Continuing to clean off my e-mail and my phone, and found these little gems from my other friend Brian, in the pre-COVID Days.
I don't remember the manufacturer of the building, but I had the one-story version, he had the two. Nothing fancy, although I do believe the floors were accessible and the interiors were finished.Pages
Wednesday, May 27, 2026
Tuesday, May 26, 2026
(Gamma World) Not a Test #118 - Residual Glows
Our heroes, the De Facto Explorers, have decided to embark on an epic quest to reach Lathar's long-lost father.
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Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust. Recently married to the now-pregnant Thunnelda Haycock. Just received a letter from his long-lost father, and has convinced the others to accompany him to the Wildlands.
Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers. Apparently addicted to his newly uncovered yellow powder found at "The Pool House"
Sonny Helianthus: an over 10' tall sentient sunflower artifact examiner with four arms, and trusted Restorationist ties. Knowledgeable, but not a good one with device repairs or upgrades. Sonny may have recently detonated an atomic device in the petrified woods... although no one else knows.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places, and finding it often. He has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair. Recently gave birth to another pile of baby worms.
and two new additions....
Poppy and Speedy: Two of Squiggles' offspring from his first... litter(?) They're now teenagers in worm years, old enough to grab diminutive muskets and help their Manchi and his friends on this epic quest.
===============================================================
The party stayed off the main road, using the "Invisible Airlords" camp for their own needs overnight. Perhaps they would try to come back, or perhaps more extensive searching would net the party a bigger stash of loot....
Sneaky Pete returned from tracking/chasing down the Invisible Airlords as they fled. The creatures had scattered, many climbing into the trees. He was still quite amped up and traipsed the surrounding woods for something greater than the small encampment the others had uncovered. He did find a second, better hidden spot, one that would have been great for treasure, yet from his examination, it was actually the spot they ate in.
Lathar woke up the next morning. Sonny was examining all the items they had found, as well as finding in the break of the canopy to absorb some sun.
Pete... well Pete had decapitated the dead Airlords and mounted them on stakes on the side of the road, as well as using some of the paint they had found to cover up the "Invisible Toll" sign with his own "DO NOT PAY THIEFS." Farmers and small merchants did pass by, most lauded the weasel for ridding the town of illegal toll-takers. Pete did buy an intricately woven door mat from a woman with a nearby cottage. The one thing that further worried the weasel. Tavren Silkwrick, the weaver, had paid the toll in other woven mats and products. The party hadn't found anything like that in the stash. Where did that stuff go?
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| Tavren Silkwrick, Mutant Weaver |
Squiggles' teen-equivalent children shuddered at the brutality... and those worms had watched many of their fifty siblings
Squiggles: Don't get on Uncle Pete's bad side....
He then left with them to spend the morning hunting.
With no one looking to head off towards Fair-Town, Lathar grabbed No-Name and road the hour or so back to Riverbend, to see his wife and his mother....
He spent the day back home. His newlywed pregnant wife, Thunnelda, was still miffed that Lathar was going on some wild goose chase. His mother supported her daughter-in-law, calling Lathar's father a wanderer for days, a dreamer, certainly a drunk.
"You're Papa was a rolling stone. He might not even be where he claimed he was anymore..."
He ate an early dinner with them, before leaving back to his party members. His mother stood on the porch, waving, as he rode off on No-Name. Thunnelda sulked in a darkened corner of the house...
"This is the last time he's getting away with this...."
Sonny spent most of his day sunning himself, and trying to figure out what the use of the glowing rock and rod they had found. Without his Glow-Badge, lost around the Hopper lair weeks prior, he couldn't ascertain the lethality of the glow of the items, only that he had not fallen ill to them while in his possession for the past day.
Squiggles and his children reconnoitered the woods, finding very small game, but nothing worth firing a loud musket at. It was Father-Son (Manchi-Worm) bonding time with two of his eldest children.
Poppy: So, when you leave with your friends, you just hang out in the woods and eat rations around the fire?
Squiggles: No, we kill people too.
Speedy: That's cool...
They did get to see some of the river traffic, barges with cargo, a rarity, all heading downriver.
Lathar arrived back at the encampment before dusk and they spent one more night there, with nary a sign of the Invisible Overlords before heading out to Fair-Town the following morning.
They arrived at Fair-Town and Pete raised a stink that the entourage of Lathar was getting charged while all he had to do was flash a sash for admittance.
"We have people that need to talk to you Lathar, but everyone else is five..."
Lathar left the group to find the town hall and finally see what his job as a member of the Town Council finally entailed.
