Bad Squiddo Games is renowned for their high quality female miniatures, so it's no surprise that they would want to expand their existing WW2 Soviet range with the Women of WW2: Soviet Russia Kickstarter.
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Thursday, April 8, 2021
(Kickstarter) Women of WW2: Soviet Russia by Bad Squiddo Games
Nerud the Bounty Hunter... Statted Out!
The Kickstarter for Raybox Games' Legions of Steel Classic Alien Races Miniatures is tentatively slated for May 3rd. Besides that chance to get some of the awesome Black Empire, Fantasian, and Infranite models that have been out of production for decades, it is also an opportunity to get the ever elusive Nerud the Bounty Hunter.
Except that's not their name! Despite swearing up and down that the figure was listed in the catalogs like it was their name, it's their race. I remember the Galactics being the baddest of the alien races, but bounty hunters (and regular hunters) are Nerudii, so it should be "Bob", the Nerud Bounty Hunter. I stand corrected.
Raybox has provided stats and background for their figure, but also a size comparison with a Classic UNE Trooper.
Holy Crap, 70mm is very impressive, and absolutely terrifying for the "regular folk" being hunted by them.
| Nerud (L) and a UNE Trooper for comparison |
Wednesday, April 7, 2021
(Planet 28) The Crew of the Placidity
I continue with statting out characters and warbands for Planet 28 with the first five members of "The Crew" from Battle Valor Games. I'm not a hardcore fan of the show or movie, and the traits and abilities don't match up as well as they would in, say GURPS, but I think they're accurate (and able to handle a few, but not many, "Space Cannibals" (also available through Battle Valor.
For a few games of playing *pew-pew* with BattleDroids, Blue Martians, and entry-level Planetary Defense Gnomes, they're a good start. There's got to be room for all the legendary bad-asses in the galaxy.
Tuesday, April 6, 2021
(BECMI) Adventures in Gulluvia #18 - Suzie and the BearOwl
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| Suzie, Church Acolyte |
19 Jun 534 - Village of Mere, Barony of Gulluvia
After a quick morning patrol/walk, the party took notice to the clamor at the inn. It was not waffle day, rather the gruesome attack of one of the farmer's cows by what was rumored to be a vicious BearOwl!
It was determined quickly that the party would do some scouting in the last known location of the beast.
22 Jun 534 - The Abandoned Village of Cillamar
Three days of travel and the party had been unmolested by trouble. The ultimately found the foundations of a long-abandoned village. Some further searching found a small obelisk and the even further searching found the secret door, which wildly swung inward, forcing Suzie to tumble down a set of stairs.
Underneath the obelisk was a short series of rooms. The group made quick work some albino goblinoids with chilling touch before discovering another stairwell and a remains of a bridge that once crossed a chasm.
25 Jun 534 - Village of Mere, Barony of Gulluvia
With no sign of the BearOwl, and no easy way to traverse the chasm.. or climb down it, the party returned home, beat up but slightly wiser.
GM Notes: A quick look at DCC #51.5 - The Sinister Secret of Whiterock for Goodman Games. I may tie in the chasm later on, but for now the risk/reward ratio was simply not there for Neutral Greedy Hugo and the others agreed.
Monday, April 5, 2021
(Kickstarter) Zombies! 20th Anniversary Edition Plus Museum of Weird by Twilight Creatons
Zombies! has been out for twenty years. It feels even longer (and that's a good thing), but it's not a surprise then that Twilight Creations has launched a Kickstarter, not only for the 20th Anniversary Edition of the game, but a new expansion, the Museum of Weird.
The new edition of the game improves upon previous versions, with thicker tiles, 3-D Hearts and Bullets, and a wide assortment of zombie figures to run amok.
(SAVAGE MICE) #4 - Attack of the Peeps
| Zuckerangriff. The rich gnomes live on the other side of the river. |
Rumors of distress within the town trickled out to the countryside, and two groups heeded the call.
| The Snakes, with "heroes" Pinky and Wakanda (center) |
| Merry Mouse 1, Friar Buck, Robin Mouse, Mouse Marien, Merry Mouse 2 |
| This will end poorly for the Gnome |
| The wrong day to come into market |
| It's Terrapin Terrorism! |
| A Wildchild among Mouslings |
Turn One: A Joker was immediately pulled by Robin Mouse granting him a Bennie and some bonuses, but also unleashing the remaining pack of Cotton Candy Peeps, coming from all directions (Peeps do come in packs).
| Miss Pumpkin Farmer: That's the sound of inevitability that you hear behind you. |
On the other side of town, it was obvious that the Snakes were not there out of complete altruism.
| "How you doin?" |
| Friar Buck takes a piece out of the Peep. |
| Mary Hood waylays the Wildchild |
His Merry Mice were much braver, charging into another rabid Cotton Candy Peep and killing it. Unfortunately, another Peep was nearby and the Mouslings weren't as lucky. Friar Buck had to step in and kill that beast to recover the bodies, rather than officially rescue the nearby turtle.
| The Merry Mice take out one Peep, |
| With both players ignoring the bridge, the downtown is lost. |

