Day #24 of the #CharacterCreationChallenge, and we're trying to breakdown another of my painted minis into game terms. This time it's a penguin from the Holiday Familiar pack from Reaper..
Penguin - 3rd Level Penguin Enforcer
In "The Zoo" Penguin is the last of their kind. All the other penguins tried to influence the politics of The Zoo, long ago, with disastrous consequences.
What saved Penguin was a complete lack of human traits, no speech, no opposable thumbs, and an ornery reputation to kept all of the denizens away. So long as the Zoo provides him with fish-equivalents, he leaves everyone alone.
With his mutations, no one wants to bother with them, if they can help. Secretly no one has realized Penguin has photosynthetic skin and doesn't need to be fed.
Physical Strength: 18 +3
Dexterity : 12
Constitution : 16 +2
Mental Strength : 12
Intelligence : 8 -1
Charisma : 4 -3
Senses : 13 +1
Hit Points: 74
THAC Melee: +6 THAC Ranged: +6
Mental Defense: 10
Armor Class: 14
Health: 12
Robot Recognition: 13
Perception: +1
Stealth: +2
Remain Unseen: -1
Speed: 5, Swim: 12
Peck: 1d4
Mutant Animal – Penguin
- Base Move 5, Swim 12
Physical Mutations:
- Poison (14)
- Immunity to Corrosive Acids
- Hallucinogenic Gas (15)
- Density Control, Self (15)
- Heightened Strength
- Transfusion (6)
- Photosynthetic Skin
Equipment:
Earmuffs, Scarf, box with miscellaneous worldly possessions.
Skills:
- Combat Leadership 6
- Size-Up Opponent: 10
- Makeshift Weapon: 2

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