The final day of "Let Me Tell of About My Character Week" on #RPGaDay, and we're already up to Day 27 - "How Has Your Current Character Changed?"
For Falgor the Mighty, this adventuring party has made life a lot more complicated than before.
Stuck in an obviously evil city, on the remnants of a strange world, in a completely different dimension he would be wise to follow the advice of Jenny in Forrest Gump.RUN!!!!!
Now, he's not quite sure yet if the running is away from the problem, or to the problem, but even in the deep underground tunnels within the floating Rocks of Scarra, his instincts are getting honed and soon he'll have the speed and power of an adult jungle elk, exactly the kind he tried to hunt back home.
He just hopes his traveling fellows are wise enough to point him in the right direction, when the time comes.
Falgor's Barbarian Path is the Path of the Elk, which allows him to walk an extra 15 feet while raging. He's already got Mobile as well, so his character sheet has his movement of 65/80 (when raging).
The second step of the Path of the Elk comes at 6th level, when he will be able to move twice his normal travel rate when on foot or mounted AND all his friends within 60 foot can benefit from all.
I can't remember if we got xp before game went on hiatus, but this is, deep down, his one major concern, getting faster, especially when furious.
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