I did post "Samoan" stats earlier during my Battle of Apaula Heights AAR, but these seem a bit more polished.
Headhunters
Max move: 12". Units that have ranged weapons that wish to use them must lose 6" of movement to do so.
Ranged Weapons: Range To-hit
Archers 7"-12" 4,5, 6
13"-24" 5,6
Melee Type Melee Die
Chieftain d10
Witch Doctor d8
Spearmen d6
Mango Grenadier d4
Hula Girl d4
Artillery Crew d4
Archers d4
Special Rules:
- No Mercy Against the Mainland: Headhunters fighting traditonal gnome units will fight one die higher against their opponents (d6 will fight as d8).
- Tip of the Spear: Spearman may stop 1" in front off an opposing unit and throw spears at them before closing into melee. Spears only hit on a 6 on d6. Headhunters may target specific figures with this ability, but only one spear may be thrown at each figure. Excess spears are simply ignored
- Witch Doctor: During healing the witch doctor may move up to 18" to heal downed figures. Healing a figure will exhaust three inches of movement. The Witch Doctor is also considered an officer/nco in terms of morale.
- Archers may ignore cover modifiers from walls, trenches, and similar structures. They are unable to fire at anything with hard cover over them.
- Mango Grenadier: Treat as a Bier Stein Grenadier.
- Hula Dancer: Max movement of 18" during healing, does not need to refill.
6-12" 4, 5, 6
13-24" 5, 6
25-36" 6
If the catapult misses, roll d6+8"and use a spinner to determine deviation. Area of effect of a missed shot is 1" diameter.
If the catapult hits, roll d6 for number of coconuts fired. Then roll d8" for each coconut deviation (first coconut hits the targeted area.)
The Coconut Catapult crew requires a minimum of three dedicated crew members. If there are not at least three dedicated crew, the catapult goes silent. Up to three other headhunters can help with loading the catapult. Each additional headhunters adds a +1 to the coconuts fired roll (max of 6).
Point Cost Figure Cost
Chieftain 20
Witch Doctor 35
Spearmen 15
Mango Grenadier 10
Hula Girl 30
Archers 15
Coconut Catapult (+3 crew) 60
Additional Dedicated Crew 15 each
Cannibals, Polynesians, Samoans, Bad Muthas
Coconut Catapult
A high-protein diet
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