Monday, August 14, 2023

#RPGaDay2023 - Day 14 - Favorite Convention Purchase

Day 14 of #RPGaDay2023!  Two weeks down! 

For each day I'll be answering the question provided, and for fun, review how I answered a similar question during #RPGaDay a decade ago.  Scout's Honor, I have not peeked at the older answer.

Day 14's prompt is "Favorite Convention Purchase" 

Three things come to mind: 

  • My favorite dice, I've already mentioned on Day 9 of this year and 2014 my favorite dice from Lehicon IV
  • At that same con, I picked up a copy of Battlelords of the 23rd Century and the the full experience, which resulted in an on-again, off-again love affair with it. 
  • My copy of Swahili I picked up at a local one-day con. 

But in reality, the role-playing purchases that I've truly enjoyed are used copies of sourcebooks for the Rifts RPG.  

I know there's a significant part of the population that ridicules the system, and in part, the setting, but if they're pulling six figures and almost 2,000 pledges for Savage Worlds version, they still certainly have some influence.  

I've been picking up Rifts books on and off from conventions, auctions, and con flea markets for a few years.  While I was initially planning on running something beyond scope of the basic setting in Savage Rifts, my acquisitions and research have led my influencing some of the huge gaps in the Gamma World 4th Edition campaign world.

I don't think Glitterboys are making an appearance fighting the Overlord of Bonparr, but it appears my setting is more akin to Chaos Earth, although wildly more primitive.

Ten Years Ago Today:  I was going in the right direction with Battlelords of the 23rd Century, as that was my choice for the inaugural #RPGaDay.

2 comments:

  1. I still have a soft spot for Rifts, I ran a fun Rifts campaign back in the 90's, but still pick up the sourcebooks second hand when I can. I agree that the books are awesome resource for Gamma World!

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    1. I still remember our 90's game, where I remember everybody else was a Glitter Boy, a Dragon, or something uber-powerful, and my cyber-knight just ran around actually trying to save people/prevent collateral damage.

      I've slowly integrated some D-Bee communities (who just happen to look like mutants), and mental mutations are more akin to magic. The Brotherhood of Thought (the mental mutation secret society) is in the early stages of the Federation of Magic and is already in conflict with the Confederation of True Men.

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