In some reflective time this week, I crunched some numbers, and about 9% are Actual Plays of TTRPGs. Most are fantasy, but I'd like to think, between my players journals, and session recordings, most of the episodes are accurate and enjoyable.
With last weekend's rain deluge, I was stuck inside the apartment, and while I got a number of things done, I did want to start tackling the backlog of posts I have to finish. One of those items was the Georic Gazetteer entry for the Kingdom of Ras-Prythax, and I accomplished the exact opposite of what I set out to do.
Even before I transplanted my campaign into an Earth-centric model, nearly 20 years ago, Ras-Prythax was my Holy Roman Empire with more clout: The large remnant of an ancient empire, power collapsing as its domains get a foothold towards independence. It is a massive and vast land (furthest points is about 1,000 miles... not in a straight line). and despite it being the country I started building in the 8th grade, when I finally was cobbling together a map and the gazetteer entry, I realized how many empty spaces were still there.
It was decided early that I would need to break out the Kingdom into a general entry, as well as three regional entries, covering Eastern, Western, and Central Ras-Prythax.
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