For Day 22 of the #CharacterCreationChallenge I fully admit going down the digital rabbit hole with this one.
I'm not afraid to use AI in my games. I have a full ChatGPT conversation going during my online Gamma World game, plugging in plot and data, and generating potential shops, NPCs, and wasteland encounters. Beside betting odds and parlays for a post-apocalyptic jousts and a random Charcuterie Item Generation Table for our Illuminati University multiverse game, and I've gotten the most joy from a Random Grenade Generation Table with everything everything from frag grenades to the "Boomfruit Bomb" that the character ultimately rolled (and detonated).
But this guy made me go further....
I'm a blog that has a particular focus on gnomes, so this picture is perfect. I originally used it for my burn-the-world post at the beginning of the year, when everything in the world, plus my personal and family life felt desolate.- Savage Worlds (for Cinematic Action)
- Fate (Narrative Mayhem)
- Dungeon Crawl Classics (Old-School Chaos Dungeon Crawl)
- MÖRK BORG (Grim & Stylish)
- Troika! (Surreal Absurdity)
- Goblin Quest (Lighthearted Anarchy)
- Shadowrun (Cyberpunk Ridiculousness)
Alias: Embercap
Real Name: Zinthel "Zin" Norkles
Metatype: Gnome (Variant Dwarf)
Role: Anarchist Demolitions Expert
Archetype: Street Scum / Saboteur
Appearance & Vibe
Embercap leans hard into his "garden gnome" aesthetic—bright red conical hat, shaggy fake beard (over his actual beard), patched overalls, and a battered trowel strapped to his belt like a sidearm. His backpack is stuffed with homemade incendiaries, wire cutters, and spray paint. He smells faintly of kerosene and revolution.
He speaks with a theatrical tone, almost like a cartoon character, but his eyes gleam with calculated rage. He’s both a joke and a threat, and he likes it that way.
Attributes
Body: 4 Agility: 6 Reaction: 5 Strength: 3
Willpower: 5 Logic: 4 Intuition: 5 Charisma: 3
Edge: 3 Essence: 6
Condition Monitors:
Physical: 10 Stun: 11
Skills
Athletics (Throwing Weapons): 5 (7)
Demolitions: 6
Engineering: 4
Stealth: 5
Con: 3
Chemistry: 4
Survival: 3
Firearms (Pistols): 2 (3)
Close Combat (Improvised Weapons): 3 (5)
Qualities
Toughness
Instigator
Mad Bomber: Gains Edge when using improvised explosives or fire-based attacks in dramatic situations.
Weapons & Gear
Molotov Cocktails (Rating 4 Improvised Incendiary Grenades)
Spray paint (used for tagging)
Armored Overalls (Armor Rating 5, disguised as gnome clothing)
Concealed Hold-out Pistol
Remote-detonated Petrol Bombs
Trowel-shaped Shiv
AR Goggles with Demolitions Overlay
Urban Explorer Commlink (Rating 4)
Burner Commlink with encrypted data and anarchist zines
Tactics & Behavior
Prefers chaos and disruption over lethal violence
Ambush specialist in narrow alleys and urban ruins
Fights to confuse, not kill; escapes in fire and smoke
Leaves slogans like:
“PROPERTY IS THEFT”
“GARDEN GNOMES UNITE”
“I'M SMALL BUT THE SYSTEM'S FALLING”
Quote
“The system’s a weed, chummer. And I’m the fire. Tee-hee!”
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