We must be getting back to normal, as we finally have the proper con rotation for HMGS cons.
HMGS has released the Preliminary Events List (PEL) for Fall-In! 2022, November 4-6, 2022 at the Wyhdham Resort and Convention Center (Formerly HOST) in Lancaster, Pennsylvania.
As with most HMGS cons, I'll post all the cool games I found in the PEL, as well as the best of the Hobby U painting/modelling courses (Events start with "HU"), and two very special War College presentations. I haven't listed any games listed under boardgames, but I'm impressed by the schedule the Boardgames Library has set up, right down the Connect 4 tournament on Sunday morning.
Items labelled in Red are events I'm either running, assisting with, or participating in.
THURSDAY
T18:487: The Battle of Plataea - 323BC
Thursday, 6:00 PM, 4 hrs, Players: 8, Location: New Holland: NH-2
GM: Michael Fatovic & HMGS Next Gen
Sponsor: None, Prize: None
Period: Ancients, Scale: 54mm, Rules: Tactica
Masks Required? No
Description: The Persians had won several battles and overrun much of
Greece. King Xerxes had to return to Persia and has left his General
Mardonius to finish the campaign and finally crush the Greeks. However,
the Greeks managed to put their differences aside and field a huge army
to seek battle with the Persians. You decide who will be the victor, Hoplite
or Immortal!
FRIDAY
F09:469: 55 Days at Peking Friday, 9:00 AM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF-1 GM: John Manning & HMGS Next Gen Sponsor: None, Prize: None Period: Early 20th Century, Scale: 28mm, Rules: Modified Tactica Siege Masks Required? No
Description: The Chinese are done with foreign influence. Tensions have
escalated and Chinese "Boxer" fighters have converged upon Beijing to
eradicate the European foreigners. The diplomatic legations are now
under siege. Chinese Christians have also taken refuge in the legation
quarter. Civilians, soldiers, and marines from 8 countries must hold out
until a relief column arrives
F09:506: Car Wars: Tanker Truck Take-down! — Theme
Friday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HG-1
GM: Frank Osborn & LXG Gaminc Club, THE MECHANICON and Gaming
Garage
Sponsor: None, Prize: None
Period: Future, Scale: 1/64th, Rules: Car Wars 6th Edition and House rules.
Masks Required? No
Description: A big rig full of fuel has just exited the highway and is heading
for the rest stop. Given the high prices of fuel these days, everyone is
seeking alternative methods of transportation. You and your gangmates
have decided to simply not pay at all and steal the gas by intercepting the
truck before it reaches the drop off. Can your light vehicles take down the
rig in time? Push the pedal to the metal and embark on a road chase for
the ultimate prize, gasoline! All materials provided and all rules will be
taught!!
F09:523: Defense of Rorke's Drift
Friday, 9:00 AM, 3 hrs, Players: 6, Location: Lancaster: LN-41
GM: Brian Dewitt & NOVAG
Sponsor: None, Prize: None
Period: Colonial, Scale: 15mm, Rules: Victoria Cross II Modified
Masks Required? No
Description: 150 British and colonial troops defend the Rorke's Drift
mission station against attacks by 3,000 to 4,000 Zulu warriors. Eleven
Victoria Crosses were awarded to the defenders, along with a number of
other decorations and honors. Game uses an area movement system
based on Victoria Cross II board game.
F09:431: Learn to Play the New Rules: Wars of Ozz
Friday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: PA-2
GM: Christopher Palmer & HAWKs
Sponsor: Old Glory, Prize: None
Period: Fantasy Horse & Musket, Scale: 28mm, Rules: Wars of Ozz
Masks Required? No
Description: 300 Years after the Madness Bombs fell, ending the last great
war, Zoraster the Wizard appears and rebuilds society based on the
writings of Baum. The witches Arella and Evora have other ideas in the
fantasy post-apocalyptic world of Ozz. Munchkins, Quadlings, Winkies, and
strange creatures from the Land of Harvest, use horse & Musket
technology to battle for control. Come try out the rules, and see the
beautiful and creative figures by Old Glory. Children under 14 with playing
adult.