He arrived at the building and caught a lot of side-eyes from staff. "Master Lathar, you've graced us with your presence, if you're going to be in town for more than a joust, we'll arrange a meeting for noon tomorrow."
The woman behind the counter handed him a bulging ancient binder filled with random papers. "You've been missing for the last three months. There's been a few votes than are locked in a tie... More Kirthoians have appeared, a few river pirates... nothing we couldn't handle by ourselves."
With that, Lathar headed back to the Wrong Celery. The rest of the crew was already there. Sonny, sipping a beverage, Squiggles, teaching his children about diversity and a plant-dominant establishment... and Pete negotiating with Duncan the coffee planet barkeep, for another keg of their mead... and delivery within the next month.
Once Lathar was there, the group moved to their normal inn, the Triple Comfort, where Lathar dumped the binder onto Sonny, and Pete looking over their shoulder.
"I need to make some votes tomorrow morning. Can you help, influence advise me?"
Sonny worked through this overflowing, disjointed binder the municipal workings.
"There's a couple different items that probably need your vote..."
- A proposition to send troops to eliminate tolls on the way to Riverbend. They either want to send 50 or 100 of the Fair-Town militia.
- Which merchants and farmers are we using to reallocate winter supplies and resources?
- A proposition to give the Kirothians (blue-skinned folk) full rights.
Squiggles had none of that bureaucratic appeal the others wanted, so he had taken Speedy and Poppy out on the "big town." They toured the joust ground, he bought the children pet "dragons" (Mango and Zig-Zag) and wooden swords, trying out the human food with varying degrees of disgust.
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| Zig-Zag and Mango, properly mutated |
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| Ubenda |
GM Notes: Fun fact, I thought the addition of a compass to the group would make some revelations as to directions and the maps they have acquired. In a quick search I realized they've had a compass since episode #65, when they first discovered the Big River didn't flow North-South as all the maps assumed.
In a town where everything is "Ye Olde" the pet lizards were from the plainly named Fair-Town Lizard Rescue.
Next: #119 - Lathar the Parliamentarian
Sunday, May 24, 2026
The Mike Lung Gallery #93 - Lego Zombie Napoleonics
The one thing I love about our online Monday night Gamma World is that a bunch of guys from Boston to Virginia, can not only game, but shoot the shit as well. And we certainly go on some crazy tangents while we wait for straggling players to waltz in.
Two weeks ago, our conversation wandered everywhere, like a back country road with a tornado, and I know I casually dropped Napoleonic zombies. I expected some conversation about Silver Bayonet, or stretching it to Pride and Prejudice and Zombies, but then friend of the blog, mutant-weasel playing and AWARD-WINNING GM Mike Lung shot these pictures to me.
Like me, Mike has too many rules sets, but I know we weren't going a Silver Bayonet-esque route.
Friday, May 22, 2026
3,000,000 Views!
It took me 15 years to get 1 million views on the blog.
It took less than two years to get 2 million more.
Yeah, the system is broken, definitely not the same one I was working with all these years. I still trust Blogger stats somewhat with the individual post views, but I know most are bot/engine driven hits to my main page, (https://gamingwiththegnomies.blogspot.com/ ).
And it's not just me. Trusted, and far more popular blogs the have celebrated five, six, or even seven million views in fairly organic ways have mentioned a huge spike in general page views, while their per post views remain the same.
And I'm certainly not complaining about post views. I remember 15 years ago when a post got 40 views I did a happy dance. There isn't enough traffic to justify monetizing the blog (and making 15 cents while pissing of the people that actually enjoy the blog), so I'll just keep trying to stay active everyday for folks.
Thursday, May 21, 2026
Sword in the Stone Announces a Joint Project for Hazleton
It came with big surprise last week when Sword in the Stone Games in the Wyoming Valley Mall announced plans for a new location 25 miles south, in the Laurel Mall in Hazleton for September of this year.
There is a local comic/game store down there of some sort, but I’ve always had difficulty even trying to find it much less get there for the appropriate hours. Hazelton a fairly large city that needs a gaming presence, because I believe the next store south on I-81 might be a roundabout trip to the The Alchemist's Cove in Orwigsburg.
And it seems like the chain model of game stores seems to be the way to go, in this economy, with the ways the "industry" is going. Cloud City Games in the Lehigh Valley just opened a fourth location in Kutztown that I need to get down to to review.
The bigger news that comes attached with that is they are doing it as a joint venture with White Knight's Game Room in Williamsport. I haven’t been able to do formal review of White Knight's, but I have actively been a fan of theirs for the last 20+ years and while I couldn't confirm deep pockets to help with this project, they definitely add very deep resources to the endeavor.
