If a Third Edition of Gnome Wars were to ever come out, there are a lot of things that can be corrected, updated, and expanded upon.
Finding a conflict to fight shouldn't be one of them.
Somewhere in the back pages of the Burning Plastic rules I helped create and heavily promote, the primary mentions something like, "It doesn't matter if it's the Planet Pluterax or the Toybox Rebellion you're recreating, so long as there's an excuse to have fun." While there is plenty of material to fight Swiss vs Germans until you're blue in the face, scaling the gnome tech allows the player to be inspired by far more than Great War battles. I could safely argue that, removing support weaponry and vehicles, you can easily replay any conflict Post-Napoleonic to Pre-Spanish Civil War.
Wikipedia has nicely compiled the List of the Wars of the 19th and 20th centuries. I mean, there's nothing like a little beyond-wiki research to see how you can turn the Mejba Revolt or war in the Kingdom of Kandy into the latest and greatest Gnome Wars game!
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