F09:100: The Crystal Forest of Goratak
Friday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HG-8
GM: Troy Nowak
Sponsor: None, Prize: None
Period: SciFi, Scale: 25mm, Rules: West End Games Star Wars Miniatures
Battles
Masks Required? No
Description: Lead heroic Imperial troops and their allies or pirate and
rebel scum through the Crystal Forest of Goratak in their quest for a lost
droid. Learn basic game mechanics and the use of heroes playing this
official scenario for West End Games Star Wars Miniatures Battles.
Tabletop gaming like its 1993 using vintage 25mm miniatures; kids under
14 welcome only with a playing adult. No food at the table.
F09:433: The Dwarves and the Orcs are at it again
Friday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: PA-1
GM: David Wood & HAWKs
Sponsor: None, Prize: None
Period: Fantasy, Scale: 28mm, Rules: Wars of Orcs and Dwarves
Masks Required? No
Description: Sometime you need a preemptive attack to defend against
the enemy you know is starting the war. But it turns out that both sides
knew that the other was starting a war so sent a force to invade the
other's country. Which side will win? Wars of Orcs and Dwarves (WOOD) is
a new set of massed-battle fantasy rules. The engine is based on the
mechanics of Wars of Ozz. As a generic set of rules, WOOD is designed to
let players use whatever armies they have on hand that were perhaps
raised for some other set of rules.
F10:472: Last Call for Tsingtao - Teachers Program — Theme
Friday, 10:00 AM, 4 hrs, Players: 8, Location: New Holland: NH-3
GM: Eric Jacobson & HMGS Next Gen
Sponsor: None, Prize: None
Period: Fantasy, Scale: 28mm, Rules: Gnome Wars
Masks Required? No
Description: During the last days of the Siege of Tsingtao, German
colonizers and their allied friends had only one objective: Get as much
beer out of the city that they possibly could. Can the Japanese, British, and
other forces stop such an impressive convoy? And what is the German
word for "Rubber Duck"?
HU12:910: Painting the “2 Footer” Truck - Teachers Program Friday, 12:00 PM, 1.5 hrs, Students: 6, Location: Vistas Windows: Instructor: Jim Stanton Masks Required? No Description: Painting the “2 Footer” Truck - Teachers Program: Teaches a unique painting style using all Craft paints and of all things brown primer to create incredibly crisp, clean paint jobs that look amazing on the gaming table. In keeping with the Convention theme we will be painting Matchbox Models of Yesteryear trucks Suitable for 28mm games. Each participant will leave with a couple of painted vehicles.
SATURDAY
S19:517: Car Wars: MechaDuel Arena, Amatuer Night — Theme Saturday, 7:00 PM, 4 hrs, Players: 4, Location: Heritage: HG-1 GM: Tony Spino & LXG Gaminc Club, THE MECHANICON and Gaming Garage Sponsor: None, Prize: None Period: Future, Scale: 1/64th, Rules: Car Wars 6th Edition and House rules. Masks Required? No
F12:126: An Airport Too Far: Ukraine, Feb 2022 — Theme
Friday, 12:00 PM, 2 hrs, Players: 12, Location: Cornwall: CW-2
GM: Peter Panzeri
Sponsor: MBA & OLD GLORY, Prize: PRIZES FROM MBA & OLD GLORY
Period: Modern, Scale: 12mm, Rules: ROMMEL RULES [modern variant]
Masks Required? No
Description: Join us for reverent homage and educational insight into
history's most recent AIRBORNE OPERATION: Battle of Antonov Airport.
This is un-classified version of a wargame simulation played to test & train
the future Ukrainian senior staff (25 years ago). Helicopter Air Assault,
Paratroops & Special Forces (Spetznatz) seize multiple objectives so that
heavy Armor & Mechanized forces can reach and reinforce the final
objective. Experience an intense combined arms battle with Infantry,
Armor, Artillery and Air Support. This was an operation intended to decide
the fate of the campaign in one epic STRIKE of combined arms. But, as
always, ANYTHING can happen. This will be a fast-moving (only 2 hours)
operational "mad-dash" battle for everyone! Who'll survive to prevail?
And who'll suffer devastating defeat?
HU12:920: A Garden Worth Fighting For
Friday, 12:00 PM, 1.5 hrs, Students: 6, Location: Vistas Windows:
Instructor: Tim Peaslee
Masks Required? No
Description: A Garden Worth Fighting For: An attractive garden or flower
bed is a real eye catcher on a gaming table. This class teaches hands on
techniques for building attractive 28mm terrain for your built up areas.
