Monday, July 17, 2017

Scrum in Miniature: Historicon 2017 My First Gaming Con

I've already posted the pictures of the wacky Gnome Wars games from Friday, and TMP is currently only allowing Supporting Members to posts, so the Historicon recaps are a little thin.

This post, from Scrum in Miniature is an absolutely perfect recap, especially from the first-time attendee perspective.  Plus there's a picture of one of the Gnome Wars games on the MBA Castle table.
Picture via Scrum in Miniature

Sunday, July 16, 2017

Historicon 2017 Friday Gnome Action

As has been tradition, I avoid Historicon in Fredericksburg (a springtime drive to a gymnastics competition in Williamsburg confirmed that). However, we've been blessed again with intrepid Gaming with the Gnomies intrepid reporter Mike Lung sending pics back... and a concise battle report from Friday's game.

"CrazyGnome Wars game. An eclectic group of regular gnome units try to gather cheese, fuel, power cells, and nukes while ducking it out with invading killer robots, space gnomes, and mice. But in the end, Bill's Radon Zombies won the day by tricking some gullible Swiss Gomes into aiding them in capturing an aircraft to spread toxic Radon gas across the planet!"






Saturday, July 15, 2017

#RPGaDay 2017: Oh Where oh where is the list?

It's the middle of July, which means just about two weeks to go until #RPGaDay 2017 launches.  I've participated in every years thus far, and since I post the answers on the blog, I do like to have a little bit of a head start to at least set up 31 different posts. 
@runeslinger
And yes, I do like some lead-in time to start some of the topics early, but I guarantee you with my work schedule escalating throughout the month that I'm scrambling for time to write up the 29th-31st.

Friday, July 14, 2017

(Painting) German Gnome Leadership

With tons of stuff on the table right getting a dab or two of paint, things are getting colorful, but not much is close to completion.

At least my German Gnomes are two steps closer to finally getting complete.   My Officer and NCO are finished!
The Officer is not the usual Kaiser figure, rather he's the spotter from the German Gnome Heavy Machine Gun, given a much more active role on the battlefield.

The Doktor and Bier Nurse are the only gnomes left to finish the unit.

In the Queue:  Everything, Although between still base coating the German Schutztruppe and the Reaper Frost Giants, there are some very simple treasure chests from the recent Lion-Men Kickstarter that scream "We're easy! Do us!"

As Historicon is currently happening in Virginia, I should be able to slap together some "HOME-storicon" games this weekend. 

To be honest, this week's big focus has been the infernal Pigeon God.  Episode #15, the end of the first overall story arc of the campaign, drops next Tuesday, but ViscountEric is desperately trying to finish as many episodes as possible before work overwhelms my life.    I'm well into the 40s (scheduled to post in FEBRUARY), and I never thought embellishing journal entries into a semi-prose style would be psychologically tiring.  I don't think dropping spoiler seven months out would be a bad thing, even for a series as popular as Pigeon God has become, but I'll hold back to vague terms regardless.

After thirty-plus episodes of trying to balance threat/reward levels, and instilling some underlying conspiracies, I went all George R. R. Martin on my players in the 40s.  I've had to break up journal entries into multiple blog posts to lessen the overwhelming sense of dread.  Heck, I've even written an entire post simply to dress up a roster of "Who is left?"  

And looking further into the later 40s of the journal entries, it's going to get worse.

The God of Light is coming.... the apocalypse shall be upon us soon enough. (Probably late May 2018!)

Thursday, July 13, 2017

RPGs: Art and Craft by S. John Ross

So author S. John Ross (GURPS: Warehouse 23, Risus) has a blog!

While I'm happy to catch his rantings and ravings over his Google Plus page (Yes, I just mentioned G+, bite me), RPGs: Art and Craft  (check at the end of the article) looks to be a extrapolation on the themes he already covers from time to time.

And how can you not, when the man expresses his love for "Escape from Poughkeepsie" from AADA Road Atlas Volume 1?  His description alone makes me want to (a) play anything post-apocalyptic using that scenario (b) play GURPS and (c) wax nostalgic for Car Wars and break out the old maps.

Those are three things I had no intention of even thinking about this year, much less doing.

That's the power of positive writing (with a cooking-grade bottle of nostalgia poured into it.)

(EDIT 4/30/18):  As S. John Ross has updated in the comments, the blog has moved!  to Rolltop Indigo

Wednesday, July 12, 2017

Historicon Releases for Brigade Games

Historicon is running July 12-16 down in Fredericksburg.  Now, I've already discussed my hatred for the Eisenhower Interstate System in Virginia, as well as surrounding roads, but that doesn't mean there won't be a ton of cool games to play and thing to buy from the dealer hall.

Brigade Games recently announced their new releases for Historicon, and beyond their Napoleonics, Vikings, and Frostgrave stuff, I guess there's two announcements pertaining to this blog

1) No New Gnomes... again.
2) But there are plenty of new fun characters added to their Post-Apoc line:
KJU w/ RPG
Cowboy Ronnie
Zombie Hill
Abe 
All figures are $5.00 each.