Tuesday, May 19, 2026
(Gamma World) Not a Test #117 - The Gormless Trader
Our heroes, the De Facto Explorers, have decided to embark on an epic quest to reach Lathar's long-lost father. They have many stops along the way, but first they must handle a group of particularly annoying invisible illegal toll takers...
==============================================================
Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. The two-time champion of the Fair-Town Queen's Joust. Recently married to the now-pregnant Thunnelda Haycock. Just received a letter from his long-lost father, and has convinced the others to accompany him to the Wildlands.
Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers. Apparently addicted to his newly uncovered yellow powder found at "The Pool House"
Sonny Helianthus: an over 10' tall sentient sunflower artifact examiner with four arms, and trusted Restorationist ties. Knowledgeable, but not a good one with device repairs or upgrades. Sonny may have recently detonated an atomic device in the petrified woods... although no one else knows.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble in all the wrong places, and finding it often. He has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair. Recently gave birth to another pile of baby worms.
and two new additions....
Poppy and Speedy: Two of Squiggles' offspring from his first... litter(?) They're now teenagers in worm years, old enough to grab diminutive muskets and help their Manchi and his friends on this epic quest.
===============================================================
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| The Invisible Air Lords... barely revealed. |
- A compass
- A glowing rod
- A glowing rock
- A box of glowing mushrooms
- a few thousand domars from the tolls.
Sunday, May 17, 2026
The Event List for Historicon 2026 is up on Tabletop Events!
It's like Christmas for a wargamer, the event list (formerly known as the PEL to us old-timers) is finally up at Tabletop Events!
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| Next Gen (and a full Stout Gnome contingent) are back in their familiar spot! |
As always, these are the events that interest ME, and if I wasn't running a full weekend, might ponder registering for. Many of these events are run multiple times over the weekend. I'm only listing the one session to that I noticed first. I did my best to label Mulitple Sessions, but use the search function to find events with multiple runnings over the weekend!
The Stout Gnomes selections, as always, are listed in red.
(401) Battle of Saratoga
(278) Stalingrad: Fortress on 9th January Square Session 1
(402) BattleTech: Grinder
(621) Raid on the Suez Canal
(671) They Came For Our Cows!
(48) HMGS WAR COLLEGE Along the Embattled NY-Penna Frontier, 1778-1779
(512) HMGS HOBBY U - Beginner Airbrush - Never Failed Class
(202) FORT APACHE: JOHN WAYNE CAVALRY TRILOGY #1.
(523) HMGS HOBBY U - Painting For Complete Beginners
(537) HMGS HOBBY U - Into the Trenches
(622) HMGS HOBBY U - Portable Post-Apoc Raceway
(690) HMGS Hobby U - What the Hedge?
(713) The Good, the Bad, and the Ugly
(548) 3 Ranks Deep – Cowpens
(155) Assault on Fort Mercer (Red Bank) - October 22,1777
(594) Battletech: Sword and Dragon 3152
(683) Blood & Steel: Liberty Firefight
(213) Droid Wars - Battle on Dumas
(36) Iron Reich Rising: The Battle for the Dark Side of the Moon
(305) Starbase over Rivera Kwai
(204) CRAZY HORSE ATTACKS at SLIM BUTTES 1876
(329) Gnome Wars: Treasure Island
(265) The Battle of Assunpink Creek
(214) Starship Troopers: The Invasion of Klendathu
Friday 8am, 3hrs, Players: 6, GM Christopher Grau, Period: Sci-Fi, Scale: 6mm, Rules: Starship Troopers - Sector Sweep.After the unprovoked meteor attack from the Arachnids, the MOBILE INFANTRY stands poised to descend upon the Arachnid homeworld, Klendathu! The FEDERATION needs you to do YOUR PART against the bug menace! SERVICE GUARANTEES CITIZENSHIP! FIELD PROMOTIONS GUARANTEED!
(549) 3 Ranks Deep – Guilford Courthouse
Friday 9am, 4hrs, Players: 8, GM Geoff Graff, Period: AWI, Scale: 15/18mm, Rules: Home Rules.Following Daniel Morgan’s successful defeat of a British force with an unusual tactic, Daniel Greene tried the same. It was not as successful. Can you improve on the result, or change history?
(59) Border War in the Land of Ozz
Friay 9am, 4hrs, Players: 6, GM Dave Reiners, Period: ACW, Scale: 25/28mm, Rules: Wars of Ozz.A mixed force of Munchkins and Impkins are trying to drive away a mixed army of Harvest and Winkies.