F12:128: Mayhem in Syria
Friday, 12:00 PM, 4 hrs, Players: 10, Location: Lancaster: LN-76
GM: Mark Young
Sponsor: None, Prize: None
Period: Modern, Scale: 28mm, Rules: Home Brew
Masks Required? No
Description: At a small harbor on the Syrian Coast, tensions flare between
the local government and various adversaries. With covert US and Russian
teams also in the area, what could go wrong? At a small harbor on the
Syrian Coast, tensions flare between the local government and various
adversaries. With covert US and Russian teams also in the area, what
could go wrong?
F13:134: Man O War
Friday, 1:00 PM, 3 hrs, Players: 4, Location: Heritage: HG-7
GM: Chris Snyder
Sponsor: None, Prize: None
Period: Fantasy, Scale: 1:1000th, Rules: Man O War
Masks Required? No
Description: Man O War is the game of raging battles across the seas of
the Warhammer World. As an admiral of an ocean-going fleet you must
command your ships - squadrons of Ships of the Line and heavily armored
Men O War - in the battle for supremacy of the high seas. Take a trip back
to the 90s era of Games Workshop to play a fan favorite of tabletop
gaming. Everything needed to play is supplied. Players can play head to
head in 2 player games, with different fantasy fleets to choose from.
HU14:911: Mini-Painting Fundamentals
Friday, 2:00 PM, 1.5 hrs, Students: 6, Location: Vistas Windows:
Instructor: Joe McGrath
Masks Required? No
Description: Mini-Painting Fundamentals: This hands-on class is for hobby
newcomers and experienced painters looking to up their game. We'll
cover: Basics from prepping & priming minis to the final varnish coat; Key
concepts like light & shadow, contrast, and saturation; Tried & true
techniques like washes, highlights, layering and drybrushing; and Minipainting hacks: tips & tricks to take your figures to the next level. We will
focus on uniforms & equipment, not flesh tones (that'll be my next class!),
28mm scale, WWII figures, though the principles will apply to other eras &
scales.
F14:140: Assault on Dead Fish Island
Friday, 2:00 PM, 3 hrs, Players: 4, Location: Lancaster: LN-43
GM: Donald Holly
Sponsor: None, Prize: None
Period: World War I, Scale: 15mm, Rules: All Quite On The Martian Front,
1st Edition
Masks Required? No
Description: The US Navy has confirmed a Martian Cylinder has landed on
Dead Fish Island. Top Brass needs this area cleared of the Martian invaders
while it is still small. Will you lead the charge of the US Marines with Navy
support or help the Martians repel the human prey while defend their
budding clans which will you decided? Beginners welcomed. Children must
be accompanied by an adult.
F15:474: 55 Days at Peking
Friday, 3:00 PM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF-1
GM: Roland Fricke & HMGS Next Gen
Sponsor: None, Prize: None
Period: Early 20th Century, Scale: 28mm, Rules: Modified Tactica Siege
Masks Required? No
Description: The Chinese are done with foreign influence. Tensions have
escalated and Chinese "Boxer" fighters have converged upon Beijing to
eradicate the European foreigners. The diplomatic legations are now
under siege. Chinese Christians have also taken refuge in the legation
quarter. Civilians, soldiers, and marines from 8 countries must hold out
until a relief column arrives
F15:473: Gnome Wars: Relief of Kaboutersberg - Teachers
Program
Friday, 3:00 PM, 4 hrs, Players: 8, Location: New Holland: NH-3
GM: Mike Lung & HMGS Next Gen
Sponsor: Brigade Games, Prize: Gnomes
Period: Fantasy, Scale: 28mm, Rules: Gnome Wars
Masks Required? No
Description: The allied fortified town of Kaboutersberg has been cut off
and is under siege. The fortress is well supplied and should be able to hold
out until relief comes in the spring. However, a horrible plague has broken
out. Without medical supplies, the fortress will surely fall. The only hope is
saving the town is to secretly send a relief column to punch through the
lightly defended river side of the town. Anyone bringing a painted Gnomes
at War unit from Brigade Games does not have to pre-register.
