For today's #CharacterCreationChallenge, I'm dusting off and cracking open, for the first time, my copy Pocket Edition of the Starfinder RPG. I had picked up the physically smaller and cheaper book after snagging Skitter Shot for #FreeRPGDay, but I never got around to looking at the rules. It's kitchen sink sci-fi using the old 3rd Edition/Pathfinder rules, and it looks like it would work.
The only thing that got me a bit confused was starting equipment, which appears to be more GM Fiat, than roll and purchase. Makes sense, as what were expensive magic items in fantasy are now simply advanced tech.
Flytch Squik is a Ysoki, a rat/mouse race. For a quick character generation, I pictured more of a potential mech jock in the making than ship pilot that stats initially scream for.
Flytch Squik
Race: Ysoki Mercenary Soldier
3"3" 72lbs 12 years old
Flytch Squik
Race: Ysoki Mercenary Soldier
3"3" 72lbs 12 years old
Strength: 9 -1
Dexterity: 17 +3
Constitution: 12 +1
Intelligence: 14 +2
Wisdom: 10
Charisma: 11
Mercenary Knowledge: Reduce difficulty check on Culture and Profession: Mercenary by 5, +1 Bonus to Athletics checks
Hit Points: 9
Stamina Points: 8
Class Skills:
Athletics (STR) +1
Engineering (INT) +3
Medicine (INT) +3
Piloting (DEX) +4
Profession - Lab Tech (INT) +3
Survival (WIS) +1
Armor Proficiency: Light Armor and Heavy Armor
Weapon Proficiency: Basic and Advanced Melee Weapons, Small Arms, Long Arms, Heavy Weapons, Sniper Weapons, and Grenades
Fighting Style: Armor Storm (Hammer Fist)
Feats: Nimble Moves, Standstill
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