(464) Clash during the Zulu War
Friday 9am, 4hrs, Players: 6, GM Dave Wood, Period: 19th Century, Scale: 25/28mm, Rules: Combat PatrolJunior leaders on both sides are trying to make a name for themselves by searching for a fight. Which side will win?
(556) Germantown 1777
Friday 9am, 5hrs, Players: 10, GM Bert Carney, Period: AWI, Scale: 25/28mm, Rules: British are ComingWashington has been outmaneuvered again and The British have captured Philadelphia. Washington's daring plan is to attack the enemy at dawn. Can the Rebel army defeat the British and their Hessian allies? Can the Patriots overcome the obstacles and secure victory? Join the Rebels or fight the King
(543) HMGS Hobby U - Gearing Up For Gaslands
Friday 10m, 2hrs, Tickets: 6, Host: Joseph McGuireCome learn how to turn Hot Wheels into glorious machines of death suitable for Osprey Publishing’s hot game Gaslands or other auto dueling rulesets.
(654) HMGS Hobby U Triple-Dog Dare You - pt1
Friday 10am, 75 minutes, Tickets: 6, Host Paul Sekits3x Miniatures - representing convention Theme. Challenge is to paint all miniatures as well as a base - and enter them in a Painting Competition by noon Saturday. In part 1, we will cover the overall plan - and work to knock out the harder parts first - skin, faces, and eyes.
(522) HMGS Hobby U - Painting for Complete Beginners
Friday 10am, 75 minutes, Tickets: 6 Host: Francesco NesciThis class is for people who haven't painted a miniature and want to know where to start. The class will cover base coating, washing, and dry brushing highlights. Everything you need will be supplied.
(688) HMGS Hobby U - Tanks a Lot!
Friday 10am, 75 minutes, Tickets: 6 Host: Dennis JensenIn this class we will be learning how to paint 15mm tanks. While we will be focusing on US armor from WWII these techniques can be used in any period or theater! MULTIPLE EVENTS
(431) Wagon Wars!
Friday 10am, 4hrs, Players: 6, GM Frank Osborn, Period: Western Expansion, Scale 25/28mm, Rules Car Wars 6th Edition.Grab your revolver and saddle up, partner! The working day is done and it's time for your team of cowpokes to race back to the saloon. First one back gets the luxury bed, last one buys the drinks. Yee-haw!. All rules will be taught.
(319) Gnome Wars: Treasure Island
Friday 1am, 3hrs, Players: 6, GM Maja Jacobson, Period: Fantasy, Scales: 25/28mm, Rules: Gnome Wars(692) The Battle of Cowpens January 17, 1781
Friday 11am, 4hrs, Players: 4, GM Mike Fatovic, Period: AWI, Scale: 54mm, Rules: All the King's Men.After winning the Battle of Waxhaws No Quarter Tarleton is now attempting to duplicate it at this cow pasture. Will the overconfident Tarleton be able to defeat the Patriots and possibly end the war or will the unconventional Morgan put an end to Tarleton dreams you decide.
(448) Turnip28: The Battle of Ham Hill
Friday 1pm, 3hrs, Players: 8, GM Emma Brower, Period: Napoleonic, Scales 25/28mm, Rules: Turnip28Marching for days without food, your scouts have just reported a welcome sight: a pig farm on a hill. As your scouts move in to seize the succulent swine, they run into a rival regiment intent on the same objective. Now the pigs have been scattered and you'll have catch them before your rivals do.
(92) Death in the Swamps, 2nd Seminole War
Friday 2pm, 4hrs, Players: 12, GM David Partak, Period: 19th Century, Scale 25/28mm Rules Fistful of Lead.Major Cooper built a fortification near Lake Holithlikaha. Cooper had a battalion of Georgia Volunteers, a company of US artillery, & one gun. On April 2nd, Osceola and his Seminoles descended upon the fort. Relief would arrive 16 days later. Can the relief column get through to the besieged?
(362) HMGS Board Game Library - Learn to Play Ticket to Ride
Friday 2pm, 1hr, Players: 5A popular Train Game that is family friendly. Collect trains, build segments, to create route, for points most points wins
(509) The HAWKs Invitational Cross-country Road Rally
Friday 2pm, 4hrs, Players: 8, GM Eric Schlegel, Period: PULP, Scale 20mm, Rules: Future RaceModify your vehicle and race around the course while battling both the other racers and the environment. Bumping is allowed (some say required) and style points will be awarded for the most spectacular wreak.
(612) HMGS Hobby U - Tiny Swamps
Friday 2pm, 2hrs, Tickets: 8, Host: Don GoddardLearn the basics of poured epoxy water effects for terrain pieces. Using affordable clear hardware store epoxy, students will complete at least one terrain piece featuring a shallow transparent pool. Sharp Cutting Tools/Hot Glue/ or other materials may be used making this class unsuitable for youth.