F15:439: Wars of Orcs and Dwarves Rules Playtest
Friday, 3:00 PM, 2 hrs, Players: 6, Location: Paradise: PA-1
GM: David Wood & HAWKs
Sponsor: None, Prize: None
Period: Fantasy, Scale: 28mm, Rules: Wars of Orcs and Dwarves
Masks Required? No
Description: The troops used for the 9am-1pm scenario "The Dwarves and
the Orcs are at it again"•, Warhammer troops that will be used the 6pm &
10pm "Can the Orcs defend their homeland?"• and Romans representing
historical troops will be available. This will be a pickup game using the
troops selected by the players focus on letting players learn and try the
rules. Wars of Orcs and Dwarves (WOOD) is a new set of massed-battle
fantasy rules. The engine is based on the mechanics of Wars of Ozz. As a
generic set of rules, WOOD is designed to let players use whatever armies
they have on hand that were perhaps raised for some other set of rules.
F17:538: Sky Galleons of Mars
Friday, 5:00 PM, 4 hrs, Players: 12, Location: Vista C&D: VC-1
GM: David Kasper & NOWS
Sponsor: None, Prize: laurel best player
Period: SciFi, Scale: 28mm, Rules: mod sky galleons of mars
Masks Required? No
Description: Back by popular demand Sky Galleons of Mars. Syker Mytoch
a prince of a Martian city state sold his city to the British. The English
sends their gunboats to take him to Parhoon. The Martian empire is not
happy with the deal and send their sky galleons fleet. Lots of dice lots of
color. Lots of fun.
F18:442: Can the Orcs defend their homeland?
Friday, 6:00 PM, 4 hrs, Players: 6, Location: Paradise: PA-1
GM: David Wood & HAWKs
Sponsor: None, Prize: None
Period: Fantasy, Scale: 28mm, Rules: Wars of Orcs and Dwarves
Masks Required? No
Description: On their way to invade the Orc homeland the Dwarves ran in
to an Orc army coming to invade the Dwarf homeland. Not only did the
Dwarves win, and are moving on with their invasion plan, the neutral
Human's decided to join (all they need to do is defeat the remainder of
the already defeated Orc Army). After, Orcs are too dumb to leave a
reserve guarding their own homeland, right? Wars of Orcs and Dwarves
(WOOD) is a new set of massed-battle fantasy rules. As a generic set of
rules, WOOD is designed to let players use whatever armies they have on
hand that were perhaps raised for some other set of rules.
F18:475: The Charge of the Light Brigade - October 25, 1854
Friday, 6:00 PM, 2 hrs, Players: 10, Location: New Holland: NH-1
GM: Dave Waxtel & HMGS Next Gen
Sponsor: None, Prize: None
Period: 19th Century, Scale: 28mm, Rules: Home
Masks Required? No
Description: Half a League, half a League, half a league onward. All in the
valley of death rode the six hundred. Forward the Light Brigade! Charge
for the guns! he said. Into the valley of death rode the six hundred.
F18:440: Wars of Ozz: Attack on the Emerald City
Friday, 6:00 PM, 4 hrs, Players: 6, Location: Paradise: PA-2
GM: Christopher Palmer & HAWKs
Sponsor: Old Glory, Prize: None
Period: Fantasy Horse & Musket, Scale: 28mm, Rules: Wars of Ozz
Masks Required? No
Description: 300 Years after the Madness Bombs fell, ending the last great
war, Zoraster the Wizard appears and rebuilds society based on the
writings of Baum. The witches Arella and Evora have other ideas in the
fantasy post-apocalyptic world of Ozz. Munchkins, Quadlings, Winkies, and
Nomes, use Horse & Musket technology to battle for control of the
Emerald City. Rules Taught. Figures by Old Glory. Children under 14 with
playing adult.
F18:427: Young Frankenstein, The Wargame!
Friday, 6:00 PM, 4 hrs, Players: 12, Location: Lancaster: LN-73
GM: Robert Kerstetter & Gaming Association of Southwestern PA
Sponsor: None, Prize: Trophy
Period: Pulp, Scale: 28mm,
Rules: home brew
Masks Required? No
Description: Fans of the movie will be delighted to know Young Dr.
Frankenstein has been busy. The countryside is overrun with Vampires,
Wolfmen, Zombies, and all kinds of villians. Watch the movie, there will be
a quiz.
F19:511: Car Wars: MechaDuel Arena, Amatuer Night —
Theme
Friday, 7:00 PM, 4 hrs, Players: 4, Location: Heritage: HG-1
GM: Tony Spino & LXG Gaminc Club, THE MECHANICON and Gaming
Garage
Sponsor: None, Prize: None
Period: Future, Scale: 1/64th, Rules: Car Wars 6th Edition and House rules.
