The high point of this month hasn't been participating in the #charactercreationchallenge, it's not completing some awesome project, or even how well my kids are doing in basketball. I got an updated prescription for the glasses and reading is a pleasure again. A small part of that pleasure is I got a chance to sit down and read the physical copy of the Twilight:2000 boxed set I got from Free League's Kickstarter.
I end this challenge, with a hastily made character for the game:
Specialist Seth Hudson, Signal Corps
The smartest thing for someone who wants to serve your country and avoid getting shot? Being able to avoid combat arms MOS is a start. Plenty of Chair-borne positions, and technical jobs where most of the work is safely behind enemy lines.
The smartest thing for someone who wants to serve your country and avoid getting shot? Being able to avoid combat arms MOS is a start. Plenty of Chair-borne positions, and technical jobs where most of the work is safely behind enemy lines.
In peacetime, that's a slam dunk option, but when the war gets hot, anyone who's qualified with a weapon in Basic is getting moved, especially when the shit hits the fan.
Seth Hudson figured the Army was the easiest way to get out of Alabama, learn some technical skills, and possibly see the world. Computer, communications, and other Signal Corps jobs kept you out of harm's way for two terms, until he caught up in the shit-show in Europe. He was finally pulled from his depot and assigned to the last group of reinforcements before everything went dark. There's probably nothing left of the depot, so alive and lost in Poland is still a better option... for now.
Nationality: American
Branch: Army
Appearance: Short, male pattern baldness.
Military Rank: Specialist (E-4)
Moral Code: Help/Spare innocent civilians caught up in this mess.
Big Dream: Find a secure location with electricity with a Playstation... heck an NES or Atari would work right now.
Buddy - TBD
How you met the group - Final group of reinforcements before things went dark.
Attributes and Skills
- Strength=C
- Agility= C
- Driving = D
- Ranged Combat = C
- Intelligence = A
- Tech = B
- Empathy = B
Specialties: Communication, Computers, Electrician, and Improvised Munitions
Combat
Hit Capacity = 4
Stress Capacity = 6
Coolness Under Fire =8
Unit Morale = TBD
Radiation
Permanent : 3
Gear
Assault Rifle
d4 Reloads
Flak Jacket and Helmet
Knife
Personal medkit
Basic Tools
Electrical tools
Backpack.
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