The editors over at the The Miniatures Page set up a new board this month. What I Did This Week allows people a place to tell others what they painted, played, or bought.
I've got a blog. Posting my inner monologue online here is more than enough.
This month, I believe I have finally wrangled that bugbear known as project management. I've regularly relied on my five subject notebooks of doom, from which I've compiled monthly goals. I ultimately would finish a third of them, and push the other third out into the nether reaches of the calendar.
For January and beyond, I cracked upon a larger five subject and listed projects by the week instead. Each week gets 3-4 blog topics and scenarios to play, with extra room for small painting projects, campaign assignments, and future purchases I need to make.
Thus far, it's worked much better. My "Week 1" assignments are down to playing one scenario, which I hope is finished before this posts. Real life duties allowed me to put game days into "Daddy-Daughter" weekends which then allow me to gauge when I need to order new items and how long I need to finish painting them up.
Wargaming
Thanks to this new method, I've managed to wrap up Episode #12 of the Egypt game and start a clean transition into "Volume 2." I've got four more figures to paint up so the premiere game, som popsicle stick projects with the kids for episode two and a trip to Jo-Ann Fabrics and I might be completely set for the first four games.
Painting
I didn't finish much, but I did put paint to twenty figures. Besides the ever-growing supply of Pulp Figures, I've got three projects in the background. German Gnome rifleman hope to have completely finished heads next week, if not completely done. There's a pile of mouslings that still need assistance, plus the recent Axe and Brimstone halflings I received are far too good NOT to paint ASAP. Just five figures a week would net me over 200 figures for my gaming year, which ends September 30th.
Role-Playing
Still trying to finalize plans to restart the monthly game session. With little debate, we're going with Classic D&D, and I think I have a good action-packed start planned out. I also need the girls to update some the Pulp characters to full-out Savage Worlds characters, complete with hindrances and edges.
As always, more to come...
I've got a blog. Posting my inner monologue online here is more than enough.
This month, I believe I have finally wrangled that bugbear known as project management. I've regularly relied on my five subject notebooks of doom, from which I've compiled monthly goals. I ultimately would finish a third of them, and push the other third out into the nether reaches of the calendar.
For January and beyond, I cracked upon a larger five subject and listed projects by the week instead. Each week gets 3-4 blog topics and scenarios to play, with extra room for small painting projects, campaign assignments, and future purchases I need to make.
Thus far, it's worked much better. My "Week 1" assignments are down to playing one scenario, which I hope is finished before this posts. Real life duties allowed me to put game days into "Daddy-Daughter" weekends which then allow me to gauge when I need to order new items and how long I need to finish painting them up.
Wargaming
Thanks to this new method, I've managed to wrap up Episode #12 of the Egypt game and start a clean transition into "Volume 2." I've got four more figures to paint up so the premiere game, som popsicle stick projects with the kids for episode two and a trip to Jo-Ann Fabrics and I might be completely set for the first four games.
Painting
I didn't finish much, but I did put paint to twenty figures. Besides the ever-growing supply of Pulp Figures, I've got three projects in the background. German Gnome rifleman hope to have completely finished heads next week, if not completely done. There's a pile of mouslings that still need assistance, plus the recent Axe and Brimstone halflings I received are far too good NOT to paint ASAP. Just five figures a week would net me over 200 figures for my gaming year, which ends September 30th.
The Axe and Brimstone halflings getting some air from the back of the queue... |
Still trying to finalize plans to restart the monthly game session. With little debate, we're going with Classic D&D, and I think I have a good action-packed start planned out. I also need the girls to update some the Pulp characters to full-out Savage Worlds characters, complete with hindrances and edges.
As always, more to come...
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