Thursday, February 19, 2026

RPG Campaign Tour: Day 19 - Any "Must See" Sites?

Day 19 of the #RPGCampaignTour for my Gamma World campaign "This Is Not a Test" and like a bad internet survey, I asked my players "Any must-see sites?"  for a tourist visiting Gamma World. 

Lathar and Sonny -  Fair-Town in general.  They enjoy the concept of a town that was built on the premise of a Ren Faire.... (And I secretly now follow Ren Faires to see the rotation in on-site vendors, and change up businesses each time they visit).

Both also agreed that the "Must See" site in Fair-Town would have to be the mutant plant bar, The Wrong Celery. 
 

Sneaky Pete:  KIA Academy - The beacon of technology in this dark world, even if most of the technology they possess is oddly concentrated in road construction.

Despite the sheer size and majesty of the facility, Pete would like you to check out the neglected sub-levels.   It's where the leadership shove those highly mutated and undesirable ... and pull them back when they need to conscript an army.  The first three sub-levels have neighborhoods, businesses, and a salty variety of ne'er do wells.  The lower levels are the substructure of the actual facility.  Most levels are dangerous, yet incredible rewards still come out of it year over year.
GM Choice: For better or for worse, my players don't read the blog, so I'm somewhat safe to drop "The Wall" as my future must-see site that they haven't visited. 

Situated along the Big River, this huge structure with 40 foot high walls the extend out for kilometers (unlike the AI pic I generated), something is keeping the people out of the wall, or is it keeping something in?    We may find out soon enough.

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