Thursday, February 5, 2026

RPG Campaign Tour: Day 5 - Can You Tell Us About the Campaign's History?

Day 5 of the #RPGCampaignTourChallenge, and I've been cornered: "Can you tell us about the campaign's history."  

Of course, the overarching history that is Gamma World:  Our future civilization is destroyed in some atomic power apocalypse.  Hundreds(?) of years later, humanity and all of mutant-kind are emerging from the wreckage. 

Or are they?

Because Riverbend is fully established, yet very early American Colonial, with muskets and primitive farming.  

And just a few days walk, KIA Academy is the paragon of technology, if by technology you simply focused on road construction technology for some reason.

And in-between there's Fair-Town, if Dickensian London was hidden in the trappings of a full-time Renaissance Faire, and the tabard-wearing guardsman do a poor job of hiding the laser rifles they've procured somehow. 

Within the confines of our game sessions, one can sense that the Restorationists of Riverbend are looking to expand their knowledge base into the wilderness, especially across the Big River.  Our campaign's heroes, the De Facto Explorers can't be the only group they've hired to investigate Ancient facilities, engage with mutant races, and bring back technology and knowledge... can they? 

As our friends, the Explorers travel, they've engaged with Hissers and Hoppers, befriending many, outright crippling a secret society of mutant supremacists, all the while detonating at least three mini-tac-nukes.  Across the big river, they've encountered agents of the Overlord of Bon-Parr and the Ranks of the Fit, expanding their power quietly and trying to peacefully absorb the settlements.  Things have not always been friendly, groups have not seen eye to eye, but everyone seems to be focused on achieving the same goals through different, but usually peaceful means.

Below KIA Academy, a series of storms are brewing.  Multiple unknown groups, the two largest denoted as "living metal skeletons" and "wizards" have been clashing.   KIA has been in a state of panic for the past year, raising their army, and awakening past sins of their technology-focused culture, bringing the mutant dregs that live in their sub-levels back up to the light to fight as conscripts. 

But the question remains, where exactly did the living metal skeletons and "wizards" come from?  Does it have anything to do with the recent increase in the famed "Southern Lights," fabulous blue glowing light shows that usually appear beyond the foothills, far away from the towns?  It simply can't be a coincidence that rumors of demons appearing.... or an entire community of blue-skinned, pointy eared humanoids known as the Kirothians emerged out of the woods after one of the light shows.  

Of course, as the Gamemaster, and the only one with a solid history of Gamma World, I'm the only one amused by the concept, "What if we aren't in Gamma World"  or perhaps, "What if we're not WHEN Gamma World takes place?"

One of the Kirothians....

After 129 sessions, the story continues to unfold.

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