Our heroes, the De Facto Explorers, are still in Riverbend.
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Sneaky Pete: A mutated weasel scout. Pete's telepathy and night vision take a backseat when he whips out his electrical powers.
Sonny Helianthus: a sentient sunflower artifact examiner with trusted Restorationist ties.
Slitheran Wurmtail (aka Squiggles): a mutated earthworm scout, in impromptu power armor, looking for trouble, and finding it often. Previously "gave birth" to a litter of sentient earthworm babies, but recently has been subject to genetic testing and developed super-human strength, a more human body, and a thick coat of shaggy white hair.
Lathar Bracken: A pure-strain human from River Bend. He's got the muscle, the face, and a mount for most encounters. Lathar's trusty beast of burden, No Name, travels wherever he does. Looking for trouble in all the right places. Recent jousting champion of Fair-Town and has been awarded... a peacock he has named Chambray.
RHA-9: A lab assistant piece of "Living Metal" that seems to have befriended the group... for now! Currently getting repairs done by the Restorationists.
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Rest was the order of the day, as everyone with the White Hand was mysteriously out-of-town. Rest wasn't bedrest, however, as Sonny and Lathar could tinker with some designs involving multiple shot flintlocks. A few days of tinkering resulted in exploded barrels, but no injuries.
Lathar was assisting on multiple projects, as Pete and Lathar's mom assembled a leather harness to secure the spear launcher atop of No-Name, and two carrying cases to hold five spears apiece.
Another trip to the Restorationists was in order, to pick up RHA-9. The Restorationists were able to make some repairs, and reinforced some the weaker spots, delaying the inevitable self-destruction that might occur.
RHA-9 |
GM Notes: The RHO Facility adventure took twice as long to complete, so it's no surprise that in-town bookkeeping and role-playing is taking twice as long, too.
We have finally named the 13 surviving worm offspring that Squiggles was able to find. It took awhile, but I basically doubled the in-depth NPCs in River Bend.
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