Saturday, August 20, 2022

#RPGaDay2022 - Day 20 - How Long Do Your Games Last?

 Day 20 of #RPGaDay2022 brings up and important question, "How Long Do Your Games Last?"

Some folks consider 10 sessions to be an epic storyline.  My guys might be finally leaving the village by then...

Here's a list of the major campaigns I've run over the years, the number of sessions (ranging anywhere from 2 to 10 hours) and the length of time the campaign took.

Call of Cthulhu  -  1920s Campaign (Including Masks) - 41 sessions - 8 years 

Long-Running Campaigns can even survive infamous actions immediately nicknamed "Operation: Hobo Justice."

Star Wars - 3 years - 92 sessions and still going...

AD&D  - Lost Dispatches Part 1 -  2 1/2 years - 59 sessions

AD&D -  Lost Dispatches Part 2  - 5 months - 20 sessions 
The Lost Dispatches are not written in normal journal mode, and encompasses the two campaigns listed, but a host of small mini-campaigns I've run for other individuals.  All are considered canon in the world.

AD&D/Talislanta - Ballad of the Pigeon God  - 17  months  - 70 sessions

D&D - Gulluvia - 3 years - 18 sessions - currently on full hiatus. 

Hackmaster - Journey of Mutumbo rolling into The Burning Trogs Rule! -  1 1/2 years - 75 sessions 

Risus - Illuminati University - 16 years - 20 sessions
Basically, annual games, with a few cancellations and fillers here and there.

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