Beyond the game, what's involved in an ideal session for me?
In a world of elaborate "Gamer Caves" I'm a bit more frugal. Over 90% of my sessions have involved a dining room table with background noise, and I'm absolutely content with that.
So you're inviting me over to your house to run a game for you and want my demands? Sure...
Then again, looking back this list, I guess I just about always get my ideal session.
In a world of elaborate "Gamer Caves" I'm a bit more frugal. Over 90% of my sessions have involved a dining room table with background noise, and I'm absolutely content with that.
So you're inviting me over to your house to run a game for you and want my demands? Sure...
- Dining room table big enough so everyone has room for character sheets, dice, drinks, but still enough in the middle for a map, mat, giant gold statue of a cockatrice, whatever.
- 4-6 players, beyond myself.
- Everyone's on-time.
- No spectators, non-gaming spouses, or children (save any that normally live at the host's house)
- Food is procured pre-game, and can be eaten at the table, unless it's covered in onions or garlic.
- All players should bring snacks. It is optional for the GM (I do run games for Doritos and M&Ms)
- Four hour minimum time allotment.
- One drink minimum, when logical. Two drink maximum, strictly enforced.
Then again, looking back this list, I guess I just about always get my ideal session.
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