(430) Trailer Park Warlords of the Apocalypse - The Big Hit
Friday 2pm, 4hrs, Players: 4, GM Brian Peak, Period: Sci-Fi, Scale: 25/28mm, Period: Trailer Park Lords of the Apocalypse.Your warlord wants a rival gang member taken out—permanently. But surprise! Their warlord wants one of your crew gone too. It’s like a deadly Secret Santa, but with more bullets and fewer cookies. Will your gang deliver the hit and bask in glory, or botch it and suffer the wrath of your warlord?
(54) Zombies in Ohio
Friday 2pm, 4hrs, Players 8, GM Donald Carter, Period: AWI, Scale: 25/28mm, Rules: Mein Zombie1774 in the Ohio valley There is an uneasy peace between the local Natives and the white man. On night the sky fills with shooting stars. A small number of stones are found by both sides, Unknown these stones carry an illness. Can the survivors reach safety, or will the illness take them.
(320) Gnome Wars: High Seas
Friday 3pm, 4hrs, Players 8+, GM Eric Jacobson, Period: Fantasy, Scale 25/28mm, Rules: Gnome WarsThe landing parties have headed to shore to get the treasure. The members of the crew that stayed on the ship must try to keep it afloat and free from rival crews, natives, pirates, and anything else that floats! Hoist the black flag and load the cannons!
(327) Gnome Wars: Surf and Turf
Friday 3pm, 4hrs, Players: 8+, GM Mike Lung, Period: Fantasy, Scale: 25/28mm, Rules: Gnome Wars.Captain Alvarado and his band of pirates are trying to evade the British pirate hunters and sneak onto a deserted island and get their treasure. The Captain best be on his guard for the British Marines are hot on his trail.
(192) HMGS WAR COLLEGE The United States Navy Fleet Problems: 1923-1940
(555) Battletech: Aiming to Misbehave
Friday 6pm, 4hrs, Players: 10, GM Ian Gordon, Period: Sci-Fi, Scale: 6mm, Rules: Battletech(565) STARBLAZERS – The Action at SAMAR SEVEN
(457) Paul Revere: Werewolf Hunter
(478) Tripod Down!
(207) STAGECOACH - THE WILD WEST QUEST
(803) Star Trek Adventure 60th Anniversary
(318) THE ANNUAL HISTORICON GNOME JOUST!
(475) Stabby Stabby
Saturday 8am, 4hrs, Players: 8, GM Kevin Fischer, Period: Fantasy, Scale: 25/28mm, Rules: Feudal Patrol(559) Haiti 2004
The local population has not taken the US overthrow of their leader very well. A US Marine platoon comes under fire when passing through a small Haitian town in 2004. Knowledge of the rules is not required. A fast paced game. No food or drink at the table. MULTIPLE SESSIONS
(271) Pillage in the time of King John
During King John's reign rebel Barons & the King's men alike raided & plundered castles, & villages across the Realm. Will you be looting the villagers to gather the King's taxes or to strike a blow against your foemen's demesne? Or will you be defending your peasants from the lawless marauders?
(473) Revolutionary War Meeting Engagement
(613) The Twinkie Heist
(32) HMGS War College The US Army and Philippine Army in the Philippines 1902-1942
(519) HMGS Hobby U - Quick and Dirty Terrain Painting
(487) HMGS Hobby U - Stone Walls - They Aren't Always Gray
(341) Gnome Wars: The Ruins on New Providence
(236) HMGS War College - Lt General John Burgoyne and the 1777 Saratoga Campaign
(520) HMGS Hobby University - Quick and Dirty Terrain Painting
(566) Sherlock Holmes: A Serial Killer in London
(489) Armies for Kids - American Revolution
(658) HMGS Hobby U - Things That Go Bump in the Night - Giant Tentacles
(428) Trailer Park Warlords of the Apocalypse - Beer Run
(209) ULTIMATE LITTLE BIGHORN 1876
(481) Undead versus Hobbits and Allies
(81) HMGS War College - China's Northern Expedition 1926-28
(328) Gnome Wars: The Raid on New Providence
(534) Plastic Pirates Plunder Paradise
(454) Doctor Who: Lock, Stock and Two Smoking Daleks
(93) Shootout in Chaparral, New Mexico Territory
(3) The Battle of Long Island August 27, 1776
(510) HMGS Hobby U - Iron Paintbrush
(465) Contact
(458) Battle in a Box Chariot Racing
(508) The Cult of the Red Dragon



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