Masks Required? No
Description: Amatuer Night is your opportunity for fame and fortune. The
new autoduel arena in town is looking for local talent and this may be
your last chance out of the algae tank scrubbing business. Now is your
chance to finally get behind the wheel of a professional autoduel vehicle
and out of the slime vats at the farm. Sponsored by Uncle Albert's Arena
Ammo and Gold Cross Cloning. All materials provided and all rules taught.
Beginners are welcome!!
F19:447: Got Monks?
Friday, 7:00 PM, 3 hrs, Players: 4, Location: Paradise: PA-6
GM: James Mcwilliams & HAWKs
Sponsor: None, Prize: None
Period: Dark Ages, Scale: 28mm, Rules: Saga 1st Edition
Masks Required? No
Description: He who captures the most monks wins! The monks might be
drunk, but the other warbands play for keeps.
F19:167: Osona: Armored Train vs Herero Rifles (German
South West Africa, 1904) — Theme
Friday, 7:00 PM, 4 hrs, Players: 6, Location: Lancaster: LN-34
GM: Roy Jones
Sponsor: Recreational Conflict, Prize: None
Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified)
Masks Required? No
Description: A German armored train, with soldiers and a machine gun, on
a pleasure trip through scenic Hereroland. What could possibly go wrong?
Except for sabotaged tracks, derailed cars, and Herero rifle fire peppering
the Germans as they try to repair the damage. Will the Hereros capture
the train? Will the Germans clear the track and escape? A Herero scenario
by Tim Abbott, derived from the "The Herero War" scenario & rules book
by Roy Jones & Eric Alvarado.
F20:476: The Joust - Teachers Program
Friday, 8:00 PM, 2 hrs, Players: 16, Location: New Holland: NH-3
GM: Elizabeth Stanton & HMGS Next Gen
Sponsor: None, Prize: None
Period: Medieval, Scale: 28mm, Rules: To Cry a Joust
Masks Required? No
Description: Jousting Tournament ! Rules taught. Quick, easy, loads of fun!
No one under 14 without a playing adult.
F20:175: Trench Wars: Red Thrust: Russia Invades
Scandinavia 2022--An HMGS War College Game — Theme
Friday, 8:00 PM, 2 hrs, Players: 10, Location: Lancaster: LN-64
GM: Frank Luberti, Jr.
Sponsor: HMGS War College, Prize: None
Period: Modern, Scale: 12mm, Rules: Trench Wars (modified)
Masks Required? No
Description: Russia launches another special military operation against
Finland and Sweden before the paperwork on their NATO admission is
finalized. A what if game that follows the Red Thrust: Russia Invades
Ukraine game at Cold Wars 2020. Novices, children with adults, rules
lawyers and GMs looking for revenge welcome. Microarmor game using
the Trench Wars rules modified for Modern warfare. Game sponsored by
the HMGS War College. Parent/child teams welcome.
F22:178: Midnight Massacre - Prokhorovka/Kursk
Friday, 10:00 PM, 4 hrs, Players: 24, Location: Lancaster: LN-??
GM: Matt Fisher
Sponsor: YourHobbyPlace, Prize: None
Period: World War II, Scale: 28mm, Rules: Bolt Action- Tank War
Masks Required? No
Description: Come take part in the social event of the convention and
blow up some tanks in the largest tank battle of history! As part of the
Battle of Kursk, the Soviet 5th Guards Tank Army attacked the German II
SS-Panzer Corps. Over 900 tanks took part in the battle so take command
of a squad and crush your opponents. Two drink minimum for players and
lots of unique rules are in effect for some midnight madness! Adult Game
SATURDAY
S09:514: Car Wars: Tanker Truck Take-down! — Theme
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HG-1
GM: Frank Osborn & LXG Gaminc Club, THE MECHANICON and Gaming
Garage
Sponsor: None, Prize: None
Period: Future, Scale: 1/64th, Rules: Car Wars 6th Edition and House rules.
Masks Required? No
Description: A big rig full of fuel has just exited the highway and is heading
for the rest stop. Given the high prices of fuel these days, everyone is
seeking alternative methods of transportation. You and your gangmates
have decided to simply not pay at all and steal the gas by intercepting the
truck before it reaches the drop off. Can your light vehicles take down the
rig in time? Push the pedal to the metal and embark on a road chase for
the ultimate prize, gasoline! All materials provided and all rules will be
taught!!