Tuesday, July 11, 2017

Ballad of the Pigeon God #14: The Shattered Circle

33 HepDec 1070 - The Chateau d'Echelon, Village of Eding, Kingdom of Crosedes
A day after Rolf and Company had departed for the capital, nine-year old Timmy alerted the household of a halfling riding a pony up from main road, with a very tired and grungy looking dwarf desperately trying to keep.  The halfling was A. Warren Corkbarrel, a former halfling sheriff that they had recently rescued from the spider-people.  The dwarf just looked disgusting.

Corkbarrel greeted his rescuers warmly and told of a problem in the halfling villages, specifically in Lowdale.    Halfling farmers were disappearing in the fields and no one had any clue what was happening. A simple dwarven mushroom farmer, Norm Dingleberry, came into town babbling incoherently and nearly incited a riot, before Corkbarrel could find Kyril Stonehammer, a dwarven caravan guard, to step in and translate.

Norm wasn't a smart dwarf, but he had discovered an ancient set of pillars, well-known to locals, had half-sunk into the ground and were covered in spider webs.

The halfling farmers were far too timid to investigate, and Corkbarrel felt it a job for true adventurers (plus a simpleton dwarf with a battle axe).

Our adventurers:
Echelon - a pigeon loving priest of an eastern god of the sea.  His charmed wolf, Pathfinder, stayed at the Chateau.
Kane: Student of Eastern mysticism, controller of water.
Norm Dingleberry:  Failed Dwarf Mushroom Farmer with a Battle Axe. He "wanted to help."
Kyril Stonehammer: Dwarven caravan guard in between jobs.
Dag: Kobold and his family were rescued and befriended by Velandro in the Palace of the Silver Princess.  He decided it was time to "earn his keep."
Aiko:  female thief from the early days of the party was at the general store when they came in for supplies, so she joined them.
A. Warren Corkbarrel: The Halfling sheriff of Corkbarrel, along the Masgoth border.  Last he remembered before getting rescued, the year was 1053.

Surprisingly, Echelon did not ask any of the other rescuees from the spider-people's lair to help, despite some of them claiming combat training.

Heading out late in the afternoon, the group tried to get to know the strange dwarf who was simply mystified by simple things.  Kane used his Eastern magic to make his hand glow as a show of friendship.  Norm dug deep... into his nose, pulled out a great nasal treasure, and smeared it across the monk's glowing hand.

It was going to be a long adventure.

34 HepDec 1070 - Village of Lowdale, Kingdom of Crosedes
Interviewing the villagers did nothing.  Every farmer was alone when they disappeared.  They decided investigating the ancient pillars.

Upon seeing the rocks, the group was brazenly ambushed by spider-people!
In one-on-one combat, spider-people were not that hard to defeat, but the group never had experienced the martial prowess of Norm Dingleberry.

The dwarf looked the part of the dwarf, but his low social caste must have made his dexterity curse-based.  Upon the the initial counter-attack, he was able to lock his battle axe with Kyril's, subsequently disarming Echelon of his trident and finally tripping up Corkbarrel with the handle of the flying trident.  As they descended into a crypt under the piles of rocks, Norm's fumbles far exceeded the glancing blows.

Ultimately, they reached the lower levels, where they discovered an entire outpost of spider-people, almost a town!  Facing overwhelming numbers, they decided a fiery retreat full of collapsing tunnels was the proper way to go.  They took out dozens of spider-people and managed to rescue a few kidnapped halflings along the way.

Mission: Accomplished.. for now.

As a token of their appreciation (and the fact that he fought better using the "Echelon School of Battle Tactics ... i.e. "retreating") the party invited Norm back to visit the Chateau.  He dined with them, the kobolds taught him how to take a bath, and they outfitted him with slightly better equipment, but if you ask Norm, he will tell you the only thing he remembers from that visit is that it was the first time he ever laid eyes on the lovely Dew Xyclone, the big, bold, and beautiful housekeeper of the Chateau. That story is for another time.

DM Notes:  This was one of the previously "lost" adventures that didn't get written up in the Journal.  I had  assumed a few of our regulars in the "B" game run by Velandro's player TOWN (The Other White Nate) during the week jumped in the game.  It was confirmed when Talis' player, the indomitable Hoyce, corrected me by saying his character Kyril was from the "B" game and had fallen victim to Norm's cursed combat maneuvers.

There's some debate if Norm Dingleberry actually made a first appearance in Episode #4: Castle in the Moors.   I vividly remember his encounter with Kane, and others remember his numerous critical misses in combat.  However, there is no mention of him in the journal until  few more sessions down the road, but it's written as if everyone already knew who he was.  Let's call it GM Fiat, 18 years later.

The adventure "The Shattered Circle" was a 2nd Edition AD&D module in the last few great days of TSR that I believe I snatched off the shelf of Griffon Games for a filler module.  Having spider-races in it just aged the paranoia already brewing up perfectly.

NEXT #15 - Onward to Hydincall... and BEYOND!