Day 5 of #RPGaDay2024 "RPG with Great Writing"
I've read a number of new RPGs that "think" they are clever, but in reality, the more narrative parts drone on and the mechanics portion reminds me of smart 4-year olds teaching checkers to someone, while the ice cream truck is driving by.
How to Survive Zombies If You're a Zero by Sara Cantwell and Jon Dufore avoids that, creating a friendly, casual atmosphere for players new to the system, as well as folks brand new to role-playing.
I can appreciate a book that's self-aware. The authors make repeated pleadings to the reader that this is NOT The Walking Dead, unless you planned on playing the non-zombie extras in the background on the show. There are mentions in campaign play of eventually finding some stability, and maybe even building/joining a stronghold, but it's not bloody likely you'll end up there on your first, second, or even fifth character.Now I have some minor quibbles about how the skills/talents/abilities are listed, but that's more editing that writing. My only complaint is I don't see a chance to play it during my Monday night online session, so I'm going to need to coordinate something face-to-face one day.
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