S09:180: The Crystal Forest of Goratak
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HG-4
GM: Troy Nowak
Sponsor: None, Prize: None
Period: SciFi, Scale: 25mm, Rules: West End Games Star Wars Miniatures
Battles
Masks Required? No
Description: Lead heroic Imperial troops and their allies or pirate and
rebel scum through the Crystal Forest of Goratak in their quest for a lost
droid. Learn basic game mechanics and the use of heroes playing this
official scenario for West End Games Star Wars Miniatures Battles.
Tabletop gaming like its 1993 using vintage 25mm miniatures; kids under
14 welcome only with a playing adult. No food at the table.
S09:450: Wars of Ozz: Attack on the Emerald City
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: PA-2
GM: Christopher Palmer & HAWKs
Sponsor: Old Glory, Prize: None
Period: Fantasy Horse & Musket, Scale: 28mm, Rules: Wars of Ozz
Masks Required? No
Description: 300 Years after the Madness Bombs fell, ending the last great
war, Zoraster the Wizard appears and rebuilds society based on the
writings of Baum. The witches Arella and Evora have other ideas in the
fantasy post-apocalyptic world of Ozz. Munchkins, Quadlings, Winkies, and
Nomes, use Horse & Musket technology to battle for control of the
Emerald City. Rules Taught. Figures by Old Glory. Children under 14 with
playing adult
HU10:905: Creating a Jousting Cloth - Teachers Program
Saturday, 10:00 AM, 1.5 hrs, Students: 6, Location: Vistas Windows:
Instructor: Elizabeth Stanton
Masks Required? No
Description: Creating a Jousting Cloth - Teachers Program: A class where
we make a Jousting cloth. Everyone who attends will leave with a cloth,
dice, and cards so they can run a Joust.
HU10:922: Farm Outbuildings Saturday, 10:00 AM, 1.5 hrs, Students: 6, Location: Vistas Windows:
Instructor: Tim Peaslee
Masks Required? No
Description: Farm Outbuildings: For most games just a house is
acceptable to represent a farm. When you do skirmish level games all the
outbuildings become important blocking terrain and cover. Learn to build
simple but attractive outbuildings for for your 28mm skirmishes.
S10:400: Battletech: A New Nightmare
Saturday, 10:00 AM, 5 hrs, Players: 8, Location: Heritage: HG-9
GM: Ian Gordon & Battletech
Sponsor: None, Prize: None
Period: SciFi, Scale: 6mm, Rules: Battletech Total Warfare
Masks Required? No
Description: The Word of Blake has set fire to the Inner Sphere and
rebellions on many worlds have started. Intelligence has located a WoB
facility where prisoners go in and are never seen again. Its believed these
people are being tortured and experimented on. A rescue operation has
been organized to get those prisoners out of there and to find out what
the WoB has been up to. There are enemy patrols in the area that will
reinforce the facility, so get in and get out while rescuing people. All
materials will be provided. No experience required. Walk-ups welcome
S10:479: Gnome Wars: Relief of Kaboutersberg - Teachers
Program
Saturday, 10:00 AM, 4 hrs, Players: 8, Location: New Holland: NH-3
GM: Mike Lung & HMGS Next Gen
Sponsor: Brigade Games, Prize: Gnomes
Period: Fantasy, Scale: 28mm, Rules: Gnome Wars
Masks Required? No
Description: The allied fortified town of Kaboutersberg has been cut off
and is under siege. The fortress is well supplied and should be able to hold
out until relief comes in the spring. However, a horrible plague has broken
out. Without medical supplies, the fortress will surely fall. The only hope is
saving the town is to secretly send a relief column to punch through the
lightly defended river side of the town. Anyone bringing a painted Gnomes
at War unit from Brigade Games does not have to pre-register.
S10:194: Pennsylvania Pete and the Heart of Ra
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Lincoln Theater: LT-3
GM: Annemarie D'Amato
Sponsor: None, Prize: None
Period: Pulp, Scale: 25mm, Rules: Audacious Adventures
Masks Required? No
Description: The world famous PA Pete just returned from vacation and is
now back at work in the Tomb of Two-Ton Kommen. He is searching for
the mystical Heart of Ra. The tomb is a maze of rooms that are waiting to
be explored. What mysteries and adventures are in store for those to dare
to find the Heart of Ra.
