This completes a week of the #charactercreationchallenge , and I'm finally moving out of my comfort zone and into RPGs I haven't played yet.
Space Scoundrels RPG is a beer-and-pretzels space RPG from the genius mind of Thom Wilson. I backed a physical copy of the game through Kickstarter, and for a 36-page digest size book, it's chock full of everything you need to play with zero unnecessary fluff.
I realized I wanted to stat out something other than a beginning player, one of the minis I painted to flesh my Gnomish Space Marine campaign. So here's the quite experience, Jhorka the Pelegian Sapper
Jhorka is available at Gydran Studios |
Jhorka - Pelegian Sapper
Equipment: Blaster Rifle, Blaster Energy Cell (x3), Energy Grenade (x6), Energy Mine (2), Med Pack, Door Access Kit, Full Energy Armor.
Jhorka is worth 80 points (Max health + Max Adrenaline + all the first numbers under the skills). A starting character would only have 22 total points to spend. He's also maxed out on equipment, as an experienced character would. A starting character rolling max credits might be able to scrounge up a blaster, some cheap plastic armor, and maybe a medkit.
The second number past the skills are the dice rolled to complete a skill. As additional pips are earned, the skill dice improve based on the progression below.
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