Day 14 of #RPGaDay2020 brought an interesting quandary, "Banner."
I don't usually flags and heraldry, and my players haven't earned any awards worthy of a sports team hanging one in the rafters, so I'll need to go with the adjective version of the world, and to tweak a trite hashtag, I needed to figure how I #PlayedMyBestGame.
Thus far, the biggest roar of approval has come from the Savage Mice.
Normally my role-playing heavy skirmish games have been Pulp related. Maja Millie and her crew traveling across pseudo-Egypt, the Lost World, and most recently, the machinations of frontier politics. The third season with my girls has stalled for a number of reasons, but I like Savage Worlds (and the Savage Showdown skirmish rules when things get a bit complicated) and wanted to run something.
Thank God I have a lot of Mouslings.
Borrowing from a treasure trove of other's Pulp Alley AARs, I cobbled together a few fantasy scenarios to use and some warbands with flavor.
In some three-way battles, The Merry Mice, and dastardly Mousling brigands known as The Snakes, and a group of goblins led by the Shaman G'ba have faced each other and the threats around them.
Before some medical issues made me grumpier and less motivated than normal, these games were my pure motivation to get things painted on a project bench than has hundreds upon hundreds in the queue.
Even in a shutdown world of COVID, it's not been easy to assemble the family for more than a card or boardgame, and the odd thing is the girls' friends that are inside our extended "bubble" are more interested in pre-teen activities than a game (and my girls have tried).
Guess with my improved health, I need to push for more Dad-time, both gaming and painting. Playing with the last minis they painted up might generate some excitement for the next round 'o mouslings.
I don't usually flags and heraldry, and my players haven't earned any awards worthy of a sports team hanging one in the rafters, so I'll need to go with the adjective version of the world, and to tweak a trite hashtag, I needed to figure how I #PlayedMyBestGame.
Thus far, the biggest roar of approval has come from the Savage Mice.
Normally my role-playing heavy skirmish games have been Pulp related. Maja Millie and her crew traveling across pseudo-Egypt, the Lost World, and most recently, the machinations of frontier politics. The third season with my girls has stalled for a number of reasons, but I like Savage Worlds (and the Savage Showdown skirmish rules when things get a bit complicated) and wanted to run something.
Thank God I have a lot of Mouslings.
Borrowing from a treasure trove of other's Pulp Alley AARs, I cobbled together a few fantasy scenarios to use and some warbands with flavor.
Robin Mouse and his Merry Mice |
Even in a game others would label purely miniature wargaming, we have more role-playing than some D&D Adventurer Guild games see in a month. The great thing about the girls (now ages 9 and 11) in this and the Pulp is their wildly different perspective than mine, and the confidence that certain changes to the game could be a single (well-rolled) die roll away.
A Giant Problem |
The Olde Farm |
Guess with my improved health, I need to push for more Dad-time, both gaming and painting. Playing with the last minis they painted up might generate some excitement for the next round 'o mouslings.
Fabulous :-)
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