HU12:923: Old West Buildings
Saturday, 12:00 PM, 1.5 hrs, Students: 6, Location: Vistas Windows:
Instructor: Tim Peaslee
Masks Required? No
Description: Old West Buildings: Attractive buildings really draw you into
a cowboy shootout game. This class will teach you techniques to create
your own unique Cowtown buildings.
S13:210: Do you Cthulu? — Theme Saturday, 1:00 PM, 3 hrs, Players: 8, Location: Lancaster: LN-64 GM: Jon Lundberg Sponsor: None, Prize: None Period: Pulp, Scale: 28mm, Rules: Fistful of Lead Masks Required? No
Description: Rumors of a horror haunting the swamps of the Bayou have reached the outside and groups with just enough knowledge to make them dangerous have come into the swamp on various craft. The locals are scarce, and the swamp is silent. What dangers lie buried in the swamp?
HMGS Next Gen Grant Program Overview - Teachers Program 3pm, 1.0 hr, Audience: 12
Speaker: Jim Stanton & HMGS Next Gen
Location: New Holland: NH-3
Period: Modern
Description: Join us for a rundown of how the HMGS Education Grant
Program works and what you need to apply for a grant
S15:232: A very British Civil War
Saturday, 3:00 PM, 4 hrs, Players: 8, Location: Lancaster: LN-73
GM: John Kerstetter
Sponsor: None, Prize: trophy
Period: Inter-War, Scale: 28mm, Rules: home brew
Masks Required? No
Description: The British Fascists are stirring up trouble in Jolly Old England
between the World Wars. Let's give them a sound thrashing eh what!
Robert Kerstetter Young Frankenstein.
S15:458: Plastic Pirate aPPear on Poopdeck
Saturday, 3:00 PM, 2 hrs, Players: 8, Location: Paradise: PA-2
GM: Geoff Graff & HAWKs
Sponsor: None, Prize: None
Period: Age of Piracy, Scale: 40mm, Rules: Plastic Pirates
Masks Required? No
Description: How do pirates get their first ship? They sneak up and take it
away from the owners. Mister Snee and a few friends want to become
pirates. They steal some rowboats at night and climb up the side of a ship
in the port and attack. They must be fast or others in the port will chase
them away. Can you be Succeed being Sneaky, Swift and Savage, or
perhaps awake from a Sound Sleep and Save your Ship? A game for the
young, reading is helpful.
HU16:903: Budget Troops
Saturday, 4:00 PM, 1.5 hrs, Students: 6, Location: Vistas Windows:
Instructor: Don Goddard
Masks Required? No
Description: Budget Troops: Plastic Canvas/Granny Grating. Create hordes
of 10mm troop stands for pennies each. Perfect for trying out a new
period or army without spending a fortune. Units created will have
soldiers roughly 10mm tall, and can include mounted units and artillery.
S17:483: How do I run a game? - Teachers Program, 5pm, 12 attendees, Speaker: Eric Jacobson & HMGS Next Gen Location: New Holland: NH-3 Period: Modern
Description: Experienced GMs and educators will share their experiences putting on games. Rules, miniatures, terrain, dice, etc. will be discussed. All participants will then be invited to participate in a game following the seminar where they can see theory come to life.
S17:546: Sky Galleons of Mars
Saturday, 5:00 PM, 4 hrs, Players: 12, Location: Vista C&D: VC 1
GM: David Kasper & NOWS
Sponsor: None, Prize: battle laurel
Period: SciFi, Scale: 28mm, Rules: mod sky galleons of mars
Masks Required? No
Description: Back by demand Sky Galleons of Mars. A Martian prince has
been deemed a traitor by the Martian empire. He sold out to the British.
He now wishes to take his personal ship with him. The English send their
quick gunboats to escort. The Martians figure a great way to gain a ship.
S17:259: The Japanese American War of 1914
Saturday, 5:00 PM, 5 hrs, Players: 15, Location: Lincoln Theater: LT-1
GM: Timothy Nieson
Sponsor: Naval Club, Prize:
Period: World War I, Scale: 1:1200th, Rules: Seekreig 5
Masks Required? No
Description: In March of 1913, the California Legislature passed the Alien
Exclusion Act, which prohibited the ownership of land in the state by any
Japanese immigrant. The Japanese Government nearly declared war upon
the United States in response. The Japanese Government waits for the
reception of the newly built battlecruiser Kongo, which arrived at the
British base of Singapore on the first of January 1914. The Japanese sweep
across the Pacific Ocean and besiege the strong American fortress at
Corregidor.
