus: a sentient sunflower artifact examiner with trusted Restorationist ties.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble, and finding it often. Recently "gave birth" to a litter of sentient earthworm babies.
Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. Recent jousting champion of Fair-Town and has been awarded... a peacock he has named Chambray.
Ramsay Kallax: Mutated Ram from the far-off KIA Academy with a predilection for ancient treasures... and the occasional head-butt. \
================
The explorers departed River Bend for the Hisser village of Notex in the lands of Huush. The first day was uneventful, save a debate whether or not to encounter the first Hisser village (not Notex!) at dusk or after dawn.
Deciding upon resting before before entering Hisser territory, they set up camp. After cooking a meal at beginning to rest, they all heard a large amount of splashing coming from upriver. Pete sneak up the riverbank, encountering two podogs, gleefully splashing in the river, without riders.
A young Squiggles.... |
Monday, March 18, 2024
(Kickstarter) Firefight at the Research Station by Things from the Basement
Things from the Basement has launched their most recent laser-cut MDF sci-fi buildings: Firefight at the Research Station
Things from the Basement has teamed up with Trench Coat Minis to cross-promote the new buildings, as well as Trench Coat's Trilaterum minis rules and figures.Sunday, March 17, 2024
Let's Talk About Henning
So, fun fact: My sister and her Canadian husband got married a little over 11 years ago in a civil service up in Boston, but their post-ceremony celebration that evening also had George Takei (oh my...) at the same bar.
That summer, they had a get-together up in Boston with all the family and friends from far and wide. The last activity we did the Sunday before we returned home was a visit 311 Broadway in Cambridge, Massachusetts. Why, you might ask?
I get the distinction of having my most famous relative headlining a Supreme Court case, Jacobson vs Massachusetts, a case where the Justices ruled compulsory vaccinations were constitutional because "the police power of the state may be allowed to constrain individual liberties through reasonable regulations when required to protect public safety."
So just to clear the air, Henning Jacobson, was not some wild anti-vaxxer by today's standards, or even the early 20th Century. After two horrible experiences with the antiquated 19th century vaccinations in routine circumstances that left family members dead or maimed in both Sweden and the United States, and decided to hold his ground when Cambridge instituted compulsory vaccination 1902 during an outbreak in the community. His case through the judicial process was paid for by prominent anti-vaxxers for the day.
In hindsight, the new manufacturing process and administration of the vaccine at the turn of the century had been completely changed, with miniscule reactions compared to the prior methods, but to quote George W. Bush, "Fool me twice, won't be fooled again." I'll also note that no family member who has taken the modern versions of the vaccine has come down with any reactions in the last 120+ years. (I'm almost disappointed that smallpox was removed from the in processing inoculations for US Military between 1983 and 2002, so I didn't get it when I was in the military. I'll gladly take it today, if needed, though I might pass if it still involved a live virus.) Very similar to the last few years of COVID, a mixture of traumatic anecdotal experience (there weren't sufficient medical records to justify an exception, even if one would be accepted.)
One of the other points of consideration I'd hope he did consider was his profession and its impact to the public. As a pastor of a Swedish Lutheran church with a sizable congregation, I see a matter of personal and public safety to consider, although I add that there was nary a mention from the pulpit that researchers could find, and only a scant few amongst all ethnicities in the city objected.
So why do I rant on about my Great-Great-Grandfather Henning, smallpox, and the like? Because the congregation he presided over, the church he helped build was at 311 Broadway in Cambrige.
When we visited, the church, now Faith Lutheran, as a grand old church with massive beams and fabulous woodworking built by Swedish immigrants. Like most mainline Protestants churches, it's original congregation fled the city and a much smaller and diverse group took up their mantle.
I've got to admit that when I introduced myself I still got a bit of the rock-star treatment. I even got to meet an elderly woman who was actually baptized by him before he retired... and somehow had his old church desk in her house! However with small little ones and a 5+ hour drive home, I couldn't take full advantage of the hospitality, just a chance to take some pictures, see some artifacts with ancestral ties and meet some very nice people.
I had not found an opportunity to revisit the church in the following years, and as of Easter 2023, that opportunity was now impossible.
Sometime after the Easter services last week, a fire started in the church. All those magnificent beams? All that fantastic woodwork covered in thick layers of varnish and lacquer? Now it was all fuel for a fearsome multiple-alarm blaze.
Friday, March 15, 2024
Preorders Now Open For Arena of Blood by Wiley Games
Contrary to my initial thoughts, Arena of Blood is not part of the Fistful of Lead product line. Rather it's a new game, albeit with some familiarity.
Pit your gladiators against your rivals in the Arena of Blood! Matches are quick. Play a whole tournament in an evening!
Thursday, March 14, 2024
The Mike Lung Gallery #88 - The Adventures of Bernard and Cindy Part One
We continue to post some old All Things Zombie (ATZ) scenarios friend of the blog and Award-Winning GM Mike Lung played almost a decade ago... with LEGOs. There's rumors that he was bitten by a LEGO zombie and started up the games again...
The
Adventures of Bernard and Cindy
Bernard
and his kid sister Cindy were alone in the woods. Something terrible had happened back at their
camp. When they returned from a hike.
The camp site was covered in blood and gore, and their parents were gone. Screams of terror could be heard from nearby
campers and dark shapes shambled in the woods.
Realizing their camper wasn’t safe, Bernard grabbed his father’s pistol
and Cindy picked up her baseball bat before dashing into the woods to find
safety and help.
After
a long terrifying day in the woods, Sally complained that she was too hungry
and tired to go further. Just then they
stumbled into a clearing and saw a parked utility truck with its flashers on. Nearby was another camper. “Sally, maybe there is someone here who can
help us!” But then they saw the bodies
strewn about the grounds. A distant moan
and then another alerted them to the danger.
More
moans erupted behind them. They were
surrounded!
They had no choice but to fight. Shaking with fear, Bernard raised his
father’s gun. “Blam! Blam!,” he shot the
ghoul that had once been Ollie. It fell to the ground but was still moving.
“Blam!” Not taking any chance, Bernard fired another round
into its head.
Desperately, they raced to the utility truck and searched it
for something that could help. Stan
picked up a hatched to help defend himself.
“Bernard! We need to
get out of here!” Sally screamed interrupting
Bernards search as more zombies approached.
They retreated to the edge of the woods where Bernard took
careful aim at the oncoming horde.
“Blam! Blam!” Two zombies
dropped.
End of Part I