S19:517: Car Wars: MechaDuel Arena, Amatuer Night — Theme Saturday, 7:00 PM, 4 hrs, Players: 4, Location: Heritage: HG-1 GM: Tony Spino & LXG Gaminc Club, THE MECHANICON and Gaming Garage Sponsor: None, Prize: None Period: Future, Scale: 1/64th, Rules: Car Wars 6th Edition and House rules. Masks Required? No
Description: Amatuer Night is your opportunity for fame and fortune. The
new autoduel arena in town is looking for local talent and this may be
your last chance out of the algae tank scrubbing business. Now is your
chance to finally get behind the wheel of a professional autoduel vehicle
and out of the slime vats at the farm. Sponsored by Uncle Albert's Arena
Ammo and Gold Cross Cloning. All materials provided and all rules taught.
Beginners welcome!!
S19:485: Last Call for Tsingtao - Teachers Program — Theme
Saturday, 7:00 PM, 4 hrs, Players: 8, Location: New Holland: NH-3
GM: Jim Stanton & HMGS Next Gen
Sponsor: None, Prize: None
Period: Fantasy, Scale: 28mm, Rules: Gnome Wars
Masks Required? No
Description: During the last days of the Siege of Tsingtao, German
colonizers and their allied friends had only one objective: Get as much
beer out of the city that they possibly could. Can the Japanese, British, and
other forces stop such an impressive convoy? And what is the German
word for "Rubber Duck"?
S19:246: Osona: Armored Train vs Herero Rifles (German
South West Africa, 1904) — Theme
Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Lancaster: LN-33
GM: Roy Jones
Sponsor: Recreational Conflict, Prize: None
Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified)
Masks Required? No
Description: A German armored train, with soldiers and a machine gun, on
a pleasure trip through scenic Hereroland. What could possibly go wrong?
Except for sabotaged tracks, derailed cars, and Herero rifle fire peppering
the Germans as they try to repair the damage. Will the Hereros capture
the train? Will the Germans clear the track and escape? A Herero scenario
by Tim Abbott, derived from the "The Herero War" scenario & rules book
by Roy Jones & Eric Alvarado.
S20:425: Star Wars- Battle for Hoth
Saturday, 8:00 PM, 4 hrs, Players: 6, Location: Heritage: HG-10
GM: Bob Edoo & DelVal
Sponsor: None, Prize: None
Period: SciFi, Scale: 28mm, Rules: Die 20 rules
Masks Required? No
Description: The Battle of Hoth was a major victory for the Galactic Empire
and among the worst battlefield defeats suffered by the Alliance to
Restore the Republic during the Galactic Civil War
SUNDAY
Z10:466: Buck Rogers and the Tower of Biab
Sunday, 10:00 AM, 2 hrs, Players: 6, Location: Paradise: PA-1
GM: Duncan Adams & HAWKs
Sponsor: None, Prize: None
Period: SciFi, Scale: 54mm, Rules: Blood and Swash
Masks Required? No
Description: The interplanetary conglomerate Biab, Inc has secretly
developed a device that will make them the most powerful entity in the
Solar System! But the secret is out and various heroes and villains have set
their sights on stopping them or getting it for their own use. Having
learned that Biab, Inc is holding the device in Building 17L of their research
facility four groups have arrived and intend to be the ones to get it. Under
12 welcome with a playing adult.
Z10:467: Rescue the Princess
Sunday, 10:00 AM, 3 hrs, Players: 8, Location: Paradise: PA-4
GM: ERIC SCHLEGEL & HAWKs
Sponsor: None, Prize: None
Period: Fantasy, Scale: 25mm, Rules: Blood & Swash (Fantasy)
Masks Required? No
Description: A horde of Orcs has broken into the castle and kidnapped the
princess. Now bands of adventurers are attempting to rescue the princess
from the Orcs and their allies and claim the reward. I realize 'rescuing the
princess' is a cliche in fantasy, but I think you find this scenario to be a fun,
end-of-convention game. Players under 13 welcome with a playing adult.
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